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author | luke <luke@980ebf18-57e1-0310-9a29-db15c13687c0> | 2006-02-27 22:21:44 +0000 |
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committer | luke <luke@980ebf18-57e1-0310-9a29-db15c13687c0> | 2006-02-27 22:21:44 +0000 |
commit | 8c821c09eebe117bd8b100b6dc416ded0588b979 (patch) | |
tree | aacd4fb7d966eae215917e5556e9e08eeb43bc53 /lib/puppet/statechange.rb | |
parent | 37c10d176d8d3b7bb1920bbda66c6f0429b66730 (diff) | |
download | puppet-8c821c09eebe117bd8b100b6dc416ded0588b979.tar.gz puppet-8c821c09eebe117bd8b100b6dc416ded0588b979.tar.xz puppet-8c821c09eebe117bd8b100b6dc416ded0588b979.zip |
Mostly, this is a refactoring commit. There is one significant new feature,
though: overrides now only work within a class heirarchy, which is to say that
a subclass can override an element in a base class, but a child scope cannot
otherwise override an element in a base scope.
I've also done a good bit of refactoring, though; notably, AST#evaluate now
takes named arguments, and I changed the 'name' parameter to 'type' in all of
the Component classes (this was all internal, but was confusing as it was).
I also removed the need for the autonaming stuff -- it's now acceptable for
components not to have names, and everything behaves correctly. I haven't yet
removed the autoname code, though; I'll do that on the next commit.
git-svn-id: https://reductivelabs.com/svn/puppet/trunk@952 980ebf18-57e1-0310-9a29-db15c13687c0
Diffstat (limited to 'lib/puppet/statechange.rb')
-rw-r--r-- | lib/puppet/statechange.rb | 15 |
1 files changed, 5 insertions, 10 deletions
diff --git a/lib/puppet/statechange.rb b/lib/puppet/statechange.rb index b77931c4e..5fdf407d2 100644 --- a/lib/puppet/statechange.rb +++ b/lib/puppet/statechange.rb @@ -3,10 +3,11 @@ # enables no-op and logging/rollback module Puppet + # Handle all of the work around performing an actual change, + # including calling 'sync' on the states and producing events. class StateChange attr_accessor :is, :should, :type, :path, :state, :transaction, :changed - #--------------------------------------------------------------- def initialize(state) @state = state @path = [state.path,"change"].flatten @@ -21,9 +22,9 @@ module Puppet @changed = false end - #--------------------------------------------------------------- - #--------------------------------------------------------------- + # Perform the actual change. This method can go either forward or + # backward, and produces an event. def go if @state.insync? @state.info "Already in sync" @@ -99,9 +100,7 @@ module Puppet ) end end - #--------------------------------------------------------------- - #--------------------------------------------------------------- def forward #@state.debug "moving change forward" @@ -113,9 +112,8 @@ module Puppet return self.go end - #--------------------------------------------------------------- - #--------------------------------------------------------------- + # Switch the goals of the state, thus running the change in reverse. def backward @state.should = @is @state.retrieve @@ -137,13 +135,10 @@ module Puppet #raise "Moving statechanges backward is currently unsupported" #@type.change(@path,@should,@is) end - #--------------------------------------------------------------- - #--------------------------------------------------------------- def noop return @state.noop end - #--------------------------------------------------------------- def to_s return "change %s.%s(%s)" % |