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/* vim:set et ts=4 sts=4:
 *
 * ibus-libzhuyin - New Zhuyin engine based on libzhuyin for IBus
 *
 * Copyright (c) 2008-2010 Peng Huang <shawn.p.huang@gmail.com>
 * Copyright (c) 2011 Peng Wu <alexepico@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2, or (at your option)
 * any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
 */
#ifndef __ZY_LIB_ZHUYIN_ZHUYIN_ENGINE_H_
#define __ZY_LIB_ZHUYIN_ZHUYIN_ENGINE_H_

#include <zhuyin.h>
#include "ZYEngine.h"
#include "ZYZhuyinProperties.h"

namespace ZY {
class ZhuyinEngine : public Engine {
public:
    ZhuyinEngine (IBusEngine *engine);
    ~ZhuyinEngine (void);

    //virtual functions
    gboolean processKeyEvent (guint keyval, guint keycode, guint modifiers);
    void focusIn (void);
    void focusOut (void);
    void reset (void);
    void enable (void);
    void disable (void);
    void pageUp (void);
    void pageDown (void);
    void cursorUp (void);
    void cursorDown (void);
    gboolean propertyActivate (const gchar *prop_name, guint prop_state);
    void candidateClicked (guint index, guint button, guint state);

private:
    void showSetupDialog (void);
    void connectEditorSignals (EditorPtr editor);

    void commitText (Text & text);

private:
    ZhuyinProperties m_props;

    guint m_prev_pressed_key;

    enum {
        MODE_INIT = 0,          // init mode
        MODE_RAW,               // raw mode
        MODE_LAST,
    } m_input_mode;

    gboolean m_is_zhuyin;

    EditorPtr m_editors[MODE_LAST];
    EditorPtr m_fallback_editor;

};

};

#endif