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authorBrice Figureau <brice-puppet@daysofwonder.com>2010-07-22 20:36:24 +0200
committerMarkus Roberts <Markus@reality.com>2010-07-25 22:24:33 -0700
commit23830504dfeb48b2d162e44b84b6f9dfa97e4e7e (patch)
treeea7ff1a908b322e4f435d9caeb2c01c4c63354ff /lib/puppet/parser/functions
parent63ec207cc88828b8b0ad421c7fcdd8a5715e7fd3 (diff)
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Fix #4302 - Compilation speed regression compared to 2.6
Each time the compiler was accessing the loaded types, we were checking if the manifests had changed. This incurred a large performance cost compared to 0.25 and introduced race conditions if manifests changed while a thread was in the middle of a compilation. This tentative fix, based on Brice's, makes sure each thread will get access to the same loaded types collection for the durration of a compilation, even if the manifests change. We now only check for changed files at the start of a compilation or if the environment changes, and we maintain a per environment thread lock so that only one thread at a time can be reloading any particular environment (and the need-check is done inside the synchronize block so that only the first will actually load it). As long as the manifests don't change, the threads will share the same collection, so there is only duplication in memory for a brief window surrounding a change. Signed-off-by: Brice Figureau <brice-puppet@daysofwonder.com> Second-author: Markus Roberts <markus@puppetlabs.com>
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