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Diffstat (limited to 'source4/web_server/ejs/var.h')
-rw-r--r-- | source4/web_server/ejs/var.h | 482 |
1 files changed, 482 insertions, 0 deletions
diff --git a/source4/web_server/ejs/var.h b/source4/web_server/ejs/var.h new file mode 100644 index 0000000000..2e8fdf6b58 --- /dev/null +++ b/source4/web_server/ejs/var.h @@ -0,0 +1,482 @@ +/* + * @file var.h + * @brief MPR Universal Variable Type + * @copy default.m + * + * Copyright (c) Mbedthis Software LLC, 2003-2005. All Rights Reserved. + * Copyright (c) Michael O'Brien, 1994-1995. All Rights Reserved. + * + * This software is distributed under commercial and open source licenses. + * You may use the GPL open source license described below or you may acquire + * a commercial license from Mbedthis Software. You agree to be fully bound + * by the terms of either license. Consult the LICENSE.TXT distributed with + * this software for full details. + * + * This software is open source; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. See the GNU General Public License for more + * details at: http://www.mbedthis.com/downloads/gplLicense.html + * + * This program is distributed WITHOUT ANY WARRANTY; without even the + * implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + * + * This GPL license does NOT permit incorporating this software into + * proprietary programs. If you are unable to comply with the GPL, you must + * acquire a commercial license to use this software. Commercial licenses + * for this software and support services are available from Mbedthis + * Software at http://www.mbedthis.com + * + * @end + */ + +/******************************* Documentation ********************************/ +/* + * Variables can efficiently store primitive types and can hold references to + * objects. Objects can store properties which are themselves variables. + * Properties can be primitive data types, other objects or functions. + * Properties are indexed by a character name. A variable may store one of + * the following types: + * + * string, integer, integer-64bit, C function, C function with string args, + * Javascript function, Floating point number, boolean value, Undefined + * value and the Null value. + * + * Variables have names while objects may be referenced by multiple variables. + * Objects use reference counting for garbage collection. + * + * This module is not thread safe for performance and compactness. It relies + * on upper modules to provide thread synchronization as required. The API + * provides primitives to get variable/object references or to get copies of + * variables which will help minimize required lock times. + */ + +#ifndef _h_MPR_VAR +#define _h_MPR_VAR 1 + +/********************************* Includes ***********************************/ + +#include "web_server/ejs/miniMpr.h" + +/********************************** Defines ***********************************/ + +/* + * Define VAR_DEBUG if you want to track objects. However, this code is not + * thread safe and you need to run the server single threaded. + * + * #define VAR_DEBUG 1 + */ + +#ifdef __cplusplus +extern "C" { +#endif +/* + * Forward declare types + */ +struct MprProperties; +struct MprVar; + +/* + * Possible variable types. Don't use enum because we need to be able to + * do compile time conditional compilation on BLD_FEATURE_NUM_TYPE_ID. + */ +typedef int MprType; +#define MPR_TYPE_UNDEFINED 0 ///< Undefined. No value has been set. +#define MPR_TYPE_NULL 1 ///< Value defined to be null. +#define MPR_TYPE_BOOL 2 ///< Boolean type. +#define MPR_TYPE_CFUNCTION 3 ///< C function or C++ method +#define MPR_TYPE_FLOAT 4 ///< Floating point number +#define MPR_TYPE_INT 5 ///< Integer number +#define MPR_TYPE_INT64 6 ///< 64-bit Integer number +#define MPR_TYPE_OBJECT 7 ///< Object reference +#define MPR_TYPE_FUNCTION 8 ///< JavaScript function +#define MPR_TYPE_STRING 9 ///< String (immutable) +#define MPR_TYPE_STRING_CFUNCTION 10 ///< C/C++ function with string args + +/* + * Create a type for the default number type + * Config.h will define the default number type. For example: + * + * BLD_FEATURE_NUM_TYPE=int + * BLD_FEATURE_NUM_TYPE_ID=MPR_TYPE_INT + */ + +/** + * Set to the type used for MPR numeric variables. Will equate to int, int64 + * or double. + */ +typedef BLD_FEATURE_NUM_TYPE MprNum; + +/** + * Set to the MPR_TYPE used for MPR numeric variables. Will equate to + * MPR_TYPE_INT, MPR_TYPE_INT64 or MPR_TYPE_FLOAT. + */ +#define MPR_NUM_VAR BLD_FEATURE_NUM_TYPE_ID +#define MPR_TYPE_NUM BLD_FEATURE_NUM_TYPE_ID + +/* + * Return TRUE if a variable is a function type + */ +#define mprVarIsFunction(type) \ + (type == MPR_TYPE_FUNCTION || type == MPR_TYPE_STRING_CFUNCTION || \ + type == MPR_TYPE_CFUNCTION) + +/* + * Return TRUE if a variable is a numeric type + */ +#define mprVarIsNumber(type) \ + (type == MPR_TYPE_INT || type == MPR_TYPE_INT64 || type == MPR_TYPE_FLOAT) + +/* + * Return TRUE if a variable is a boolean + */ +#define mprVarIsBoolean(type) \ + (type == MPR_TYPE_BOOL) +#define mprVarIsString(type) \ + (type == MPR_TYPE_STRING) +#define mprVarIsObject(type) \ + (type == MPR_TYPE_OBJECT) +#define mprVarIsFloating(type) \ + (type == MPR_TYPE_FLOAT) +#define mprVarIsUndefined(var) \ + ((var)->type == MPR_TYPE_UNDEFINED) +#define mprVarIsNull(var) \ + ((var)->type == MPR_TYPE_NULL) +#define mprVarIsValid(var) \ + (((var)->type != MPR_TYPE_NULL) && ((var)->type != MPR_TYPE_UNDEFINED)) + +#define MPR_VAR_MAX_RECURSE 5 /* Max object loops */ + +#if BLD_FEATURE_SQUEEZE +#define MPR_MAX_VAR 64 /* Max var full name */ +#else +#define MPR_MAX_VAR 512 +#endif + +#ifndef __NO_PACK +#pragma pack(2) +#endif /* _NO_PACK */ + +/* + * Function signatures + */ +typedef int MprVarHandle; +typedef int (*MprCFunction)(MprVarHandle userHandle, int argc, + struct MprVar **argv); +typedef int (*MprStringCFunction)(MprVarHandle userHandle, int argc, + char **argv); + +/* + * Triggers + */ +typedef enum { + MPR_VAR_WRITE, /* This property is being updated */ + MPR_VAR_READ, /* This property is being read */ + MPR_VAR_CREATE_PROPERTY, /* A property is being created */ + MPR_VAR_DELETE_PROPERTY, /* A property is being deleted */ + MPR_VAR_DELETE /* This object is being deleted */ +} MprVarTriggerOp; + +/* + * Trigger function return codes. + */ +typedef enum { + MPR_TRIGGER_ABORT, /* Abort the current operation */ + MPR_TRIGGER_USE_NEW_VALUE, /* Proceed and use the newValue */ + MPR_TRIGGER_PROCEED /* Proceed with the operation */ +} MprVarTriggerStatus; + +/* + * The MprVarTrigger arguments have the following meaning: + * + * op The operation being performed. See MprVarTriggerOp. + * parentProperties Pointer to the MprProperties structure. + * vp Pointer to the property that registered the trigger. + * newValue New value (see below for more details). + * copyDepth Specify what data items to copy. + * + * For VAR_READ, newVar is set to a temporary variable that the trigger + * function may assign a value to be returned instead of the actual + * property value. + * For VAR_WRITE, newValue holds the new value. The old existing value may be + * accessed via vp. + * For DELETE_PROPERTY, vp is the property being deleted. newValue is null. + * For ADD_PROPERTY, vp is set to the property being added and newValue holds + * the new value. + */ +typedef MprVarTriggerStatus (*MprVarTrigger)(MprVarTriggerOp op, + struct MprProperties *parentProperties, struct MprVar *vp, + struct MprVar *newValue, int copyDepth); + +/* + * mprCreateFunctionVar flags + */ +/** Use the alternate handle on function callbacks */ +#define MPR_VAR_ALT_HANDLE 0x1 + +/** Use the script handle on function callbacks */ +#define MPR_VAR_SCRIPT_HANDLE 0x2 + +/* + * Useful define for the copyDepth argument + */ +/** Don't copy any data. Copy only the variable name */ +#define MPR_NO_COPY 0 + +/** Copy strings. Increment object reference counts. */ +#define MPR_SHALLOW_COPY 1 + +/** Copy strings and do complete object copies. */ +#define MPR_DEEP_COPY 2 + +/* + * GetFirst / GetNext flags + */ +/** Step into data properties. */ +#define MPR_ENUM_DATA 0x1 + +/** Step into functions properties. */ +#define MPR_ENUM_FUNCTIONS 0x2 + +/* + * Collection type to hold properties in an object + */ +typedef struct MprProperties { /* Collection of properties */ +#if VAR_DEBUG + struct MprProperties *next; /* Linked list */ + struct MprProperties *prev; /* Linked list */ + char name[32]; /* Debug name */ +#endif + struct MprVar **buckets; /* Hash chains */ + int numItems; /* Total count of items */ + int numDataItems; /* Enumerable data items */ + uint hashSize : 8; /* Size of the hash table */ + uint refCount : 8; /* References to this property*/ + uint deleteProtect : 8; /* Don't recursively delete */ + uint visited : 8; /* Node has been processed */ +} MprProperties; + +/* + * Universal Variable Type + */ +typedef struct MprVar { + MprStr name; /* Property name */ + MprStr fullName; /* Full object name */ + MprProperties *properties; /* Pointer to properties */ + + /* + * Packed bit field + */ + MprType type : 8; /* Selector into union */ + uint bucketIndex : 8; /* Copy of bucket index */ + + uint flags : 5; /* Type specific flags */ + uint allocatedData : 1; /* Data needs freeing */ + uint readonly : 1; /* Unmodifiable */ + uint deleteProtect : 1; /* Don't recursively delete */ + + uint visited : 1; /* Node has been processed */ + uint allocatedVar : 1; /* Var needs freeing */ + uint spare : 6; /* Unused */ + + struct MprVar *forw; /* Hash table linkage */ + MprVarTrigger trigger; /* Trigger function */ + +#if UNUSED && KEEP + struct MprVar *baseClass; /* Pointer to class object */ +#endif + MprProperties *parentProperties; /* Pointer to parent object */ + + /* + * Union of primitive types. When debugging on Linux, don't use unions + * as the gdb debugger can't display them. + */ +#if !BLD_DEBUG && !LINUX && !VXWORKS + union { +#endif + int boolean; /* Use int for speed */ +#if BLD_FEATURE_FLOATING_POINT + double floating; +#endif + int integer; +#if BLD_FEATURE_INT64 + int64 integer64; +#endif + struct { /* Javascript functions */ + MprArray *args; /* Null terminated */ + char *body; + } function; + struct { /* Function with MprVar args */ + MprCFunction fn; + void *thisPtr; + } cFunction; + struct { /* Function with string args */ + MprStringCFunction fn; + void *thisPtr; + } cFunctionWithStrings; + MprStr string; /* Allocated string */ +#if !BLD_DEBUG && !LINUX && !VXWORKS + }; +#endif +} MprVar; + +/* + * Define a field macro so code an use numbers in a "generic" fashion. + */ +#if MPR_NUM_VAR == MPR_TYPE_INT || DOXYGEN +//* Default numeric type */ +#define mprNumber integer +#endif +#if MPR_NUM_VAR == MPR_TYPE_INT64 +//* Default numeric type */ +#define mprNumber integer64 +#endif +#if MPR_NUM_VAR == MPR_TYPE_FLOAT +//* Default numeric type */ +#define mprNumber floating +#endif + +typedef BLD_FEATURE_NUM_TYPE MprNumber; + + +#ifndef __NO_PACK +#pragma pack() +#endif /* __NO_PACK */ + +/********************************* Prototypes *********************************/ +/* + * Variable constructors and destructors + */ +extern MprVar mprCreateObjVar(const char *name, int hashSize); +extern MprVar mprCreateBoolVar(bool value); +extern MprVar mprCreateCFunctionVar(MprCFunction fn, void *thisPtr, + int flags); +#if BLD_FEATURE_FLOATING_POINT +extern MprVar mprCreateFloatVar(double value); +#endif +extern MprVar mprCreateIntegerVar(int value); +#if BLD_FEATURE_INT64 +extern MprVar mprCreateInteger64Var(int64 value); +#endif +extern MprVar mprCreateFunctionVar(char *args, char *body, int flags); +extern MprVar mprCreateNullVar(void); +extern MprVar mprCreateNumberVar(MprNumber value); +extern MprVar mprCreateStringCFunctionVar(MprStringCFunction fn, + void *thisPtr, int flags); +extern MprVar mprCreateStringVar(const char *value, bool allocate); +extern MprVar mprCreateUndefinedVar(void); +extern bool mprDestroyVar(MprVar *vp); +extern bool mprDestroyAllVars(MprVar* vp); +extern MprType mprGetVarType(MprVar *vp); + +/* + * Copy + */ +extern void mprCopyVar(MprVar *dest, MprVar *src, int copyDepth); +extern void mprCopyVarValue(MprVar *dest, MprVar src, int copyDepth); +extern MprVar *mprDupVar(MprVar *src, int copyDepth); + +/* + * Manage vars + */ +extern MprVarTrigger + mprAddVarTrigger(MprVar *vp, MprVarTrigger fn); +extern int mprGetVarRefCount(MprVar *vp); +extern void mprSetVarDeleteProtect(MprVar *vp, int deleteProtect); +extern void mprSetVarFullName(MprVar *vp, char *name); +extern void mprSetVarReadonly(MprVar *vp, int readonly); +extern void mprSetVarName(MprVar *vp, char *name); + +/* + * Create properties and return a reference to the property. + */ +extern MprVar *mprCreateProperty(MprVar *obj, const char *property, + MprVar *newValue); +extern MprVar *mprCreatePropertyValue(MprVar *obj, const char *property, + MprVar newValue); +extern int mprDeleteProperty(MprVar *obj, const char *property); + +/* + * Get/Set properties. Set will update/create. + */ +extern MprVar *mprGetProperty(MprVar *obj, const char *property, MprVar *value); +extern MprVar *mprSetProperty(MprVar *obj, const char *property, MprVar *value); +extern MprVar *mprSetPropertyValue(MprVar *obj, const char *property, MprVar value); + +/* + * Directly read/write property values (the property must already exist) + * For mprCopyProperty, mprDestroyVar must always called on the var. + */ +extern int mprReadProperty(MprVar *prop, MprVar *value); +extern int mprWriteProperty(MprVar *prop, MprVar *newValue); +extern int mprWritePropertyValue(MprVar *prop, MprVar newValue); + +/* + * Copy a property. NOTE: reverse of most other args: (dest, src) + */ +extern int mprCopyProperty(MprVar *dest, MprVar *prop, int copyDepth); + +/* + * Enumerate properties + */ +extern MprVar *mprGetFirstProperty(MprVar *obj, int includeFlags); +extern MprVar *mprGetNextProperty(MprVar *obj, MprVar *currentProperty, + int includeFlags); + +/* + * Query properties characteristics + */ +extern int mprGetPropertyCount(MprVar *obj, int includeFlags); + +/* + * Conversion routines + */ +extern MprVar mprParseVar(char *str, MprType prefType); +extern MprNum mprVarToNumber(MprVar *vp); +extern int mprVarToInteger(MprVar *vp); +#if BLD_FEATURE_INT64 +extern int64 mprVarToInteger64(MprVar *vp); +#endif +extern bool mprVarToBool(MprVar *vp); +#if BLD_FEATURE_FLOATING_POINT +extern double mprVarToFloat(MprVar *vp); +#endif +extern void mprVarToString(char** buf, int size, char *fmt, MprVar *vp); + +/* + * Parsing and utility routines + */ +extern MprNum mprParseNumber(char *str); +extern int mprParseInteger(char *str); + +#if BLD_FEATURE_INT64 +extern int64 mprParseInteger64(char *str); +#endif + +#if BLD_FEATURE_FLOATING_POINT +extern double mprParseFloat(char *str); +extern bool mprIsInfinite(double f); +extern bool mprIsNan(double f); +#endif + +#if VAR_DEBUG +extern void mprPrintObjects(char *msg); +extern void mprPrintObjRefCount(MprVar *vp); +#endif + +#ifdef __cplusplus +} +#endif + +/*****************************************************************************/ +#endif /* _h_MPR_VAR */ + +/* + * Local variables: + * tab-width: 4 + * c-basic-offset: 4 + * End: + * vim:tw=78 + * vim600: sw=4 ts=4 fdm=marker + * vim<600: sw=4 ts=4 + */ |