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/* vim:set et ts=4 sts=4:
*
* ibus-libpinyin - Intelligent Pinyin engine based on libpinyin for IBus
*
* Copyright (c) 2018 Peng Wu <alexepico@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#ifndef __PY_LIB_PINYIN_LUA_CONVERTER_CANDIDATES_H_
#define __PY_LIB_PINYIN_LUA_CONVERTER_CANDIDATES_H_
extern "C" {
#include "lua-plugin.h"
}
#include <vector>
#include "PYPointer.h"
#include "PYPEnhancedCandidates.h"
namespace PY {
class LuaConverterCandidates : public EnhancedCandidates {
public:
LuaConverterCandidates (PhoneticEditor *editor);
public:
gboolean setConverter (const char * lua_function_name);
gboolean processCandidates (std::vector<EnhancedCandidate> & candidates);
SelectCandidateAction selectCandidate (EnhancedCandidate & enhanced);
protected:
std::vector<EnhancedCandidate> m_candidates;
int loadLuaScript (std::string filename);
Pointer<IBusEnginePlugin> m_lua_plugin;
};
};
#endif
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