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authorDerrell Lipman <derrell@samba.org>2006-09-26 02:26:36 +0000
committerGerald (Jerry) Carter <jerry@samba.org>2007-10-10 14:20:20 -0500
commite44df751a17aa5b77c151228b3b0f5af91d4bd12 (patch)
treec602fae78eb7945ba2d86cf79f0d0f2b971964e6 /jsonrpc
parent26ece8f69772a0991a7299cdef8403a9ad1ad48a (diff)
downloadsamba-e44df751a17aa5b77c151228b3b0f5af91d4bd12.tar.gz
samba-e44df751a17aa5b77c151228b3b0f5af91d4bd12.tar.xz
samba-e44df751a17aa5b77c151228b3b0f5af91d4bd12.zip
r18911: add a JSON encoder
(This used to be commit 774e87974951a03663a1efd15dfde3d012bcf526)
Diffstat (limited to 'jsonrpc')
-rw-r--r--jsonrpc/json.esp213
1 files changed, 213 insertions, 0 deletions
diff --git a/jsonrpc/json.esp b/jsonrpc/json.esp
new file mode 100644
index 0000000000..d06a173f0f
--- /dev/null
+++ b/jsonrpc/json.esp
@@ -0,0 +1,213 @@
+<%
+
+/*
+ * Copyright:
+ * (C) 2006 by Derrell Lipman
+ * All rights reserved
+ *
+ * License:
+ * LGPL 2.1: http://creativecommons.org/licenses/LGPL/2.1/
+ */
+
+/*
+ * This module provides a JSON encoder.
+ */
+
+
+/* escape a string as required by json */
+function _escape(s)
+{
+ var i;
+ var arr = new Array();
+
+ for (i = 0; i < strlen(s); i++)
+ {
+ var c = substr(s, i, 1);
+ if (c == '\x00')
+ {
+ arr[i] = '\\u0000';
+ }
+ if (Json._internal.convert[c] != undefined)
+ {
+ arr[i] = Json._internal.convert[c];
+ }
+ else
+ {
+ arr[i] = c;
+ }
+ }
+
+ return join("", arr);
+}
+
+/* encode an arbitrary object. called recursively, for object and array */
+function _encode(o)
+{
+ var type = nativeTypeOf(o);
+
+ if (type == "undefined")
+ {
+ return "null"; /* you really shouldn't count on this! */
+ }
+ else if (type == "null")
+ {
+ return "null";
+ }
+ else if (type == "boolean")
+ {
+ if (o)
+ {
+ return "true";
+ }
+ else
+ {
+ return "false";
+ }
+ }
+ else if (type == "c_function" ||
+ type == "js_function" ||
+ type == "string_c_function")
+ {
+ /* no output */
+ }
+ else if (type == "float" ||
+ type == "integer" ||
+ type == "integer64" ||
+ type == "pointer")
+ {
+ return (o + 0);
+ }
+ else if (type == "object")
+ {
+ var buf;
+
+ /* Is this an array or an ordinary object? */
+ if (o["length"] != undefined)
+ {
+ var i;
+
+ /* Assume it's an array if there's a length field */
+ buf = "[";
+ for (i = 0; i < o.length; i++)
+ {
+ /*
+ * NOTE: We don't support sparse arrays nor associative
+ * arrays. Should we later want to do either, we're supposed
+ * to send it as an object rather than as an array.
+ */
+ if (i > 0)
+ {
+ buf = buf + ",";
+ }
+ buf = buf + this.encode(o[i]);
+ }
+ buf = buf + "]";
+ }
+ else
+ {
+ /* No length field, so it must be an ordinary object */
+ var key;
+ var first = true;
+
+ buf = "{";
+ for (key in o)
+ {
+ if (! first)
+ {
+ buf = buf + ",";
+ }
+ buf = buf + '"' + key + '":' + this.encode(o[key]);
+ first = false;
+ }
+ buf = buf + "}";
+ }
+
+ return buf;
+ }
+ else if (type == "string")
+ {
+ return '"' + this._internal.escape(o) + '"';
+ }
+}
+
+/* Allocate the public Json access object */
+Json = new Object();
+
+/* Json.encode(): encode an arbitrary object */
+Json.encode = _encode;
+_encode = null;
+
+/* Internal stuff, not for external access */
+Json._internal = new Object();
+
+Json._internal.escape = _escape;
+_escape = null;
+
+Json._internal.convert = new Object();
+Json._internal.convert['\b'] = '\\b';
+Json._internal.convert['\t'] = '\\t';
+Json._internal.convert['\n'] = '\\n';
+Json._internal.convert['\f'] = '\\f';
+Json._internal.convert['\r'] = '\\r';
+Json._internal.convert['"'] = '\\"';
+Json._internal.convert['\\'] = '\\\\';
+Json._internal.convert['\x01'] = '\\u0001';
+Json._internal.convert['\x02'] = '\\u0002';
+Json._internal.convert['\x03'] = '\\u0003';
+Json._internal.convert['\x04'] = '\\u0004';
+Json._internal.convert['\x05'] = '\\u0005';
+Json._internal.convert['\x06'] = '\\u0006';
+Json._internal.convert['\x07'] = '\\u0007';
+Json._internal.convert['\x08'] = '\\u0008';
+Json._internal.convert['\x09'] = '\\u0009';
+Json._internal.convert['\x0a'] = '\\u000a';
+Json._internal.convert['\x0b'] = '\\u000b';
+Json._internal.convert['\x0c'] = '\\u000c';
+Json._internal.convert['\x0d'] = '\\u000d';
+Json._internal.convert['\x0e'] = '\\u000e';
+Json._internal.convert['\x0f'] = '\\u000f';
+Json._internal.convert['\x10'] = '\\u0010';
+Json._internal.convert['\x11'] = '\\u0011';
+Json._internal.convert['\x12'] = '\\u0012';
+Json._internal.convert['\x13'] = '\\u0013';
+Json._internal.convert['\x14'] = '\\u0014';
+Json._internal.convert['\x15'] = '\\u0015';
+Json._internal.convert['\x16'] = '\\u0016';
+Json._internal.convert['\x17'] = '\\u0017';
+Json._internal.convert['\x18'] = '\\u0018';
+Json._internal.convert['\x19'] = '\\u0019';
+Json._internal.convert['\x1a'] = '\\u001a';
+Json._internal.convert['\x1b'] = '\\u001b';
+Json._internal.convert['\x1c'] = '\\u001c';
+Json._internal.convert['\x1d'] = '\\u001d';
+Json._internal.convert['\x1e'] = '\\u001e';
+Json._internal.convert['\x1f'] = '\\u001f';
+/*
+ * At some point, we probably want to add \x80-\xff as well, and it's then
+ * probably more efficient to generate these strings dynamically. (Even now
+ * it may be, but this was the the way I started, and so it remains.)
+ */
+
+
+/* Test it */
+libinclude("base.js");
+function testIt()
+{
+ var test = new Object();
+ test.int = 23;
+ test.str = "hello world";
+ test.float = 223.1;
+ test.bool = true;
+ test.array = new Array();
+ test.array[0] = "hello";
+ test.array[1] = "world";
+ test.obj = new Object();
+ test.obj.int = 1000;
+ test.obj.array = new Array();
+ test.obj.array[0] = 42;
+ test.obj.array[1] = 223;
+ printf("%s\n", Json.encode(test));
+}
+//testIt();
+
+%>