summaryrefslogtreecommitdiffstats
path: root/source3/ubiqx/ubi_BinTree.c
diff options
context:
space:
mode:
authorChristopher R. Hertel <crh@samba.org>1997-12-11 11:44:18 +0000
committerChristopher R. Hertel <crh@samba.org>1997-12-11 11:44:18 +0000
commit7735e4d5868d2ddb659c8e76123174b553d05f55 (patch)
treeb965f3747c610b7bc56b0a39b4dba8dbf68906a4 /source3/ubiqx/ubi_BinTree.c
parent419e8823e9f67d7b738a676e18595ffb26346b1a (diff)
downloadsamba-7735e4d5868d2ddb659c8e76123174b553d05f55.tar.gz
samba-7735e4d5868d2ddb659c8e76123174b553d05f55.tar.xz
samba-7735e4d5868d2ddb659c8e76123174b553d05f55.zip
While working on a general-purpose caching module (out soon), I thought of
a better way to handle the node pointer array used in ubi_BinTree. The change simplified the code a bigbunch. It also forced updates to all of the binary tree modules. CRH (This used to be commit db9898559f1493ade4478196b72663759bb18995)
Diffstat (limited to 'source3/ubiqx/ubi_BinTree.c')
-rw-r--r--source3/ubiqx/ubi_BinTree.c302
1 files changed, 158 insertions, 144 deletions
diff --git a/source3/ubiqx/ubi_BinTree.c b/source3/ubiqx/ubi_BinTree.c
index 68e819a14b..15bdeb1d85 100644
--- a/source3/ubiqx/ubi_BinTree.c
+++ b/source3/ubiqx/ubi_BinTree.c
@@ -6,12 +6,7 @@
* Email: crh@ubiqx.mn.org
* -------------------------------------------------------------------------- **
*
- * ubi_BinTree manages a simple binary tree. Nothing fancy here. No height
- * balancing, no restructuring. Still, a good tool for creating short, low-
- * overhead sorted lists of things that need to be found in a hurry.
- *
- * In addition, this module provides a good basis for creating other types
- * of binary tree handling modules.
+ * This module implements simple binary trees.
*
* -------------------------------------------------------------------------- **
*
@@ -31,64 +26,73 @@
*
* -------------------------------------------------------------------------- **
*
- * Revision 2.4 1997/07/26 04:11:10 crh
- * + Just to be annoying I changed ubi_TRUE and ubi_FALSE to ubi_trTRUE
- * and ubi_trFALSE.
- * + There is now a type ubi_trBool to go with ubi_trTRUE and ubi_trFALSE.
- * + There used to be something called "ubi_TypeDefs.h". I got rid of it.
- * + Added function ubi_btLeafNode().
+ * Log: ubi_BinTree.c,v
+ * Revision 3.0 1997/12/08 06:49:11 crh
+ * This is a new major revision level for all ubiqx binary tree modules.
+ * In previous releases, the ubi_trNode structure looked like this:
+ *
+ * typedef struct ubi_btNodeStruct
+ * {
+ * struct ubi_btNodeStruct *Link[3];
+ * signed char gender;
+ * } ubi_btNode;
+ *
+ * As a result, the pointers were indexed as
+ *
+ * Link[0] == Left Child
+ * Link[1] == Parent
+ * Link[2] == Right Child
*
- * Revision 2.3 1997/06/03 05:16:17 crh
- * Changed TRUE and FALSE to ubi_TRUE and ubi_FALSE to avoid conflicts.
- * Also changed the interface to function InitTree(). See the comments
- * for this function for more information.
+ * With this release, the node structure changes to:
*
- * Revision 2.2 1995/10/03 22:00:07 CRH
- * Ubisized!
- *
- * Revision 2.1 95/03/09 23:37:10 CRH
- * Added the ModuleID static string and function. These modules are now
- * self-identifying.
- *
- * Revision 2.0 95/02/27 22:00:17 CRH
- * Revision 2.0 of this program includes the following changes:
+ * typedef struct ubi_btNodeStruct
+ * {
+ * struct ubi_btNodeStruct *leftlink
+ * struct ubi_btNodeStruct *Link[2];
+ * signed char gender;
+ * } ubi_btNode;
*
- * 1) A fix to a major typo in the RepaceNode() function.
- * 2) The addition of the static function Border().
- * 3) The addition of the public functions FirstOf() and LastOf(), which
- * use Border(). These functions are used with trees that allow
- * duplicate keys.
- * 4) A complete rewrite of the Locate() function. Locate() now accepts
- * a "comparison" operator.
- * 5) Overall enhancements to both code and comments.
+ * The leftlink field is used as a place holder, and the pointers are now
+ * index as
*
- * I decided to give this a new major rev number because the interface has
- * changed. In particular, there are two new functions, and changes to the
- * Locate() function.
+ * Link[-1] == Left Child (aka. leftlink)
+ * Link[ 0] == Parent
+ * Link[ 1] == Right Child
*
- * Revision 1.0 93/10/15 22:44:59 CRH
- * With this revision, I have added a set of #define's that provide a single,
- * standard API to all existing tree modules. Until now, each of the three
- * existing modules had a different function and typedef prefix, as follows:
+ * which is much nicer. Doing things this way removes the need to shift
+ * values between the two numbering schemes, thus removing one macro,
+ * simplifying another, and getting rid of a whole bunch of increment &
+ * decrement operations.
+ *
+ * Revision 2; 1995/02/27 - 1997/12/07 included:
+ * - The addition of the ModuleID static string and ubi_ModuleID() function.
+ * - The addition of the public functions FirstOf() and LastOf(). These
+ * functions are used with trees that allow duplicate keys.
+ * - The addition of the ubi_btLeafNode() function.
+ * - A rewrite of the Locate() function.
+ * - A change to the parameter list in function ubi_btInitTree().
+ * - Bugfixes.
+ *
+ * Revision 1; 93/10/15 - 95/02/27:
+ * Revision 1 introduced a set of #define's that provide a single API to all
+ * of the existing tree modules. Each of these modules has a different name
+ * prefix, as follows:
*
* Module Prefix
* ubi_BinTree ubi_bt
* ubi_AVLtree ubi_avl
* ubi_SplayTree ubi_spt
*
- * To further complicate matters, only those portions of the base module
- * (ubi_BinTree) that were superceeded in the new module had the new names.
- * For example, if you were using ubi_AVLtree, the AVL node structure was
- * named "ubi_avlNode", but the root structure was still "ubi_btRoot". Using
- * SplayTree, the locate function was called "ubi_sptLocate", but the next
- * and previous functions remained "ubi_btNext" and "ubi_btPrev".
+ * Only those portions of the base module (ubi_BinTree) that are superceeded
+ * in the descendant module have new names. For example, the AVL node
+ * structure in ubi_AVLtree.h is named "ubi_avlNode", but the root structure
+ * is still "ubi_btRoot". Using SplayTree, the locate function is called
+ * "ubi_sptLocate", but the next and previous functions remained "ubi_btNext"
+ * and "ubi_btPrev".
*
- * This was not too terrible if you were familiar with the modules and knew
- * exactly which tree model you wanted to use. If you wanted to be able to
- * change modules (for speed comparisons, etc), things could get messy very
- * quickly.
+ * This is confusing.
*
- * So, I have added a set of defined names that get redefined in any of the
+ * So, I added a set of defined names that get redefined in any of the
* descendant modules. To use this standardized interface in your code,
* simply replace all occurances of "ubi_bt", "ubi_avl", and "ubi_spt" with
* "ubi_tr". The "ubi_tr" names will resolve to the correct function or
@@ -100,7 +104,8 @@
* Note that the original names do still exist, and can be used if you wish
* to write code directly to a specific module. This should probably only be
* done if you are planning to implement a new descendant type, such as
- * red/black trees. CRH
+ * red/black trees, or if you plan to use two or more specific tree types
+ * in the same piece of code. CRH
*
* V0.0 - June, 1991 - Written by Christopher R. Hertel (CRH).
*
@@ -115,8 +120,8 @@
*/
static char ModuleID[] = "ubi_BinTree\n\
-\tRevision: 2.4\n\
-\tDate: 1997/07/26 04:11:10\n\
+\tRevision: 3.0\n\
+\tDate: 1997/12/08 06:49:11\n\
\tAuthor: crh\n";
/* ========================================================================== **
@@ -129,7 +134,7 @@ static ubi_btNodePtr qFind( ubi_btCompFunc cmp,
/* ------------------------------------------------------------------------ **
* This function performs a non-recursive search of a tree for a node
* matching a specific key. It is called "qFind()" because it is
- * faster that TreeFind (below).
+ * (probably a little bit) faster that TreeFind (below).
*
* Input:
* cmp - a pointer to the tree's comparison function.
@@ -148,9 +153,9 @@ static ubi_btNodePtr qFind( ubi_btCompFunc cmp,
* ------------------------------------------------------------------------ **
*/
{
- char tmp;
+ signed char tmp;
- while( p && (( tmp = AbNormal((*cmp)(FindMe, p)) ) != EQUAL) )
+ while( p && (( tmp = ubi_trNormalize((*cmp)(FindMe, p)) ) != ubi_trEQUAL) )
p = p->Link[tmp];
return( p );
@@ -159,7 +164,7 @@ static ubi_btNodePtr qFind( ubi_btCompFunc cmp,
static ubi_btNodePtr TreeFind( ubi_btItemPtr findme,
ubi_btNodePtr p,
ubi_btNodePtr *parentp,
- char *gender,
+ signed char *gender,
ubi_btCompFunc CmpFunc )
/* ------------------------------------------------------------------------ **
* TreeFind() searches a tree for a given value (findme). It will return a
@@ -189,25 +194,27 @@ static ubi_btNodePtr TreeFind( ubi_btItemPtr findme,
*/
{
register ubi_btNodePtr tmp_p = p;
- ubi_btNodePtr tmp_pp = NULL;
- char tmp_sex = EQUAL;
- char tmp_cmp;
+ ubi_btNodePtr tmp_pp = NULL;
+ signed char tmp_gender = ubi_trEQUAL;
+ signed char tmp_cmp;
- while( tmp_p && (EQUAL != (tmp_cmp = AbNormal((*CmpFunc)(findme, tmp_p)))) )
+ while( tmp_p
+ && (ubi_trEQUAL != (tmp_cmp = ubi_trNormalize((*CmpFunc)(findme, tmp_p))))
+ )
{
tmp_pp = tmp_p; /* Keep track of previous node. */
- tmp_sex = tmp_cmp; /* Keep track of sex of child. */
+ tmp_gender = tmp_cmp; /* Keep track of sex of child. */
tmp_p = tmp_p->Link[tmp_cmp]; /* Go to child. */
}
*parentp = tmp_pp; /* Return results. */
- *gender = tmp_sex;
+ *gender = tmp_gender;
return( tmp_p );
} /* TreeFind */
static void ReplaceNode( ubi_btNodePtr *parent,
ubi_btNodePtr oldnode,
ubi_btNodePtr newnode )
- /* ------------------------------------------------------------------ *
+ /* ------------------------------------------------------------------------ **
* Remove node oldnode from the tree, replacing it with node newnode.
*
* Input:
@@ -220,12 +227,8 @@ static void ReplaceNode( ubi_btNodePtr *parent,
* place of <*oldnode>.
*
* Notes: Don't forget to free oldnode.
- * Also, this function used to have a really nasty typo
- * bug. "oldnode" and "newnode" were swapped in the line
- * that now reads:
- * ((unsigned char *)newnode)[i] = ((unsigned char *)oldnode)[i];
- * Bleah!
- * ------------------------------------------------------------------ *
+ *
+ * ------------------------------------------------------------------------ **
*/
{
register int i;
@@ -233,10 +236,17 @@ static void ReplaceNode( ubi_btNodePtr *parent,
for( i = 0; i < btNodeSize; i++ ) /* Copy node internals to new node. */
((unsigned char *)newnode)[i] = ((unsigned char *)oldnode)[i];
- (*parent) = newnode; /* Old node's parent points to new child. */
+
+ /* Old node's parent points to new child. */
+ (*parent) = newnode;
+
/* Now tell the children about their new step-parent. */
- if( oldnode->Link[LEFT ] ) (oldnode->Link[LEFT ])->Link[PARENT] = newnode;
- if( oldnode->Link[RIGHT] ) (oldnode->Link[RIGHT])->Link[PARENT] = newnode;
+ if( oldnode->Link[ubi_trLEFT ] )
+ (oldnode->Link[ubi_trLEFT ])->Link[ubi_trPARENT] = newnode;
+
+ if( oldnode->Link[ubi_trRIGHT] )
+ (oldnode->Link[ubi_trRIGHT])->Link[ubi_trPARENT] = newnode;
+
} /* ReplaceNode */
static void SwapNodes( ubi_btRootPtr RootPtr,
@@ -263,22 +273,22 @@ static void SwapNodes( ubi_btRootPtr RootPtr,
ubi_btNodePtr dummy_p = &dummy;
/* Replace Node 1 with the dummy, thus removing Node1 from the tree. */
- if( Node1->Link[PARENT] )
- Parent = &((Node1->Link[PARENT])->Link[Node1->gender]);
+ if( Node1->Link[ubi_trPARENT] )
+ Parent = &((Node1->Link[ubi_trPARENT])->Link[Node1->gender]);
else
Parent = &(RootPtr->root);
ReplaceNode( Parent, Node1, dummy_p );
/* Swap Node 1 with Node 2, placing Node 1 back into the tree. */
- if( Node2->Link[PARENT] )
- Parent = &((Node2->Link[PARENT])->Link[Node2->gender]);
+ if( Node2->Link[ubi_trPARENT] )
+ Parent = &((Node2->Link[ubi_trPARENT])->Link[Node2->gender]);
else
Parent = &(RootPtr->root);
ReplaceNode( Parent, Node2, Node1 );
/* Swap Node 2 and the dummy, thus placing Node 2 back into the tree. */
- if( dummy_p->Link[PARENT] )
- Parent = &((dummy_p->Link[PARENT])->Link[dummy_p->gender]);
+ if( dummy_p->Link[ubi_trPARENT] )
+ Parent = &((dummy_p->Link[ubi_trPARENT])->Link[dummy_p->gender]);
else
Parent = &(RootPtr->root);
ReplaceNode( Parent, dummy_p, Node2 );
@@ -289,7 +299,7 @@ static void SwapNodes( ubi_btRootPtr RootPtr,
*/
static ubi_btNodePtr SubSlide( register ubi_btNodePtr P,
- register char whichway )
+ register signed char whichway )
/* ------------------------------------------------------------------------ **
* Slide down the side of a subtree.
*
@@ -317,7 +327,7 @@ static ubi_btNodePtr SubSlide( register ubi_btNodePtr P,
} /* SubSlide */
static ubi_btNodePtr Neighbor( register ubi_btNodePtr P,
- register char whichway )
+ register signed char whichway )
/* ------------------------------------------------------------------------ **
* Given starting point p, return the (key order) next or preceeding node
* in the tree.
@@ -336,14 +346,14 @@ static ubi_btNodePtr Neighbor( register ubi_btNodePtr P,
if( P )
{
if( P->Link[ whichway ] )
- return( SubSlide( P->Link[ whichway ], (char)RevWay(whichway) ) );
+ return( SubSlide( P->Link[ whichway ], ubi_trRevWay(whichway) ) );
else
- while( P->Link[ PARENT ] )
+ while( P->Link[ ubi_trPARENT ] )
{
- if( (P->Link[ PARENT ])->Link[ whichway ] == P )
- P = P->Link[ PARENT ];
+ if( (P->Link[ ubi_trPARENT ])->Link[ whichway ] == P )
+ P = P->Link[ ubi_trPARENT ];
else
- return( P->Link[ PARENT ] );
+ return( P->Link[ ubi_trPARENT ] );
}
}
return( NULL );
@@ -352,7 +362,7 @@ static ubi_btNodePtr Neighbor( register ubi_btNodePtr P,
static ubi_btNodePtr Border( ubi_btRootPtr RootPtr,
ubi_btItemPtr FindMe,
ubi_btNodePtr p,
- char whichway )
+ signed char whichway )
/* ------------------------------------------------------------------------ **
* Given starting point p, which has a key value equal to *FindMe, locate
* the first (index order) node with the same key value.
@@ -384,17 +394,17 @@ static ubi_btNodePtr Border( ubi_btRootPtr RootPtr,
register ubi_btNodePtr q;
/* Exit if there's nothing that can be done. */
- if( !Dups_OK( RootPtr ) || (PARENT == whichway) )
+ if( !ubi_trDups_OK( RootPtr ) || (ubi_trPARENT == whichway) )
return( p );
/* First, if needed, move up the tree. We need to get to the root of the
* subtree that contains all of the matching nodes.
*/
- q = p->Link[PARENT];
- while( q && (EQUAL == AbNormal( (*(RootPtr->cmp))(FindMe, q) )) )
+ q = p->Link[ubi_trPARENT];
+ while( q && (ubi_trEQUAL == ubi_trNormalize( (*(RootPtr->cmp))(FindMe, q) )) )
{
p = q;
- q = p->Link[PARENT];
+ q = p->Link[ubi_trPARENT];
}
/* Next, move back down in the "whichway" direction. */
@@ -421,15 +431,15 @@ long ubi_btSgn( register long x )
*
* Input: x - a signed long integer value.
*
- * Output: the "sign" of x, represented as follows:
+ * Output: -1, 0, or 1 representing the "sign" of x as follows:
* -1 == negative
* 0 == zero (no sign)
* 1 == positive
*
- * Note: This utility is provided in order to facilitate the conversion
- * of C comparison function return values into BinTree direction
- * values: {LEFT, PARENT, EQUAL}. It is INCORPORATED into the
- * AbNormal() conversion macro!
+ * Note: This utility is provided in order to facilitate the conversion
+ * of C comparison function return values into BinTree direction
+ * values: {ubi_trLEFT, ubi_trPARENT, ubi_trEQUAL}. It is
+ * incorporated into the ubi_trNormalize() conversion macro.
*
* ------------------------------------------------------------------------ **
*/
@@ -447,10 +457,10 @@ ubi_btNodePtr ubi_btInitNode( ubi_btNodePtr NodePtr )
* ------------------------------------------------------------------------ **
*/
{
- NodePtr->Link[ LEFT ] = NULL;
- NodePtr->Link[ PARENT ] = NULL;
- NodePtr->Link[ RIGHT ] = NULL;
- NodePtr->gender = EQUAL;
+ NodePtr->Link[ ubi_trLEFT ] = NULL;
+ NodePtr->Link[ ubi_trPARENT ] = NULL;
+ NodePtr->Link[ ubi_trRIGHT ] = NULL;
+ NodePtr->gender = ubi_trEQUAL;
return( NodePtr );
} /* ubi_btInitNode */
@@ -543,7 +553,7 @@ ubi_trBool ubi_btInsert( ubi_btRootPtr RootPtr,
{
ubi_btNodePtr OtherP,
parent = NULL;
- char tmp;
+ signed char tmp;
if( !(OldNode) ) /* If they didn't give us a pointer, supply our own. */
OldNode = &OtherP;
@@ -560,9 +570,9 @@ ubi_trBool ubi_btInsert( ubi_btRootPtr RootPtr,
RootPtr->root = NewNode;
else
{
- parent->Link[tmp] = NewNode;
- NewNode->Link[PARENT] = parent;
- NewNode->gender = tmp;
+ parent->Link[tmp] = NewNode;
+ NewNode->Link[ubi_trPARENT] = parent;
+ NewNode->gender = tmp;
}
(RootPtr->count)++;
return( ubi_trTRUE );
@@ -571,24 +581,25 @@ ubi_trBool ubi_btInsert( ubi_btRootPtr RootPtr,
/* If we reach this point, we know that a duplicate node exists. This
* section adds the node to the tree if duplicate keys are allowed.
*/
- if( Dups_OK(RootPtr) ) /* Key exists, add duplicate */
+ if( ubi_trDups_OK(RootPtr) ) /* Key exists, add duplicate */
{
ubi_btNodePtr q;
- tmp = RIGHT;
+ tmp = ubi_trRIGHT;
q = (*OldNode);
*OldNode = NULL;
while( q )
{
parent = q;
- if( tmp == EQUAL ) tmp = RIGHT;
+ if( tmp == ubi_trEQUAL )
+ tmp = ubi_trRIGHT;
q = q->Link[tmp];
if ( q )
- tmp = AbNormal( (*(RootPtr->cmp))(ItemPtr, q) );
+ tmp = ubi_trNormalize( (*(RootPtr->cmp))(ItemPtr, q) );
}
- parent->Link[tmp] = NewNode;
- NewNode->Link[PARENT] = parent;
- NewNode->gender = tmp;
+ parent->Link[tmp] = NewNode;
+ NewNode->Link[ubi_trPARENT] = parent;
+ NewNode->gender = tmp;
(RootPtr->count)++;
return( ubi_trTRUE );
}
@@ -597,7 +608,7 @@ ubi_trBool ubi_btInsert( ubi_btRootPtr RootPtr,
* duplicate nodes, but our node keys match, so... may we replace the
* old one?
*/
- if( Ovwt_OK(RootPtr) ) /* Key exists, we replace */
+ if( ubi_trOvwt_OK(RootPtr) ) /* Key exists, we replace */
{
if (!(parent))
ReplaceNode( &(RootPtr->root), *OldNode, NewNode );
@@ -628,32 +639,32 @@ ubi_btNodePtr ubi_btRemove( ubi_btRootPtr RootPtr,
{
ubi_btNodePtr p,
*parentp;
- char tmp;
+ signed char tmp;
/* if the node has both left and right subtrees, then we have to swap
* it with another node. The other node we choose will be the Prev()ious
* node, which is garunteed to have no RIGHT child.
*/
- if( (DeadNode->Link[LEFT]) && (DeadNode->Link[RIGHT]) )
+ if( (DeadNode->Link[ubi_trLEFT]) && (DeadNode->Link[ubi_trRIGHT]) )
SwapNodes( RootPtr, DeadNode, ubi_btPrev( DeadNode ) );
/* The parent of the node to be deleted may be another node, or it may be
* the root of the tree. Since we're not sure, it's best just to have
* a pointer to the parent pointer, whatever it is.
*/
- if (DeadNode->Link[PARENT])
- parentp = &((DeadNode->Link[PARENT])->Link[DeadNode->gender]);
+ if (DeadNode->Link[ubi_trPARENT])
+ parentp = &((DeadNode->Link[ubi_trPARENT])->Link[DeadNode->gender]);
else
parentp = &( RootPtr->root );
/* Now link the parent to the only grand-child and patch up the gender. */
- tmp = ((DeadNode->Link[LEFT])?LEFT:RIGHT);
+ tmp = ((DeadNode->Link[ubi_trLEFT]) ? ubi_trLEFT : ubi_trRIGHT);
p = (DeadNode->Link[tmp]);
if( p )
{
- p->Link[PARENT] = DeadNode->Link[PARENT];
- p->gender = DeadNode->gender;
+ p->Link[ubi_trPARENT] = DeadNode->Link[ubi_trPARENT];
+ p->gender = DeadNode->gender;
}
(*parentp) = p;
@@ -716,7 +727,7 @@ ubi_btNodePtr ubi_btLocate( ubi_btRootPtr RootPtr,
{
register ubi_btNodePtr p;
ubi_btNodePtr parent;
- char whichkid;
+ signed char whichkid;
/* Start by searching for a matching node. */
p = TreeFind( FindMe,
@@ -730,13 +741,13 @@ ubi_btNodePtr ubi_btLocate( ubi_btRootPtr RootPtr,
switch( CompOp )
{
case ubi_trLT: /* It's just a jump to the left... */
- p = Border( RootPtr, FindMe, p, LEFT );
- return( Neighbor( p, LEFT ) );
+ p = Border( RootPtr, FindMe, p, ubi_trLEFT );
+ return( Neighbor( p, ubi_trLEFT ) );
case ubi_trGT: /* ...and then a jump to the right. */
- p = Border( RootPtr, FindMe, p, RIGHT );
- return( Neighbor( p, RIGHT ) );
+ p = Border( RootPtr, FindMe, p, ubi_trRIGHT );
+ return( Neighbor( p, ubi_trRIGHT ) );
}
- p = Border( RootPtr, FindMe, p, LEFT );
+ p = Border( RootPtr, FindMe, p, ubi_trLEFT );
return( p );
}
@@ -750,9 +761,9 @@ ubi_btNodePtr ubi_btLocate( ubi_btRootPtr RootPtr,
* Remaining possibilities are LT and GT (including LE & GE).
*/
if( (ubi_trLT == CompOp) || (ubi_trLE == CompOp) )
- return( (LEFT == whichkid) ? Neighbor( parent, whichkid ) : parent );
+ return( (ubi_trLEFT == whichkid) ? Neighbor( parent, whichkid ) : parent );
else
- return( (RIGHT == whichkid) ? Neighbor( parent, whichkid ) : parent );
+ return( (ubi_trRIGHT == whichkid) ? Neighbor( parent, whichkid ) : parent );
} /* ubi_btLocate */
ubi_btNodePtr ubi_btFind( ubi_btRootPtr RootPtr,
@@ -789,7 +800,7 @@ ubi_btNodePtr ubi_btNext( ubi_btNodePtr P )
* ------------------------------------------------------------------------ **
*/
{
- return( Neighbor( P, RIGHT ) );
+ return( Neighbor( P, ubi_trRIGHT ) );
} /* ubi_btNext */
ubi_btNodePtr ubi_btPrev( ubi_btNodePtr P )
@@ -802,7 +813,7 @@ ubi_btNodePtr ubi_btPrev( ubi_btNodePtr P )
* ------------------------------------------------------------------------ **
*/
{
- return( Neighbor( P, LEFT ) );
+ return( Neighbor( P, ubi_trLEFT ) );
} /* ubi_btPrev */
ubi_btNodePtr ubi_btFirst( ubi_btNodePtr P )
@@ -817,7 +828,7 @@ ubi_btNodePtr ubi_btFirst( ubi_btNodePtr P )
* ------------------------------------------------------------------------ **
*/
{
- return( SubSlide( P, LEFT ) );
+ return( SubSlide( P, ubi_trLEFT ) );
} /* ubi_btFirst */
ubi_btNodePtr ubi_btLast( ubi_btNodePtr P )
@@ -832,7 +843,7 @@ ubi_btNodePtr ubi_btLast( ubi_btNodePtr P )
* ------------------------------------------------------------------------ **
*/
{
- return( SubSlide( P, RIGHT ) );
+ return( SubSlide( P, ubi_trRIGHT ) );
} /* ubi_btLast */
ubi_btNodePtr ubi_btFirstOf( ubi_btRootPtr RootPtr,
@@ -855,9 +866,9 @@ ubi_btNodePtr ubi_btFirstOf( ubi_btRootPtr RootPtr,
*/
{
/* If our starting point is invalid, return NULL. */
- if( !p || AbNormal( (*(RootPtr->cmp))( MatchMe, p ) != EQUAL ) )
+ if( !p || ubi_trNormalize( (*(RootPtr->cmp))( MatchMe, p ) != ubi_trEQUAL ) )
return( NULL );
- return( Border( RootPtr, MatchMe, p, LEFT ) );
+ return( Border( RootPtr, MatchMe, p, ubi_trLEFT ) );
} /* ubi_btFirstOf */
ubi_btNodePtr ubi_btLastOf( ubi_btRootPtr RootPtr,
@@ -880,9 +891,9 @@ ubi_btNodePtr ubi_btLastOf( ubi_btRootPtr RootPtr,
*/
{
/* If our starting point is invalid, return NULL. */
- if( !p || AbNormal( (*(RootPtr->cmp))( MatchMe, p ) != EQUAL ) )
+ if( !p || ubi_trNormalize( (*(RootPtr->cmp))( MatchMe, p ) != ubi_trEQUAL ) )
return( NULL );
- return( Border( RootPtr, MatchMe, p, RIGHT ) );
+ return( Border( RootPtr, MatchMe, p, ubi_trRIGHT ) );
} /* ubi_btLastOf */
ubi_trBool ubi_btTraverse( ubi_btRootPtr RootPtr,
@@ -941,11 +952,11 @@ ubi_trBool ubi_btKillTree( ubi_btRootPtr RootPtr,
while( p )
{
q = p;
- while( q->Link[RIGHT] )
- q = SubSlide( q->Link[RIGHT], LEFT );
- p = q->Link[PARENT];
+ while( q->Link[ubi_trRIGHT] )
+ q = SubSlide( q->Link[ubi_trRIGHT], ubi_trLEFT );
+ p = q->Link[ubi_trPARENT];
if( p )
- p->Link[ ((p->Link[LEFT] == q)?LEFT:RIGHT) ] = NULL;
+ p->Link[ ((p->Link[ubi_trLEFT] == q)?ubi_trLEFT:ubi_trRIGHT) ] = NULL;
FreeNode((void *)q);
}
@@ -979,20 +990,24 @@ ubi_btNodePtr ubi_btLeafNode( ubi_btNodePtr leader )
* in pointers to nodes other than the root node each time. A
* pointer to any node in the tree will do. Of course, if you
* pass a pointer to a leaf node you'll get the same thing back.
+ * + If using a splay tree, splaying the tree will tend to randomize
+ * things a bit too. See ubi_SplayTree for more info.
*
* ------------------------------------------------------------------------ **
*/
{
ubi_btNodePtr follower = NULL;
- int whichway = LEFT;
+ int whichway = ubi_trLEFT;
while( NULL != leader )
{
+ /* The next line is a weak attempt at randomizing. */
+ whichway = ((int)leader & 0x0010) ? whichway : ubi_trRevWay(whichway);
follower = leader;
- leader = follower->Link[ whichway ];
+ leader = leader->Link[ whichway ];
if( NULL == leader )
{
- whichway = RevWay( whichway );
+ whichway = ubi_trRevWay( whichway );
leader = follower->Link[ whichway ];
}
}
@@ -1028,5 +1043,4 @@ int ubi_btModuleID( int size, char *list[] )
return( 0 );
} /* ubi_btModuleID */
-
/* ========================================================================== */