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authorStephen Gallagher <sgallagh@redhat.com>2010-08-13 14:51:16 -0400
committerStephen Gallagher <sgallagh@redhat.com>2010-08-19 11:15:09 -0400
commitad42d90b7e23978b62e36d6885d5fea0a105d6d0 (patch)
tree7b23dda247882020d4af842f4bb53922eafe49bd /common/collection/collection.h
parentd317aeeeffca33aa79ae5ce0a5692d54970ffaf6 (diff)
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Remove common directory
All files formerly in common are now being built individually out of the ding-libs repository. git clone git://git.fedorahosted.org/git/ding-libs.git
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-/*
- COLLECTION LIBRARY
-
- Header file for collection interface.
-
- Copyright (C) Dmitri Pal <dpal@redhat.com> 2009
-
- Collection Library is free software: you can redistribute it and/or modify
- it under the terms of the GNU Lesser General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
-
- Collection Library is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU Lesser General Public License for more details.
-
- You should have received a copy of the GNU Lesser General Public License
- along with Collection Library. If not, see <http://www.gnu.org/licenses/>.
-*/
-
-#ifndef COLLECTION_H
-#define COLLECTION_H
-
-#include <stdint.h>
-
-/** @mainpage The COLLECTION interface
- * The collection is a set of items of different types.
- *
- * To better understand how collections work imagine travel bags.
- * They usually come in different sizes and one can put a bag in a bag when
- * they put away to the shelf in a garage or closet. Collection is such bag
- * except that you can put other bags into each other even if they are not
- * empty.<br>
- * When you put items into a bag you do not see the contents of the bag.
- * You just hold the bag. How many other bags inside this bag you do not know.
- * But you might know that you put a "wallet" somewhere there.
- * You ask the bag you hold: "find my wallet and give it to me".
- * get_item function will return you the item that is your "wallet".
- * You can then change something or just get information about the item you
- * retrieved. But in most cases you do not need the wallet itself. You want to
- * get something from the wallet or put something into it. IMO money would
- * be an obvious choice. To do this you use update_xxx_property functions.<br>
- * There might be a bag somewhere deep and you might want to add something to
- * it. add_xxx_property_xxx functions allow you to specify sub collection you
- * want the item to be added to. If this sub collection argument is NULL top
- * level collection is assumed.<br>
- * The search in the collections uses a "x!y!z" notation to refer to an item (or
- * property). You can search for "wallet" and it will find any first instance of
- * the "wallet" in your luggage. But you might have two wallets. One is yours and
- * another is your significant other's. So you might say find "my!wallet".
- * It will find wallet in your bag (collection) named "my". This collection can
- * be many levels deep inside other collections. You do not need to know the
- * full path to get to it. But if you have the full path you can use the fill
- * path like this "luggage!newbags!my!wallet".<br>
- * It is useful to be able to put bags into bags as well as get them out of each
- * other. When the collection is created the header keeps a reference count on
- * how many copies of the collection are known to the world. So one can put a
- * collection into collection and give up its access to it (embed) or still hold
- * to the reference. By embedding the collection the caller effectively gives
- * up its responsibility to destroy the collection after it is used.<br>
- * By extracting reference from an internal collection the caller gains access
- * to the collection directly and thus has responsibility to destroy it after
- * use.
- *
- * Internally collection is implemented as a link list rather than a hash
- * table.
- * This makes it suitable for small (dozens of items) sets of data for which
- * the order is important. Thus the collection properties and sub collections
- * can be used to model objects like a book case. Imagine a book case that
- * consists of multiple shelves. You can perform operations like "add a new
- * shelf after second shelf" or "put a book on the 4th shelf right before
- * the book with the red cover."
- *
- * A bit of terminology:
- * - <b>collection</b> - an object implemented as a link list that holds
- * properties (attributes).
- * - <b>property</b> - a named logical element of the collection.
- * - <b>item</b> - physical element of the collection, think about it
- * as a node in the link list.
- * - <b>value</b> - data associated with the property.
- * - <b>type</b> - type of the data associated with a property.
- * - <b>length</b> - length of the data associated with the property.
- * - <b>sub collection</b> - collection embedded into another collection.
- * It is a property with the value of a special
- * type. The name of the property that denotes
- * a sub collection can be different from the name
- * of the collection it refers to.
- * - <b>traverse</b> - call a function that will internally iterate
- * through a collection and do something with its
- * elements.
- * - <b>iterate</b> - step through a collection yourselves.
- *
- * Characters with codes less than space in ASCII table are illegal for
- * property names.
- * Character '!' also illegal in a property or collection name and
- * reserved for "x!y!z" notation.
- *
- * There is always a header item in any collection that starts the collection.
- * Most of the functions in the interface (unless explicitly stated otherwise)
- * assume that the collection_item * argument points to the header element.
- * Passing in elements extracted from the middle of a collection to functions
- * that expect header elements is illegal. There might be not enough checking
- * at the moment but this will be enforced in future versions of the library.
- *
- */
-
-#ifndef EOK
-#define EOK 0
-#endif
-
-/**
- * @defgroup collection COLLECTION interface
- * @{
- */
-
-/**
- * @brief Default class for a free form collection.
- */
-#define COL_CLASS_DEFAULT 0
-
-/**
- * @brief Value indicates that property is not found.
- *
- * Used in search functions.
- */
-#define COL_NOMATCH 0
-/**
- * @brief Value indicates that property is found.
- *
- * Used in search functions.
- */
-#define COL_MATCH 1
-
-
-/**
- * @defgroup coltypes Type definition constants
- * @{
- */
-/**
- * @brief Indicates that property is of type "string".
- *
- * For elements of type string the length includes the trailing 0.
- */
-#define COL_TYPE_STRING 0x00000001
-/** @brief Indicates that property is of type "binary". */
-#define COL_TYPE_BINARY 0x00000002
-/** @brief Indicates that property is of type "integer". */
-#define COL_TYPE_INTEGER 0x00000004
-/** @brief Indicates that property is of type "unsigned". */
-#define COL_TYPE_UNSIGNED 0x00000008
-/** @brief Indicates that property is of type "long". */
-#define COL_TYPE_LONG 0x00000010
-/** @brief Indicates that property is of type "unsigned long". */
-#define COL_TYPE_ULONG 0x00000020
-/** @brief Indicates that property is of type "double". */
-#define COL_TYPE_DOUBLE 0x00000040
-/** @brief Indicates that property is of Boolean type. */
-#define COL_TYPE_BOOL 0x00000080
-/**
- * @brief Indicates that property is of type "collection".
- *
- * The item of this type denotes that starting element of a
- * collection.
- */
-#define COL_TYPE_COLLECTION 0x00000100
-/**
- * @brief Indicates that property is of type "sub collection".
- *
- * An item of this type is a pointer to an existing external
- * collection.
- */
-#define COL_TYPE_COLLECTIONREF 0x00000200
-/**
- * @brief Special type that denotes the end of the collection.
- *
- * Useful when traversing collections.
- */
-#define COL_TYPE_END 0x10000000
-/**
- * @brief Special type that denotes any property in the collection.
- *
- * Useful when traversing collection and searching for a property
- * of unknown type but known name.
- */
-#define COL_TYPE_ANY 0x0FFFFFFF
-/**
- * @}
- */
-
-
-/**
- * @defgroup addmodes Constants defining add modes
- *
- * The following constants define how one collection can be added to another.
- *
- * @{
- */
-/** @brief Add a collection into a collection as a reference */
-#define COL_ADD_MODE_REFERENCE 0
-/**
- * @brief Embed the collection into another collection.
- *
- * The collection will become part of another collection.
- * After this operation the handle to the collection being added
- * should not be used or freed.
- * Embedding a collection can be done only once.
- * If the collection is referenced by another collection,
- * the operation will fail.
- */
-#define COL_ADD_MODE_EMBED 1
-/**
- * @brief Perform a deep copy.
- *
- * Perform a deep copy of a collection with
- * all its sub collections */
-#define COL_ADD_MODE_CLONE 2
-/**
- * @brief Create a flattened copy.
- *
- * Create a deep copy of a collection with
- * its sub collections flattening and NOT
- * resolving duplicates.
- */
-#define COL_ADD_MODE_FLAT 3
-/**
- * @brief Create a flattened copy with constructed names.
- *
- * Creates a deep copy of a collection with
- * its sub collections flattening and NOT
- * resolving duplicates. Names are constructed
- * in dotted notation.
- * For example the sub collection
- * named "sub" containing "foo" and
- * "bar" will be flattened as:
- * "sub.foo", "sub.bar".
- */
-#define COL_ADD_MODE_FLATDOT 4
-/**
- * @}
- */
-
-
-/**
- * @defgroup traverseconst Constants defining traverse modes
- *
- * The following constants define how a collection can be
- * traversed or iterated.
- *
- * Flags defined below can generally be combined with each other.
- *
- * \ref COL_TRAVERSE_FLAT, \ref COL_TRAVERSE_SHOWSUB,
- * \ref COL_TRAVERSE_ONLYSUB are mutually exclusive flags.
- * If combined together results will be unpredictable.<br>
- * <b>DO NOT MIX THEM IN ONE ITERATOR.</b>
- *
- *
- * @{
- */
-/** @brief Traverse all items in the collection. */
-#define COL_TRAVERSE_DEFAULT 0x00000000
-/**
- * @brief Traverse only the top level.
- *
- * Traverse only top level
- * ignored if the IGNORE flag is
- * specified
- */
-#define COL_TRAVERSE_ONELEVEL 0x00000001
-/**
- * @brief Insert end collection marker.
- *
- * Call the handler once more when the
- * end of the collection is reached.
- * Specifying this flag would cause a traversing
- * function to call a callback once more passing
- * in a virtual property of type \ref COL_TYPE_END.
- * Good for processing nested collections.
- */
-#define COL_TRAVERSE_END 0x00000002
-/** @brief Ignore sub collections as if none is present. */
-#define COL_TRAVERSE_IGNORE 0x00000004
-/**
- * @brief Flatten the collection.
- *
- * Traversing this way would act as if
- * all the properties of sub collection are properties
- * of the root collection. The referencing properties or
- * headers of the referenced collections are skipped.
- *
- * If we think of the book case example
- * this is very useful when one wants to iterate through
- * all the books skipping information about
- * which shelf they are on.
- */
-#define COL_TRAVERSE_FLAT 0x00000008
-/**
- * @defgroup moreiterflag Additional iterator flags
- *
- * \note NOTE: These flags ignored by traverse functions and
- * can be used only in the iterator.
- *
- * @{
- */
-/**
- * @brief Include headers of sub collections.
- *
- * When one collection is embedded or referenced by another collection
- * there are two names we can be interested in. The name of the property
- * that defines the reference and the name of the embedded collection.
- * It is recommended that they be the same, however there may be cases
- * when the name of the referencing property and referenced collection
- * should be different. By default only the name of the referencing
- * property is returned while iterating through the collection and
- * its sub collections. Specifying this flag would cause the names
- * of the collection (header elements) be included into the iteration
- * process.
- *
- * Flag is ignored if the \ref COL_TRAVERSE_ONELEVEL flag is
- * specified and not ignored.
- * Flag is ignored is also ignored if the FLAT flag is specified. */
-#define COL_TRAVERSE_SHOWSUB 0x00010000
-/**
- * @brief Show sub collections.
- *
- * Show the header of the sub collection instead of the reference.
- * Flag is ignored if the \ref COL_TRAVERSE_ONELEVEL flag is
- * specified and not ignored.
- * Flag is ignored is also ignored if the FLAT flag is specified. */
-#define COL_TRAVERSE_ONLYSUB 0x00020000
-/**
- * @}
- */
-
-/**
- * @}
- */
-
-/**
- * @defgroup copyconst Constants defining copy modes
- *
- * The following constants define modes accepted by copy
- * collection function(s).
- *
- * @{
- */
-/**
- * @brief Perform a deep copy.
- *
- * Referenced collections of the donor are copied as sub
- * collections.
- */
-#define COL_COPY_NORMAL 0
-/**
- * @brief Perform a deep flat copy.
- *
- * Collection is flattened. No name construction performed.
- */
-#define COL_COPY_FLAT 1
-/**
- * @brief Perform a deep flat copy constructing names.
- *
- * Collection is flattened. Names are concatenated with dot.
- */
-#define COL_COPY_FLATDOT 2
-/** @brief Perform a deep copy but leave references as references. */
-#define COL_COPY_KEEPREF 3
-/** @brief Copy only top level collection. */
-#define COL_COPY_TOP 4
-/**
- * @}
- */
-
-/**
- * @defgroup sortconst Constants defining sort order
- *
- * All flags can be combined in OR operation.
- * Flags \ref COL_SORT_ASC and \ref COL_SORT_DESC are
- * mutually exclusive. If both specified the
- * collection will be sorted in the descending order.
- *
- * @{
- */
-/** @brief Sort in ascending order. */
-#define COL_SORT_ASC 0x00000000
-/** @brief Sort in descending order. */
-#define COL_SORT_DESC 0x00000001
-/** @brief Sort all sub collections. */
-#define COL_SORT_SUB 0x00000002
-/**
- * @brief Sort only embedded sub collections.
- *
- * Ignored if \ref COL_SORT_SUB is not specified.
- */
-#define COL_SORT_MYSUB 0x00000004
-/**
- * @}
- */
-
-
-/* Public declaration of the private data */
-#ifndef COLLECTION_PRIV_H
-/**
- * @struct collection_item
- * @brief Opaque structure that holds one property.
- *
- * Your implementation can assume that following members
- * will always be members of the collection_item.
- * but you should use get_item_xxx functions to get them
- * and never access internal data directly.
- *
- * - char *property;
- * - int property_len;
- * - int type;
- * - int length;
- * - void *data;
- */
-struct collection_item;
-/**
- * @struct collection_iterator
- * @brief Opaque iterator structure.
- *
- * The iterator structure is used
- * when one wants to traverse the collection
- * going through its properties and optionally
- * sub collections.
- *
- * Caller should never assume
- * anything about internals of this structure.
- */
-struct collection_iterator;
-
-#endif /* COLLECTION_PRIV_H */
-
-
-/**
- * @brief Create a collection
- *
- * The function will create a collection.
- * Each collection should have name and class.
- *
- * @param[out] ci Newly allocated collection object.
- * @param[in] name The name is supposed to be a unique identifier of
- * the collection. This is useful when the collections
- * are stored within other collections or inside other
- * aggregation objects. Caller is free to use any name.
- * Name should consist of the ASCII characters with codes
- * non less than space. Exclamation mark character is
- * a special character and can't be used in name of
- * collection or property.<br>
- * Maximum allowed length is defined at compile time.
- * The default value is 64k.
- * @param[in] cclass Class is used to relate the collection to a specific
- * group of the collections of the same structure.
- * This is very useful when you try to represent
- * objects using collections and you want to check if
- * the objects have same structure or not.
- * There is no predefined name space for the collection
- * classes. Defining classes is left to the application
- * developers.<br>
- * <b>NOTE:</b>
- * If you decide to build an interface using collection
- * library pick a range for the classes you are
- * going to use and make sure that they do not collide
- * with other interfaces built on top of the collection.
- *
- * @return 0 - Collection was created successfully.
- * @return ENOMEM - No memory.
- * @return EINVAL - Invalid characters in the collection name.
- * @return EMSGSIZE - Collection name is too long.
- */
-int col_create_collection(struct collection_item **ci,
- const char *name,
- unsigned cclass);
-
-/**
- * @brief Destroy a collection
- *
- * The function will destroy a collection.
- *
- * @param[in] ci Collection object.
- *
- */
-void col_destroy_collection(struct collection_item *ci);
-
-/**
- * @brief Copy item callback.
- *
- * Callback is used by the
- * \ref col_copy_collection_with_cb "col_copy_collection_with_cb" function.
- * Function is called after the new item is created but not yet
- * inserted into the target collection.
- * The implementer of the callback can alter the item data
- * or indicate to the caller that the item should be skipped.
- *
- * @param[in] item Newly allocated item that will be inserted
- * into the new collection.
- * @param[in] ext_data Data the application might want to
- * pass to the callback.
- * @param[out] skip Pointer to a variable that indicates if the
- * item should be skipped or not.
- * Set this variable to any nonzero value
- * and the item will be skipped.
- * @return 0 - Success
- * @return Function can return any error code. This code
- * will be propagated through the internal functions and
- * returned to the application.
- *
- */
-typedef int (*col_copy_cb)(struct collection_item *item,
- void *ext_data,
- int *skip);
-
-/**
- * @brief Copy collection with data modification.
- *
- * Function create a deep copy of the current collection.
- * Calls caller provided callback before copying each item's data.
- * This is useful if the data needs to be resolved in some way.
- * The best use is when the template is copied and the values
- * in the template are resolved to the actual values.
- * The acceptable modes are defined \ref copyconst "here".
- *
- * @param[out] col_copy Newly created collection object.
- * @param[in] col_to_copy Collection object that will be copied.
- * @param[in] name_to_use Name of the new collection.
- * @param[in] copy_mode How to \ref copyconst "copy".
- * @param[in] copy_cb Pointer to a callback \ref col_copy_cb.
- * Can be NULL. In this case data is copied
- * without modification.
- * @param[in] ext_data Data the application might want to
- * pass to the callback.
- *
- * @return 0 - Collection was copied successfully.
- * @return ENOMEM - No memory.
- * @return EINVAL - The value of some of the arguments is invalid.
- * @return Any error code returned by the callback.
- *
- */
-int col_copy_collection_with_cb(struct collection_item **col_copy,
- struct collection_item *col_to_copy,
- const char *name_to_use,
- int copy_mode,
- col_copy_cb copy_cb,
- void *ext_data);
-
-/**
- * @brief Copy collection without data modification.
- *
- * Function creates a deep copy of the current collection.
- * It wraps the \ref col_copy_collection_with_cb function.
- * The acceptable modes are defined \ref copyconst "here".
- *
- * @param[out] col_copy Newly created collection object.
- * @param[in] col_to_copy Collection object that will be copied.
- * @param[in] name_to_use Name of the new collection.
- * @param[in] copy_mode How to \ref copyconst "copy".
- *
- * @return 0 - Collection was copied successfully.
- * @return ENOMEM - No memory.
- * @return EINVAL - The value of some of the arguments is invalid.
- *
- */
-int col_copy_collection(struct collection_item **col_copy,
- struct collection_item *col_to_copy,
- const char *name_to_use,
- int copy_mode);
-
-/**
- * @brief Add collection to collection.
- *
- * Function adds one collection into another
- * depending upon a specified \ref addmodes "mode".
- *
- * @param[in] ci Root collection object.
- * @param[in] subcollection Name of the inner collection to
- * add collection to. If NULL the collection
- * is added to the root collection.
- * @param[in] as_property Name of the property that will constitute
- * the reference. If NULL the name of
- * the collection being added will be used.
- * If specified the restrictions to
- * the name characters and length apply.
- * For more details about the name related
- * restrictions see
- * \ref addproperty "col_add_xxx_property"
- * functions.
- * @param[in] ci_to_add Collection to add.
- * @param[in] mode Specifies \ref addmodes "how"
- * the collection should be added.
- *
- * @return 0 - Collection was added successfully.
- * @return ENOMEM - No memory.
- * @return EINVAL - The value of some of the arguments is invalid.
- * The attempt to update a property which is
- * a reference to a collection or a collection
- * name.
- * @return ENOENT - Property to update is not found.
-*/
-int col_add_collection_to_collection(struct collection_item *ci,
- const char *subcollection,
- const char *as_property,
- struct collection_item *ci_to_add,
- int mode);
-/**
- * @brief Search Callback
- *
- * Signature of the callback that needs to be used when
- * traversing a collection or looking for a specific item.
- *
- * @param[in] property The name of the property will
- * be passed in this parameter.
- * @param[in] property_len Length of the property name
- * will be passed in this parameter.
- * @param[in] type Type of the data will be passed
- * in this parameter.
- * @param[in] data Pointer to the data will be passed
- * in this parameter.
- * @param[in] length Length of data will be passed in
- * this parameter.
- * @param[in] custom_dat Custom data will be passed in
- * this parameter.
- * @param[out] stop Pointer to a variable where the handler
- * can put nonzero to stop traversing
- * of the collection.
- * @return 0 - Success
- * @return Function can return any error code. This code
- * will be propagated through the internal functions and
- * returned to the application.
- */
-typedef int (*col_item_fn)(const char *property,
- int property_len,
- int type,
- void *data,
- int length,
- void *custom_dat,
- int *stop);
-
-
-/**
- * @brief Traverse collection
- *
- * Function to traverse the entire collection
- * including (optionally) sub collections.
- *
- * @param[in] ci Collection object to traverse.
- * @param[in] mode_flags How to traverse.
- * See details \ref traverseconst "here".
- * @param[in] item_handler Application supplied callback.
- * It will be called for each item
- * in the collection including headers.
- * @param[in] custom_data Custom data that application
- * might want to pass to the callback.
- *
- * @return 0 - Collection was traversed successfully.
- * @return ENOMEM - No memory.
- * @return EINVAL - The value of some of the arguments is invalid.
- * @return Any error code returned by the callback.
- *
- */
-int col_traverse_collection(struct collection_item *ci,
- int mode_flags,
- col_item_fn item_handler,
- void *custom_data);
-
-/**
- * @brief Search and do function.
- *
- * Looks up an item in the collection based on the property and type.
- * Actually it is a traverse function with special traversing logic.
- * It traverses the whole collection but calls the supplied
- * callback only for the items that match the search criteria.
- * It is the responsibility of the caller to define how the callback
- * is going to indicate that the item it was looking for is found.
- * Function will not return error if the item is not found.
- * It is the responsibility of the calling application to check
- * the data passed in custom_data and see if the item was found and
- * that the action was performed.
- *
- * @param[in] ci Collection object to traverse.
- * @param[in] property_to_find Name of the property to find.
- * Parameter supports "x!y"
- * notation.
- * @param[in] type Type filter. Only properties
- * of the given type will match.
- * Can be 0 to indicate that all
- * types should be evaluated.
- * @param[in] mode_flags How to traverse the collection.
- * See details \ref traverseconst "here".
- * @param[in] item_handler Function to call when the item is found.
- * @param[in] custom_data Custom data passed to the callback.
- *
- * @return 0 - Operation completed successfully.
- * @return EINVAL - The value of some of the arguments is invalid.
- * @return ENOENT - The search criteria is incorrect.
- * @return ENOMEM - No memory.
- * @return Any error code returned by the callback.
- *
- */
-int col_get_item_and_do(struct collection_item *ci,
- const char *property_to_find,
- int type,
- int mode_flags,
- col_item_fn item_handler,
- void *custom_data);
-
-/**
- * @brief Search function to get an item.
- *
- * Convenience function to get individual item.
- * Caller should be aware that this is not a copy of the item
- * but the pointer to actual item stored in the collection.
- * The returned pointer should never be altered or freed by caller of the function.
- * The caller should be sure that the collection does not go out of scope
- * while the pointer to its data is in use.
- * Working with the internals of the collection item structure directly
- * may cause problems in future if the internal implementation changes.
- * The caller needs to be aware that function does not return
- * error if item is not found. The caller needs to check if
- * item is not NULL to determine whether something was found.
- * Internally function is a wrapper around the \ref col_get_item_and_do
- * function.
- *
- * Use \ref getitem "item management" functions to work with the item.
- *
- * @param[in] ci Collection object to traverse.
- * @param[in] property_to_find Name of the property to find.
- * Parameter supports "x!y"
- * notation.
- * @param[in] type Type filter. Only properties
- * of the given type will match.
- * Can be 0 to indicate that all
- * types should be evaluated.
- * @param[in] mode_flags How to traverse the collection.
- * See details \ref traverseconst "here".
- * @param[in] item Pointer to found item or NULL
- * if item is not found.
- *
- * @return 0 - No internal errors during search.
- * @return EINVAL - The value of some of the arguments is invalid.
- * @return ENOENT - The search criteria is incorrect.
- * @return ENOMEM - No memory.
- *
- */
-int col_get_item(struct collection_item *ci,
- const char *property_to_find,
- int type,
- int mode_flags,
- struct collection_item **item);
-
-/**
- * @brief Sort collection.
- *
- * If the sub collections are included in sorting
- * each collection is sorted separately (this is not a global sort).
- * It might be dangerous to sort sub collections if
- * sub collection is not owned by the current collection.
- * If it is a reference to an external collection
- * there might be an issue. To skip the collections that
- * externally referenced use \ref COL_SORT_MYSUB flag.
- * Keep in mind that if a collection is referenced
- * more than once by other collection and that collection
- * is sorted with sub collections the referenced
- * collection will be sorted more than once.
- *
- * NOTE: Current implementation of the sorting
- * function is very simple and alternative
- * implementations might be provided later.
- *
- * @param[in] col Collection to sort.
- * @param[in] cmp_flags For more information see
- * \ref compflags "comparison flags".
- * @param[in] sort_flags For more information see
- * \ref sortconst "sort flags".
- *
- * @return 0 - No internal errors during sorting.
- * @return EINVAL - The value of some of the arguments is invalid.
- *
- */
-int col_sort_collection(struct collection_item *col,
- unsigned cmp_flags,
- unsigned sort_flags);
-
-/**
- * @brief Delete property.
- *
- * Delete property from the collection.
- * It is recommended to use a more efficient function
- * \ref col_remove_item for the same purpose if
- * the property is unique or if the collection
- * has a known structure.
- * The col_delete_property function has some advantage only
- * if it is not known where property
- * resides and what is the structure of the collection.
- * In this case "foo!bar!baz" notation can be used in
- * the property_to_find argument to find and delete
- * the property "baz" that is in a sub collection "bar"
- * which is in turn a part of a collection "foo".
- *
- * @param[in] ci Collection to delete property from.
- * @param[in] property_to_find Property to delete.
- * @param[in] type Use type if names are not unique
- * and you know the type of the value
- * you want to delete. Otherwise set to 0.
- * @param[in] mode_flags The flags define how the collection
- * should be searched. For more information
- * see \ref traverseconst "traverse constants".
- *
- * @return 0 - Property was deleted successfully.
- * @return EINVAL - The value of some of the arguments is invalid.
- * @return ENOMEM - No memory.
- * @return ENOENT - Property not found.
- *
- */
-int col_delete_property(struct collection_item *ci,
- const char *property_to_find,
- int type,
- int mode_flags);
-
-/**
- * @brief Is property in the collection?
- *
- * Convenience function to check if the property
- * is indeed in the collection.
- *
- * @param[in] ci Collection to search.
- * @param[in] property_to_find Property to find.
- * @param[in] type Use type if names are not unique
- * and you know the type of the value
- * you want to check. Otherwise set to 0.
- * @param[in] mode_flags The flags define how the collection
- * should be searched. For more information
- * see \ref traverseconst "traverse constants".
- * @param[out] found The variable that will receive the result
- * of the search.
- * COL_NOMATCH - if not found
- * COL_MATCH if found
- *
- * @return 0 - Search completed successfully.
- * @return EINVAL - The value of some of the arguments is invalid.
- * @return ENOMEM - No memory.
- *
- */
-int col_is_item_in_collection(struct collection_item *ci,
- const char *property_to_find,
- int type,
- int mode_flags,
- int *found);
-
-/**
- * @brief Get a reference to a collection
- *
- * Get a pointer to a collection included into another collection.
- * If the col_to_find is NULL function returns a reference
- * to the top level collection.
- * Delete extracted collection after use to decrease reference count.
- *
- * @param[in] ci Collection to search.
- * @param[out] acceptor Variable that accepts pointer to
- * an extracted collection.
- * Use \ref col_destroy_collection to
- * free returned object reference after
- * use.
- * @param[in] col_to_find Collection to find.
- * "foo!bar!baz" notation can be used.
- *
- * @return 0 - Success.
- * @return EINVAL - The value of some of the arguments is invalid.
- * @return ENOMEM - No memory.
- */
-int col_get_collection_reference(struct collection_item *ci,
- struct collection_item **acceptor,
- const char *col_to_find);
-
-/**
- * @brief Get a reference from the item
- *
- * Get a pointer to a collection from a current item
- * if current item is a reference to the collection.
- * If current item is not a reference to a collection an error
- * will be returned.
- * Delete extracted collection after use to decrease reference count.
- *
- * @param[in] item Item to extract the reference from.
- * @param[out] acceptor Variable that accepts pointer to
- * an extracted collection.
- * Use \ref col_destroy_collection to
- * free returned object reference after
- * use.
- *
- * @return 0 - Success.
- * @return EINVAL - The value of some of the arguments is invalid.
- */
-int col_get_reference_from_item(struct collection_item *item,
- struct collection_item **acceptor);
-
-
-
-/**
- * @brief Get collection class.
- *
- * The classes of the collections can be used to convey information
- * about the collection's internal structure.
- * Some interfaces built on top of the collection might
- * impose restrictions on the collection structure.
- * For example the interface can decide that it is going
- * to deal with the collections that do not have sub collections
- * and elements of the collections are always only strings.
- * So the interface will define a class of the collection
- * and create a function that would take the strings and create
- * such a collection. Then other functions of that interface
- * would check if the provided collection is of the specified class.
- * If not the interface would reject the collection right away.
- * If the collection is of the valid class the interface might
- * call the validation function to make sure that this is really
- * the case however it needs to validate it only once and lower level
- * functions can rely on the class value of the collection
- * without performing duplicate validation.
- *
- * @param[in] ci Collection object.
- * @param[out] cclass Variable that will receive
- * the value of the class.
- * @return 0 - Success.
- * @return EINVAL - The value of some of the arguments is invalid.
- *
- */
-int col_get_collection_class(struct collection_item *ci,
- unsigned *cclass);
-
-/**
- * @brief Set collection class.
- *
- * Sometimes as a result of the collection modification
- * the class of the collection can change.
- *
- * @param[in] ci Collection object.
- * @param[in] cclass New class value.
- *
- * @return 0 - Success.
- * @return EINVAL - The value of some of the arguments is invalid.
- *
- */
-int col_set_collection_class(struct collection_item *ci,
- unsigned cclass);
-
-/**
- * @brief Get count of the elements.
- *
- * It is useful to know how many items are there in the collection.
- *
- * @param[in] ci Collection object.
- * @param[out] count Variable will receive the value
- * of the number of the items in
- * the collection. Collection
- * header or references to external
- * collections are counted as well.
- * This means that every collection
- * has at least one item - the header.
- *
- * @return 0 - Success.
- * @return EINVAL - The value of some of the arguments is invalid.
- *
- */
-int col_get_collection_count(struct collection_item *ci,
- unsigned *count);
-
-
-/**
- * @brief Check the class of collection.
- *
- * Convenience function to check if the collection is of the specific class.
- * In case of internal error assumes that collection is not of the right class.
- *
- * @param[in] ci Collection object.
- * @param[in] cclass Class value to compare to to.
- *
- * @return 0 - If any internal error or classes do not match.
- * @return 1 - No error and classes do match.
- *
- */
-int col_is_of_class(struct collection_item *ci,
- unsigned cclass);
-
-
-/**
- * @defgroup addproperty Add property functions
- *
- * Functions in this section add properties to a collection.
- *
- * All the functions in this section add a property of the specified
- * type to the collection object.
- * They are convenience wrappers around the col_insert_xxx_property
- * functions.
- * They always append property to the end of the collection.
- *
- * Common parameters for these functions are:
- *
- * @param[in] ci Root collection object.
- * @param[in] subcollection Name of the inner collection to
- * add property to. If NULL the property
- * is added to the root collection.
- * @param[in] property Name of the property.<br>
- * Name should consist of the ASCII characters
- * with codes non less than space.
- * Exclamation mark character is
- * a special character and can't be used
- * in name of collection or property.<br>
- * Maximum allowed length is defined at compile time.
- * The default value is 64k.
- *
- * @return 0 - Property was added successfully.
- * @return ENOMEM - No memory.
- * @return EINVAL - Invalid characters in the property name.
- * Value argument is invalid in some way.
- * @return EMSGSIZE - Property name is too long.
- * @return ENOENT - Sub collection is not found.
- *
- * @{
- */
-
-/**
- * @brief Add a string property to a collection.
- *
- * @param[in] ci Root collection object.
- * @param[in] subcollection Name of the inner collection to
- * add property to. If NULL the property
- * is added to the root collection.
- * @param[in] property Name of the property.<br>
- * Name should consist of the ASCII characters
- * with codes non less than space.
- * Exclamation mark character is
- * a special character and can't be used
- * in name of collection or property.<br>
- * Maximum allowed length is defined at compile time.
- * The default value is 64k.
- * @param[in] string Null terminated string to add.
- * @param[in] length Length of the string. Should include the length
- * of the terminating 0.
- * If the length is shorter than the full string
- * the string will be truncated. If the length is
- * longer than the actual string there might be
- * garbage at end of the actual string.
- * Library will always properly NULL terminate
- * the string at the given position dictated
- * by length but in no way will inspect the validity
- * of the passed in data. This is left to the calling
- * application.
- *
- * @return 0 - Property was added successfully.
- * @return ENOMEM - No memory.
- * @return EINVAL - Invalid characters in the property name.
- * Value argument is invalid in some way.
- * @return EMSGSIZE - Property name is too long.
- * @return ENOENT - Sub collection is not found.
- *
- */
-int col_add_str_property(struct collection_item *ci,
- const char *subcollection,
- const char *property,
- const char *string,
- int length);
-
-/**
- * @brief Add a binary property to a collection.
- *
- * @param[in] ci Root collection object.
- * @param[in] subcollection Name of the inner collection to
- * add property to. If NULL the property
- * is added to the root collection.
- * @param[in] property Name of the property.<br>
- * Name should consist of the ASCII characters
- * with codes non less than space.
- * Exclamation mark character is
- * a special character and can't be used
- * in name of collection or property.<br>
- * Maximum allowed length is defined at compile time.
- * The default value is 64k.
- * @param[in] binary_data Data to add.
- * @param[in] length Length of the data.
- *
- * @return 0 - Property was added successfully.
- * @return ENOMEM - No memory.
- * @return EINVAL - Invalid characters in the property name.
- * Value argument is invalid in some way.
- * @return EMSGSIZE - Property name is too long.
- * @return ENOENT - Sub collection is not found.
- *
- */
-int col_add_binary_property(struct collection_item *ci,
- const char *subcollection,
- const char *property,
- void *binary_data,
- int length);
-
-/**
- * @brief Add an integer property to a collection.
- *
- * @param[in] ci Root collection object.
- * @param[in] subcollection Name of the inner collection to
- * add property to. If NULL the property
- * is added to the root collection.
- * @param[in] property Name of the property.<br>
- * Name should consist of the ASCII characters
- * with codes non less than space.
- * Exclamation mark character is
- * a special character and can't be used
- * in name of collection or property.<br>
- * Maximum allowed length is defined at compile time.
- * The default value is 64k.
- * @param[in] number Integer value to add. Value is signed.
- *
- * @return 0 - Property was added successfully.
- * @return ENOMEM - No memory.
- * @return EINVAL - Invalid characters in the property name.
- * Value argument is invalid in some way.
- * @return EMSGSIZE - Property name is too long.
- * @return ENOENT - Sub collection is not found.
- *
- */
-int col_add_int_property(struct collection_item *ci,
- const char *subcollection,
- const char *property,
- int32_t number);
-
-/**
- * @brief Add an unsigned integer property to a collection.
- *
- * @param[in] ci Root collection object.
- * @param[in] subcollection Name of the inner collection to
- * add property to. If NULL the property
- * is added to the root collection.
- * @param[in] property Name of the property.<br>
- * Name should consist of the ASCII characters
- * with codes non less than space.
- * Exclamation mark character is
- * a special character and can't be used
- * in name of collection or property.<br>
- * Maximum allowed length is defined at compile time.
- * The default value is 64k.
- * @param[in] number Unsigned integer value to add.
- *
- * @return 0 - Property was added successfully.
- * @return ENOMEM - No memory.
- * @return EINVAL - Invalid characters in the property name.
- * Value argument is invalid in some way.
- * @return EMSGSIZE - Property name is too long.
- * @return ENOENT - Sub collection is not found.
- *
- */
-int col_add_unsigned_property(struct collection_item *ci,
- const char *subcollection,
- const char *property,
- uint32_t number);
-
-/**
- * @brief Add an long property to a collection.
- *
- * @param[in] ci Root collection object.
- * @param[in] subcollection Name of the inner collection to
- * add property to. If NULL the property
- * is added to the root collection.
- * @param[in] property Name of the property.<br>
- * Name should consist of the ASCII characters
- * with codes non less than space.
- * Exclamation mark character is
- * a special character and can't be used
- * in name of collection or property.<br>
- * Maximum allowed length is defined at compile time.
- * The default value is 64k.
- * @param[in] number Long integer value to add. Value is signed.
- *
- * @return 0 - Property was added successfully.
- * @return ENOMEM - No memory.
- * @return EINVAL - Invalid characters in the property name.
- * Value argument is invalid in some way.
- * @return EMSGSIZE - Property name is too long.
- * @return ENOENT - Sub collection is not found.
- *
- */
-int col_add_long_property(struct collection_item *ci,
- const char *subcollection,
- const char *property,
- int64_t number);
-
-/**
- * @brief Add an unsigned long property to a collection.
- *
- * @param[in] ci Root collection object.
- * @param[in] subcollection Name of the inner collection to
- * add property to. If NULL the property
- * is added to the root collection.
- * @param[in] property Name of the property.<br>
- * Name should consist of the ASCII characters
- * with codes non less than space.
- * Exclamation mark character is
- * a special character and can't be used
- * in name of collection or property.<br>
- * Maximum allowed length is defined at compile time.
- * The default value is 64k.
- * @param[in] number Unsigned long integer value to add.
- *
- * @return 0 - Property was added successfully.
- * @return ENOMEM - No memory.
- * @return EINVAL - Invalid characters in the property name.
- * Value argument is invalid in some way.
- * @return EMSGSIZE - Property name is too long.
- * @return ENOENT - Sub collection is not found.
- *
- */
-int col_add_ulong_property(struct collection_item *ci,
- const char *subcollection,
- const char *property,
- uint64_t number);
-
-/**
- * @brief Add a property of type double to a collection.
- *
- * @param[in] ci Root collection object.
- * @param[in] subcollection Name of the inner collection to
- * add property to. If NULL the property
- * is added to the root collection.
- * @param[in] property Name of the property.<br>
- * Name should consist of the ASCII characters
- * with codes non less than space.
- * Exclamation mark character is
- * a special character and can't be used
- * in name of collection or property.<br>
- * Maximum allowed length is defined at compile time.
- * The default value is 64k.
- * @param[in] number Floating point value.
- *
- * @return 0 - Property was added successfully.
- * @return ENOMEM - No memory.
- * @return EINVAL - Invalid characters in the property name.
- * Value argument is invalid in some way.
- * @return EMSGSIZE - Property name is too long.
- * @return ENOENT - Sub collection is not found.
- *
- */
-int col_add_double_property(struct collection_item *ci,
- const char *subcollection,
- const char *property,
- double number);
-/**
- * @brief Add a Boolean property to a collection.
- *
- * @param[in] ci Root collection object.
- * @param[in] subcollection Name of the inner collection to
- * add property to. If NULL the property
- * is added to the root collection.
- * @param[in] property Name of the property.<br>
- * Name should consist of the ASCII characters
- * with codes non less than space.
- * Exclamation mark character is
- * a special character and can't be used
- * in name of collection or property.<br>
- * Maximum allowed length is defined at compile time.
- * The default value is 64k.
- * @param[in] logical Boolean value. 0 - false, nonzero - true.
- *
- * @return 0 - Property was added successfully.
- * @return ENOMEM - No memory.
- * @return EINVAL - Invalid characters in the property name.
- * Value argument is invalid in some way.
- * @return EMSGSIZE - Property name is too long.
- * @return ENOENT - Sub collection is not found.
- *
- */
-int col_add_bool_property(struct collection_item *ci,
- const char *subcollection,
- const char *property,
- unsigned char logical);
-
-
-/**
- * @brief Add a property of a specified type to a collection.
- *
- * @param[in] ci Root collection object.
- * @param[in] subcollection Name of the inner collection to
- * add property to. If NULL the property
- * is added to the root collection.
- * @param[in] property Name of the property.<br>
- * Name should consist of the ASCII characters
- * with codes non less than space.
- * Exclamation mark character is
- * a special character and can't be used
- * in name of collection or property.<br>
- * Maximum allowed length is defined at compile time.
- * The default value is 64k.
- * @param[in] type See type definitions \ref coltypes "here".
- * @param[in] data Data to add.
- * @param[in] length Length of the data.
- *
- * @return 0 - Property was added successfully.
- * @return ENOMEM - No memory.
- * @return EINVAL - Invalid characters in the property name.
- * Value argument is invalid in some way.
- * @return EMSGSIZE - Property name is too long.
- * @return ENOENT - Sub collection is not found.
- *
- */
-int col_add_any_property(struct collection_item *ci,
- const char *subcollection,
- const char *property,
- int type,
- void *data,
- int length);
-
-/**
- * @defgroup addprop_withref Add properties with reference
- *
- * Family of functions that add properties to a collection
- * and return reference to an item that holds
- * a newly created property.
- *
- * All the functions in this section append a property of
- * the specified type to the collection object.
- *
- * Parameters for the functions and return values are the same
- * as for the \ref addproperty "col_add_xxx_property" functions.
- * The only difference is that these functions have one additional
- * argument:
- *
- * @param[out] ret_ref Reference to the newly added item that
- * holds the property.
- *
- * @{
- */
-
-/**
- * @brief Add a string property to a collection.
- *
- * @param[in] ci Root collection object.
- * @param[in] subcollection Name of the inner collection to
- * add property to. If NULL the property
- * is added to the root collection.
- * @param[in] property Name of the property.<br>
- * Name should consist of the ASCII characters
- * with codes non less than space.
- * Exclamation mark character is
- * a special character and can't be used
- * in name of collection or property.<br>
- * Maximum allowed length is defined at compile time.
- * The default value is 64k.
- * @param[in] string Null terminated string to add.
- * @param[in] length Length of the string. Should include the length
- * of the terminating 0.
- * If the length is shorter than the full string
- * the string will be truncated. If the length is
- * longer than the actual string there might be
- * garbage at end of the actual string.
- * Library will always properly NULL terminate
- * the string at the given position dictated
- * by length but in no way will inspect the validity
- * of the passed in data. This is left to the calling
- * application.
- * @param[out] ret_ref Reference to the newly added item that
- * holds the property.
- *
- * @return 0 - Property was added successfully.
- * @return ENOMEM - No memory.
- * @return EINVAL - Invalid characters in the property name.
- * Value argument is invalid in some way.
- * @return EMSGSIZE - Property name is too long.
- * @return ENOENT - Sub collection is not found.
- *
- */
-int col_add_str_property_with_ref(struct collection_item *ci,
- const char *subcollection,
- const char *property,
- char *string, int length,
- struct collection_item **ret_ref);
-
-/**
- * @brief Add a binary property to a collection.
- *
- * @param[in] ci Root collection object.
- * @param[in] subcollection Name of the inner collection to
- * add property to. If NULL the property
- * is added to the root collection.
- * @param[in] property Name of the property.<br>
- * Name should consist of the ASCII characters
- * with codes non less than space.
- * Exclamation mark character is
- * a special character and can't be used
- * in name of collection or property.<br>
- * Maximum allowed length is defined at compile time.
- * The default value is 64k.
- * @param[in] binary_data Data to add.
- * @param[in] length Length of the data.
- * @param[out] ret_ref Reference to the newly added item that
- * holds the property.
- *
- * @return 0 - Property was added successfully.
- * @return ENOMEM - No memory.
- * @return EINVAL - Invalid characters in the property name.
- * Value argument is invalid in some way.
- * @return EMSGSIZE - Property name is too long.
- * @return ENOENT - Sub collection is not found.
- *
- */
-int col_add_binary_property_with_ref(struct collection_item *ci,
- const char *subcollection,
- const char *property,
- void *binary_data, int length,
- struct collection_item **ret_ref);
-
-/**
- * @brief Add an integer property to a collection.
- *
- * @param[in] ci Root collection object.
- * @param[in] subcollection Name of the inner collection to
- * add property to. If NULL the property
- * is added to the root collection.
- * @param[in] property Name of the property.<br>
- * Name should consist of the ASCII characters
- * with codes non less than space.
- * Exclamation mark character is
- * a special character and can't be used
- * in name of collection or property.<br>
- * Maximum allowed length is defined at compile time.
- * The default value is 64k.
- * @param[in] number Integer value to add. Value is signed.
- * @param[out] ret_ref Reference to the newly added item that
- * holds the property.
- *
- * @return 0 - Property was added successfully.
- * @return ENOMEM - No memory.
- * @return EINVAL - Invalid characters in the property name.
- * Value argument is invalid in some way.
- * @return EMSGSIZE - Property name is too long.
- * @return ENOENT - Sub collection is not found.
- *
- */
-int col_add_int_property_with_ref(struct collection_item *ci,
- const char *subcollection,
- const char *property, int32_t number,
- struct collection_item **ret_ref);
-
-/**
- * @brief Add an unsigned integer property to a collection.
- *
- * @param[in] ci Root collection object.
- * @param[in] subcollection Name of the inner collection to
- * add property to. If NULL the property
- * is added to the root collection.
- * @param[in] property Name of the property.<br>
- * Name should consist of the ASCII characters
- * with codes non less than space.
- * Exclamation mark character is
- * a special character and can't be used
- * in name of collection or property.<br>
- * Maximum allowed length is defined at compile time.
- * The default value is 64k.
- * @param[in] number Unsigned integer value to add.
- * @param[out] ret_ref Reference to the newly added item that
- * holds the property.
- *
- * @return 0 - Property was added successfully.
- * @return ENOMEM - No memory.
- * @return EINVAL - Invalid characters in the property name.
- * Value argument is invalid in some way.
- * @return EMSGSIZE - Property name is too long.
- * @return ENOENT - Sub collection is not found.
- *
- */
-int col_add_unsigned_property_with_ref(struct collection_item *ci,
- const char *subcollection,
- const char *property, uint32_t number,
- struct collection_item **ret_ref);
-
-/**
- * @brief Add an long property to a collection.
- *
- * @param[in] ci Root collection object.
- * @param[in] subcollection Name of the inner collection to
- * add property to. If NULL the property
- * is added to the root collection.
- * @param[in] property Name of the property.<br>
- * Name should consist of the ASCII characters
- * with codes non less than space.
- * Exclamation mark character is
- * a special character and can't be used
- * in name of collection or property.<br>
- * Maximum allowed length is defined at compile time.
- * The default value is 64k.
- * @param[in] number Long integer value to add. Value is signed.
- * @param[out] ret_ref Reference to the newly added item that
- * holds the property.
- *
- * @return 0 - Property was added successfully.
- * @return ENOMEM - No memory.
- * @return EINVAL - Invalid characters in the property name.
- * Value argument is invalid in some way.
- * @return EMSGSIZE - Property name is too long.
- * @return ENOENT - Sub collection is not found.
- *
- */
-int col_add_long_property_with_ref(struct collection_item *ci,
- const char *subcollection,
- const char *property, int64_t number,
- struct collection_item **ret_ref);
-
-/**
- * @brief Add an unsigned long property to a collection.
- *
- * @param[in] ci Root collection object.
- * @param[in] subcollection Name of the inner collection to
- * add property to. If NULL the property
- * is added to the root collection.
- * @param[in] property Name of the property.<br>
- * Name should consist of the ASCII characters
- * with codes non less than space.
- * Exclamation mark character is
- * a special character and can't be used
- * in name of collection or property.<br>
- * Maximum allowed length is defined at compile time.
- * The default value is 64k.
- * @param[in] number Unsigned long integer value to add.
- * @param[out] ret_ref Reference to the newly added item that
- * holds the property.
- *
- * @return 0 - Property was added successfully.
- * @return ENOMEM - No memory.
- * @return EINVAL - Invalid characters in the property name.
- * Value argument is invalid in some way.
- * @return EMSGSIZE - Property name is too long.
- * @return ENOENT - Sub collection is not found.
- *
- */
-int col_add_ulong_property_with_ref(struct collection_item *ci,
- const char *subcollection,
- const char *property, uint64_t number,
- struct collection_item **ret_ref);
-
-/**
- * @brief Add a property of type double to a collection.
- *
- * @param[in] ci Root collection object.
- * @param[in] subcollection Name of the inner collection to
- * add property to. If NULL the property
- * is added to the root collection.
- * @param[in] property Name of the property.<br>
- * Name should consist of the ASCII characters
- * with codes non less than space.
- * Exclamation mark character is
- * a special character and can't be used
- * in name of collection or property.<br>
- * Maximum allowed length is defined at compile time.
- * The default value is 64k.
- * @param[in] number Floating point value.
- * @param[out] ret_ref Reference to the newly added item that
- * holds the property.
- *
- * @return 0 - Property was added successfully.
- * @return ENOMEM - No memory.
- * @return EINVAL - Invalid characters in the property name.
- * Value argument is invalid in some way.
- * @return EMSGSIZE - Property name is too long.
- * @return ENOENT - Sub collection is not found.
- *
- */
-int col_add_double_property_with_ref(struct collection_item *ci,
- const char *subcollection,
- const char *property, double number,
- struct collection_item **ret_ref);
-
-/**
- * @brief Add a Boolean property to a collection.
- *
- * @param[in] ci Root collection object.
- * @param[in] subcollection Name of the inner collection to
- * add property to. If NULL the property
- * is added to the root collection.
- * @param[in] property Name of the property.<br>
- * Name should consist of the ASCII characters
- * with codes non less than space.
- * Exclamation mark character is
- * a special character and can't be used
- * in name of collection or property.<br>
- * Maximum allowed length is defined at compile time.
- * The default value is 64k.
- * @param[in] logical Boolean value. 0 - false, nonzero - true.
- * @param[out] ret_ref Reference to the newly added item that
- * holds the property.
- *
- * @return 0 - Property was added successfully.
- * @return ENOMEM - No memory.
- * @return EINVAL - Invalid characters in the property name.
- * Value argument is invalid in some way.
- * @return EMSGSIZE - Property name is too long.
- * @return ENOENT - Sub collection is not found.
- *
- */
-int col_add_bool_property_with_ref(struct collection_item *ci,
- const char *subcollection,
- const char *property, unsigned char logical,
- struct collection_item **ret_ref);
-
-
-/**
- * @brief Add a property of a specified type to a collection.
- *
- * @param[in] ci Root collection object.
- * @param[in] subcollection Name of the inner collection to
- * add property to. If NULL the property
- * is added to the root collection.
- * @param[in] property Name of the property.<br>
- * Name should consist of the ASCII characters
- * with codes non less than space.
- * Exclamation mark character is
- * a special character and can't be used
- * in name of collection or property.<br>
- * Maximum allowed length is defined at compile time.
- * The default value is 64k.
- * @param[in] type See type definitions \ref coltypes "here".
- * @param[in] data Data to add.
- * @param[in] length Length of the data.
- * @param[out] ret_ref Reference to the newly added item that
- * holds the property.
- *
- * @return 0 - Property was added successfully.
- * @return ENOMEM - No memory.
- * @return EINVAL - Invalid characters in the property name.
- * Value argument is invalid in some way.
- * @return EMSGSIZE - Property name is too long.
- * @return ENOENT - Sub collection is not found.
- *
- */
-int col_add_any_property_with_ref(struct collection_item *ci,
- const char *subcollection,
- const char *property,
- int type, void *data, int length,
- struct collection_item **ret_ref);
-
-/**
- * @}
- */
-
-/**
- * @}
- */
-
-/**
- * @defgroup insertproperty Insert property functions
- *
- * Functions in this section insert properties into a collection
- * at a specified position.
- *
- * Common parameters for these functions are:
- *
- * @param[in] ci Root collection object.
- * @param[in] subcollection Name of the inner collection to
- * add property to. If NULL the property
- * is added to the root collection.
- * @param[in] disposition Defines relation point.
- * For more information see
- * \ref dispvalues "disposition defines".
- * @param[in] refprop Property to relate to
- * @param[in] idx Index (see comments below).
- * @param[in] flags Flags that control naming issues.
- * @param[in] property Name of the property.<br>
- * Name should consist of the ASCII characters
- * with codes non less than space.
- * Exclamation mark character is
- * a special character and can't be used
- * in name of collection or property.<br>
- * Maximum allowed length is defined at compile time.
- * The default value is 64k.
- *
- *
- * Other arguments are the same as the arguments for the
- * \ref addproperty "col_add_xxx_property" functions.
- *
- * @return 0 - Property was insterted successfully.
- * @return ENOMEM - No memory.
- * @return EINVAL - Invalid characters in the property name.
- * Value argument is invalid in some way.
- * @return EMSGSIZE - Property name is too long.
- * @return ENOENT - Sub collection or property to relate to is not found.
- * @return EEXIST - Property with given name already exists.
- * This error is returned if collection
- * should hold unique names.
- * For more information see description of the
- * "flags" argument.
- * @return ENOSYS - Flag or disposition value is not implemented.
- * @{
- */
-/** @brief Insert a string property. */
-int col_insert_str_property(struct collection_item *ci,
- const char *subcollection,
- int disposition,
- const char *refprop,
- int idx,
- unsigned flags,
- const char *property,
- const char *string,
- int length);
-
-/** @brief Insert a binary property. */
-int col_insert_binary_property(struct collection_item *ci,
- const char *subcollection,
- int disposition,
- const char *refprop,
- int idx,
- unsigned flags,
- const char *property,
- void *binary_data,
- int length);
-
-/** @brief Insert an integer property. */
-int col_insert_int_property(struct collection_item *ci,
- const char *subcollection,
- int disposition,
- const char *refprop,
- int idx,
- unsigned flags,
- const char *property,
- int32_t number);
-
-/** @brief Insert an unsigned property. */
-int col_insert_unsinged_property(struct collection_item *ci,
- const char *subcollection,
- int disposition,
- const char *refprop,
- int idx,
- unsigned flags,
- const char *property,
- uint32_t number);
-
-/** @brief Insert a long property. */
-int col_insert_long_property(struct collection_item *ci,
- const char *subcollection,
- int disposition,
- const char *refprop,
- int idx,
- unsigned flags,
- const char *property,
- int64_t number);
-
-/** @brief Insert an unsigned long property. */
-int col_insert_ulong_property(struct collection_item *ci,
- const char *subcollection,
- int disposition,
- const char *refprop,
- int idx,
- unsigned flags,
- const char *property,
- uint64_t number);
-
-/** @brief Insert a property with a floating point value. */
-int col_insert_double_property(struct collection_item *ci,
- const char *subcollection,
- int disposition,
- const char *refprop,
- int idx,
- unsigned flags,
- const char *property,
- double number);
-
-/** @brief Insert a property with a Boolean value. */
-int col_insert_bool_property(struct collection_item *ci,
- const char *subcollection,
- int disposition,
- const char *refprop,
- int idx,
- unsigned flags,
- const char *property,
- unsigned char logical);
-
-/** @brief Insert a string property and get back a reference. */
-int col_insert_str_property_with_ref(struct collection_item *ci,
- const char *subcollection,
- int disposition,
- const char *refprop,
- int idx,
- unsigned flags,
- const char *property,
- const char *string,
- int length,
- struct collection_item **ret_ref);
-
-/** @brief Insert a binary property and get back a reference. */
-int col_insert_binary_property_with_ref(struct collection_item *ci,
- const char *subcollection,
- int disposition,
- const char *refprop,
- int idx,
- unsigned flags,
- const char *property,
- void *binary_data,
- int length,
- struct collection_item **ret_ref);
-
-/** @brief Insert an integer property and get back a reference. */
-int col_insert_int_property_with_ref(struct collection_item *ci,
- const char *subcollection,
- int disposition,
- const char *refprop,
- int idx,
- unsigned flags,
- const char *property,
- int32_t number,
- struct collection_item **ret_ref);
-
-/** @brief Insert an unsigned property and get back a reference. */
-int col_insert_unsinged_property_with_ref(struct collection_item *ci,
- const char *subcollection,
- int disposition,
- const char *refprop,
- int idx,
- unsigned flags,
- const char *property,
- uint32_t number,
- struct collection_item **ret_ref);
-
-/** @brief Insert a long property and get back a reference. */
-int col_insert_long_property_with_ref(struct collection_item *ci,
- const char *subcollection,
- int disposition,
- const char *refprop,
- int idx,
- unsigned flags,
- const char *property,
- int64_t number,
- struct collection_item **ret_ref);
-
-/** @brief Insert an unsigned long property and get back a reference. */
-int col_insert_ulong_property_with_ref(struct collection_item *ci,
- const char *subcollection,
- int disposition,
- const char *refprop,
- int idx,
- unsigned flags,
- const char *property,
- uint64_t number,
- struct collection_item **ret_ref);
-
-/**
- * @brief Insert a property with a floating
- * point value and get back a reference.
- */
-int col_insert_double_property_with_ref(struct collection_item *ci,
- const char *subcollection,
- int disposition,
- const char *refprop,
- int idx,
- unsigned flags,
- const char *property,
- double number,
- struct collection_item **ret_ref);
-
-/** @brief Insert a property with a Boolean value and get back a reference. */
-int col_insert_bool_property_with_ref(struct collection_item *ci,
- const char *subcollection,
- int disposition,
- const char *refprop,
- int idx,
- unsigned flags,
- const char *property,
- unsigned char logical,
- struct collection_item **ret_ref);
-
-/** @brief Insert property of any type and get back a reference. */
-int col_insert_property_with_ref(struct collection_item *ci,
- const char *subcollection,
- int disposition,
- const char *refprop,
- int idx,
- unsigned flags,
- const char *property,
- int type,
- const void *data,
- int length,
- struct collection_item **ret_ref);
-
-
-/**
- * @}
- */
-
-/**
- * @defgroup updateproperty Update property functions
- *
- * Functions in this section update properties in a collection.
- *
- * All update functions search the property using the
- * internal traverse function.
- * Use same "x!y" notation to specify a property.
- * For more details about the search logic see
- * \ref col_get_item_and_do function.
- *
- * The existing value of the property is destroyed and lost.
- *
- * It is not possible to rename the property using these functions.
- * To do more advanced modifications see \ref col_modify_item function
- * and \ref modwrap "item modification wrappers" .
- *
- * Common parameters for these functions are:
- *
- * @param[in] ci Root collection object.
- * @param[in] property Name of the property.
- * @param[in] mode_flags Specify how the collection
- * should to be traversed.
- *
- * The rest of the arguments specify the new values for
- * the property. For more details about these arguments see
- * the description of the \ref addproperty "col_add_xxx_property"
- * corresponding function.
- *
- *
- * @return 0 - Property was updated successfully.
- * @return ENOMEM - No memory.
- * @return EINVAL - The value of some of the arguments is invalid.
- * The attempt to update a property which is
- * a reference to a collection or a collection
- * name.
- * @return ENOENT - Property to update is not found.
- *
- * @{
- */
-/**
- * Update a property with a string value.
- * Length should include the terminating 0.
- */
-int col_update_str_property(struct collection_item *ci,
- const char *property,
- int mode_flags,
- char *string,
- int length);
-/**
- * Update a property with a binary value.
- */
-int col_update_binary_property(struct collection_item *ci,
- const char *property,
- int mode_flags,
- void *binary_data,
- int length);
-/**
- * Update a property with an integer value.
- */
-int col_update_int_property(struct collection_item *ci,
- const char *property,
- int mode_flags,
- int32_t number);
-/**
- * Update a property with an unsigned value.
- */
-int col_update_unsigned_property(struct collection_item *ci,
- const char *property,
- int mode_flags,
- uint32_t number);
-/**
- * Update a property with a long value.
- */
-int col_update_long_property(struct collection_item *ci,
- const char *property,
- int mode_flags,
- int64_t number);
-/**
- * Update a property with an unsigned long value.
- */
-int col_update_ulong_property(struct collection_item *ci,
- const char *property,
- int mode_flags,
- uint64_t number);
-/**
- * Update a property with a floating point value.
- */
-int col_update_double_property(struct collection_item *ci,
- const char *property,
- int mode_flags,
- double number);
-/**
- * Update a property with a Boolean value.
- */
-int col_update_bool_property(struct collection_item *ci,
- const char *property,
- int mode_flags,
- unsigned char logical);
-
-/**
- * Update a property with a value by specifying type
- * and value. See definitions of the type constants
- * \ref coltypes "here".
- * All other col_update_xxx_property functions are wrappers
- * around this one.
- */
-int col_update_property(struct collection_item *ci,
- const char *property,
- int type,
- void *new_data,
- int length,
- int mode_flags);
-
-
-/**
- * @}
- */
-
-/**
- * @defgroup getitem Item management
- *
- * Group of functions that allows retrieving individual elements
- * of the \ref collection_item hiding the internal implementation.
- *
- * @{
- */
-
-/**
- * @defgroup compflags Comparison flags
- *
- * This section describes the flags used in item comparison.
- *
- * Flags:
- * - \ref COL_CMPIN_PROP_EQU
- * - \ref COL_CMPIN_PROP_BEG
- * - \ref COL_CMPIN_PROP_MID
- * - \ref COL_CMPIN_PROP_END
- *
- * are mutually exclusive.
- *
- * All other flags can be provided in any combination.
- *
- * @{
- */
-/** @brief Properties should be exactly equal */
-#define COL_CMPIN_PROP_EQU 0x000000004
-/** @brief Properties should start with the same substring. */
-#define COL_CMPIN_PROP_BEG 0x000000005
-/** @brief One property should be a substring of another. */
-#define COL_CMPIN_PROP_MID 0x000000006
-/** @brief Properties should have the same substring at the end. */
-#define COL_CMPIN_PROP_END 0x000000007
-
-/**
- * @brief Make sure that there is a dot.
- *
- * Useful with _BEG, _MID and _END flags to check that the there is
- * a dot (if present) in the right place (before, after or both).
- * For example the first item is named "foo.bar" and the second
- * is "bar". Using _END the "bar" will be found but if _DOT flag is
- * used too the function will also check if there was a "." before the found
- * string in this case.
- * Ignored in case of _EQU.
- */
-#define COL_CMPIN_PROP_DOT 0x000000008
-
-/** @brief Compare property lengths. */
-#define COL_CMPIN_PROP_LEN 0x000000010
-
-/** @brief Compare types. */
-#define COL_CMPIN_TYPE 0x000000020
-
-/** @brief Compare data lengths. */
-#define COL_CMPIN_DATA_LEN 0x000000040
-
-/**
- * @brief Compare data.
- *
- * Compares data (up to the length of the second one)
- * if type is the same. If type is different
- * function will assume data is different
- * without performing actual comparison.
- */
-#define COL_CMPIN_DATA 0x000000080
-
-/**
- * @}
- */
-
-
-/**
- * @defgroup outflags Comparison results flags
- *
- * This section describes the flags set as a result of
- * a comparison operation.
- *
- * @{
- */
-
-/**
- * @brief Second item's property is greater.
- *
- * If _EQU was specified and the property of the second item
- * is greater the following bit will be set
- */
-#define COL_CMPOUT_PROP_STR 0x00000001
-
-/**
- * @brief Second item's property is longer.
- *
- * If told to compare property lengths
- * and the second is longer this bit will be set.
- */
-#define COL_CMPOUT_PROP_LEN 0x00000002
-/**
- * @brief Second item's data is longer.
- *
- * If told to compare data lengths
- * and second is longer this bit will be set
- */
-#define COL_CMPOUT_DATA_LEN 0x00000004
-/**
- * @brief Second item's data is greater.
- *
- * If told to compare data
- * and types are the same, then
- * if the second one is greater this bit will
- * be set. If data is binary flag is never set.
- */
-#define COL_CMPOUT_DATA 0x00000008
-
-/**
- * @}
- */
-
-/**
- * @defgroup dispvalues Disposition constants
- *
- * Possible dispositions for insert, extract and delete function(s).
- * Not all of these dispositions are implemented day one.
- * If disposition is not implemented the function
- * will return error ENOSYS.
- *
- * Other dispositions might be possible in future.
- *
- * @{
- */
-/**
- * @brief Relate to the end of the collection
- *
- * For "insert":
- * - Add property to the end of the collection.
- *
- * For "extract" or "delete":
- * - Extract or delete the last property in the collection.
- */
-#define COL_DSP_END 0
-/**
- * @brief Relate to the beginning of the collection
- *
- * For "insert":
- * - Add property to the beginning of the collection right after the header.
- *
- * For "extract" or "delete":
- * - Extract or delete the first property in the collection.
- * This is the one right after the header.
- */
-#define COL_DSP_FRONT 1
-/**
- * @brief Before the given property
- *
- * For "insert":
- * - Add property before the referenced property.
- *
- * For "extract" or "delete":
- * - Extract or delete the property that stands
- * before the referenced property in the collection.
- * If given property is the first in the collection
- * ENOENT is returned.
- */
-#define COL_DSP_BEFORE 2
-/**
- * @brief After the given property
- *
- * For "insert":
- * - Add property immediately the referenced property.
- *
- * For "extract" or "delete":
- * - Extract or delete the property that stands
- * after the referenced property in the collection.
- * If given property is the last in the collection
- * ENOENT is returned.
- */
-#define COL_DSP_AFTER 3
-/**
- * @brief Use index
- *
- * For "insert":
- * - The COL_DSP_INDEX adds the item as N-th item after header in the list.
- * Index is zero based.
- * If there are less than N items in the list the item is added to the end.
- * The index value of 0 means that the item will be added immediately
- * after the header. Index of 1 will mean that it is added after first data
- * item and so on.
- *
- * For "extract" or "delete":
- * - In case of extraction or deletion the N-th item of the collection
- * will be extracted or deleted.
- * Index is zero based.
- * If there are less than N+1 items in the list the function will return ENOENT.
- *
- */
-#define COL_DSP_INDEX 4
-/**
- * @brief Use first among duplicates
- *
- * This mode applies only to the list of duplicate
- * properties that are going one after another.
- *
- * For "insert":
- * - Add property as a first dup of the given property.
- * The property name is taken from the item
- * and the value refprop is ignored.
- *
- * For "extract" or "delete":
- * - Delete or extract first duplicate property.
- * The property name is taken from the refprop.
- * The property will be extracted or deleted if found
- * regardless of whether there are any duplicates or not.
- */
-#define COL_DSP_FIRSTDUP 5
-/**
- * @brief Use last among duplicates
- *
- * This mode applies only to the list of duplicate
- * properties that are going one after another.
- *
- * For "insert":
- * - Add property as the last dup of the given property.
- * The property name is taken from the item
- * and the value refprop is ignored.
- *
- * For "extract" or "delete":
- * - Delete or extract the last duplicate of the property.
- * The property name is taken from the refprop.
- * Extracts or deletes last duplicate property in the uninterrupted
- * sequence of properties with the same name.
- * The property will be extracted or deleted if found
- * regardless of whether there are any duplicates or not.
- */
-#define COL_DSP_LASTDUP 6
-/**
- * @brief Use N-th among duplicates
- *
- * This mode applies only to the list of duplicate
- * properties that are going one after another.
- *
- * For "insert":
- * - Add property as a N-th dup of the given property.
- * The property name is taken from the item
- * and the value refprop is ignored.
- * Index is zero based.
- * The COL_DSP_NDUP is used in case of the multi value property
- * to add a new property with the same name into specific place
- * in the list of properties with the same name.
- * The index of 0 will mean to add the property before the first
- * instance of the property with the same name.
- * If the property does not exist ENOENT will be returned.
- * If the index is greater than the last property with the same
- * name the item will be added immediately after last
- * property with the same name.
- *
- * For "extract" or "delete":
- * - Delete or extract N-th duplicate property.
- * Index is zero based.
- * The property name is taken from the refprop.
- * If index is greater than number of duplicate
- * properties in the sequence ENOENT is returned.
- *
- */
-#define COL_DSP_NDUP 7
-/**
- * @}
- */
-
-/**
- * @defgroup insflags Flags used in insert item functions
- *
- * Flags that can be used with insert functions.
- *
- * In future can more flags might be added.
- *
- * <b>NOTE:</b> Use of the duplicate checking flags is costly
- * since it requires a forward look up of the whole
- * collection before the item is inserted.
- * Do not use it until it is absolutely necessary.
- *
- * @{
- */
-/** @brief This is the default mode - no dup checks on insert */
-#define COL_INSERT_NOCHECK 0
-/**
- * @brief Check for duplicate name and overwrite.
- * Position arguments are ignored.
- */
-#define COL_INSERT_DUPOVER 1
-/**
- * @brief Check for duplicate name and type and overwrite.
- * Position arguments are ignored.
- */
-#define COL_INSERT_DUPOVERT 2
-/** @brief Return error EEXIST if the entry with the same name exists. */
-#define COL_INSERT_DUPERROR 3
-/**
- * @brief Return error EEXIST if the entry
- * with the same name and type exists.
- */
-#define COL_INSERT_DUPERRORT 4
-/** @brief Check for duplicates, overwrite,
- * extract and then move to the position requested.
- */
-#define COL_INSERT_DUPMOVE 5
-/** @brief Check for duplicate name and type, overwrite,
- * extract and then move to the position requested.
- */
-#define COL_INSERT_DUPMOVET 6
-
-/**
- * @}
- */
-
-
-
-/**
- * @brief Get item property.
- *
- * Get name of the property from the item. If the item is a header
- * the name of the property is the name of the collection.
- * The element that denotes the collection header has
- * type \ref COL_TYPE_COLLECTION.
- * Optionally the property length can be retrieved too.
- *
- * @param[in] ci Item to get property from.
- * If item is invalid the function
- * will cause a segment violation.
- * @param[out] property_len If not NULL the variable
- * will receive the length
- * of the property not counting
- * terminating 0.
- *
- * @return Property name.
- *
- */
-const char *col_get_item_property(struct collection_item *ci,
- int *property_len);
-
-/**
- * @brief Get item type.
- *
- * Get type from the item.
- *
- * @param[in] ci Item to get type from.
- * If item is invalid the function
- * will cause a segment violation.
- *
- * @return Item type.
- *
- */
-int col_get_item_type(struct collection_item *ci);
-
-/**
- * @brief Get value length from the item.
- *
- * Get value length from the item. For strings this includes
- * NULL terminating zero.
- *
- * @param[in] ci Item to get value length from.
- * If item is invalid the function
- * will cause a segment violation.
- *
- * @return Value length.
- *
- */
-int col_get_item_length(struct collection_item *ci);
-
-/**
- * @brief Get property value from the item.
- *
- * Get property value from the item.
- *
- * @param[in] ci Item to get value from.
- * If item is invalid the function
- * will cause a segment violation.
- *
- * @return Property value.
- *
- */
-void *col_get_item_data(struct collection_item *ci);
-
-/**
- * @brief Get hash value from the item.
- *
- * Get hash value from the item. The hash value is
- * 64-bit hash created from the property name.
- * It is done to optimize the searches.
- *
- * This function is exposed for some corner cases
- * that require low level operations, for example
- * for custom search callbacks to take advantage
- * of the internal hashes.
- *
- * @param[in] ci Item to get hash from.
- * If item is invalid the function
- * will cause a segment violation.
- *
- * @return Hash value.
- *
- */
-uint64_t col_get_item_hash(struct collection_item *ci);
-
-/**
- * @brief Calculate hash value for a string.
- *
- * Calculates hash value of the string using internal hashing
- * algorithm. Populates "length" with length
- * of the string not counting 0.
- *
- * This function is useful if you want to build a custom
- * search or collection sorting function.
- *
- * @param[in] string String to hash. If NULL hash is 0.
- * @param[in] sub_len If it is greater than zero
- * it is used to count how many
- * characters from string should
- * be included into hash calculation.
- * If 0 the actual length of the string
- * is determined and used.
- * @param[out] length Will receive the calculated length
- * of the provided string.
- * Length argument can be NULL.
- *
- * @return Hash value.
- */
-uint64_t col_make_hash(const char *string, int sub_len, int *length);
-
-
-/**
- * @brief Compare two items.
- *
- * The second item is evaluated against the first.
- * Function returns 0 if two items are the same
- * and non-zero otherwise.
- * The \ref compflags "in_flags" is a bit mask that
- * defines how the items should be compared.
- *
- * If items are different they might be sorted following
- * some order. For example one can order items by name
- * but not by type.
- * If the result of the function is non-zero
- * the \ref outflags "out_flags" (if provided) will be
- * set to indicate if the second item is greater
- * then the first.
- *
- * @param[in] first First item to compare.
- * @param[in] second Second item to compare.
- * @param[in] in_flags See \ref compflags "comparison flags".
- * @param[out] out_flags See \ref outflags "output flags".
- *
- *
- * @return 0 if items are the same and nonzero otherwise.
-
- */
-int col_compare_items(struct collection_item *first,
- struct collection_item *second,
- unsigned in_flags,
- unsigned *out_flags);
-
-
-
-/**
- * @brief Modify any item element.
- *
- * This function is useful if you want to modify the item that
- * you got as a result of \ref iterfunc "iterating" through
- * collection or by calling \ref col_get_item.
- * Previous type and data of the item is destroyed.
- *
- * If you want to rename an item provide a new name in the property
- * argument otherwise keep it NULL.
- *
- * If you want the data to remain unchanged use 0 as a length parameter.
- *
- * If item is a reference or a collection the call will return an error.
- *
- * The are several convenience function that are wrappers
- * around this function. For more information
- * see \ref modwrap "item modification wrappers".
- *
- * @param[in] item Item to modify.
- * @param[in] property Property name. Use NULL to leave the property
- * unchanged.
- * @param[in] type See \ref coltypes "types" for more information.
- * @param[in] data New value.
- * @param[in] length New value. Use 0 to leave the value and its type
- * unchanged.
- *
- * @return 0 - Item was successfully modified.
- * @return ENOMEM - No memory.
- * @return EINVAL - The value of some of the arguments is invalid.
- * The attempt to modify an item which is
- * a reference to a collection or a collection
- * name.
- */
-int col_modify_item(struct collection_item *item,
- const char *property,
- int type,
- const void *data,
- int length);
-
-/**
- * @defgroup modwrap Item modification wrappers
- *
- * The functions in this section are convenience wrappers
- * around \ref col_modify_item.
- * They return same error codes.
- *
- * @{
- */
-
-/**
- * @brief Modify item property.
- *
- * This function is a convenience wrapper around \ref col_modify_item.
- * It is equivalent to: col_modify_item(item, property, 0, NULL, 0);
- *
- */
-int col_modify_item_property(struct collection_item *item,
- const char *property);
-
-/**
- * @brief Modify item value to be a string.
- *
- * This function is a convenience wrapper around \ref col_modify_item.
- * It sets a value of the item to a provided string.
- * If property is not NULL it also renames the property.
- * If the length argument is not zero the string will be truncated to
- * this length. If the length is 0 the length will be calculated based
- * on the length of the actual string.
- * Original value is always destroyed.
- *
- * @return - same error values as \ref col_modify_item.
- */
-int col_modify_str_item(struct collection_item *item,
- const char *property,
- const char *string,
- int length);
-/**
- * @brief Modify item value to be a binary blob.
- *
- * This function is a convenience wrapper around \ref col_modify_item.
- * It sets a value of the item to a provided binary buffer.
- * If property is not NULL it also renames the property.
- * Original value is always destroyed.
- *
- * @return - same error values as \ref col_modify_item.
- */
-int col_modify_binary_item(struct collection_item *item,
- const char *property,
- void *binary_data,
- int length);
-/**
- * @brief Modify item value to be a Boolean.
- *
- * This function is a convenience wrapper around \ref col_modify_item.
- * It sets a value of the item to a provided logical value.
- * If property is not NULL it also renames the property.
- * Original value is always destroyed.
- *
- * @return - same error values as \ref col_modify_item.
- */
-int col_modify_bool_item(struct collection_item *item,
- const char *property,
- unsigned char logical);
-/**
- * @brief Modify item value to be an integer.
- *
- * This function is a convenience wrapper around \ref col_modify_item.
- * It sets a value of the item to a provided integer value.
- * If property is not NULL it also renames the property.
- * Original value is always destroyed.
- *
- * @return - same error values as \ref col_modify_item.
- */
-int col_modify_int_item(struct collection_item *item,
- const char *property,
- int32_t number);
-/**
- * @brief Modify item value to be a long integer.
- *
- * This function is a convenience wrapper around \ref col_modify_item.
- * It sets a value of the item to a provided long integer value.
- * If property is not NULL it also renames the property.
- * Original value is always destroyed.
- *
- * @return - same error values as \ref col_modify_item.
- */
-int col_modify_long_item(struct collection_item *item,
- const char *property,
- int64_t number);
-/**
- * @brief Modify item value to be an unsigned long.
- *
- * This function is a convenience wrapper around \ref col_modify_item.
- * It sets a value of the item to a provided unsigned long value.
- * If property is not NULL it also renames the property.
- * Original value is always destroyed.
- *
- * @return - same error values as \ref col_modify_item.
- */
-int col_modify_ulong_item(struct collection_item *item,
- const char *property,
- uint64_t number);
-/**
- * @brief Modify item value to be an unsigned integer.
- *
- * This function is a convenience wrapper around \ref col_modify_item.
- * It sets a value of the item to a provided unsigned integer value.
- * If property is not NULL it also renames the property.
- * Original value is always destroyed.
- *
- * @return - same error values as \ref col_modify_item.
- */
-int col_modify_unsigned_item(struct collection_item *item,
- const char *property,
- uint32_t number);
-/**
- * @brief Modify item value to be a floating point.
- *
- * This function is a convenience wrapper around \ref col_modify_item.
- * It sets a value of the item to a provided floating point value.
- * If property is not NULL it also renames the property.
- * Original value is always destroyed.
- *
- * @return - same error values as \ref col_modify_item.
- */
-int col_modify_double_item(struct collection_item *item,
- const char *property,
- double number);
-
-/**
- * @}
- */
-
-/**
- * @brief Extract item from the collection.
- *
- * Function to find and remove an item from the collection.
- * Function does not destroy the item instead it returns a reference
- * to the item so it can be used later and inserted back into this or
- * other collection.
- * The function assumes that the caller knows the collection
- * the property is stored in.
- * The header of the collection can't be extracted with this function
- * but the reference to the collection can.
- *
- * Function allows specifying relative position of the item in the
- * collection. One can specify that he wants to extract an item
- * that is first in the collection or last, or after other item
- * in the collection. For more details see parameter definitions.
- *
- * After extracting the item from the collection the caller has to
- * either insert it back into some collection using \ref col_insert_item
- * or delete it using \ref col_delete_item.
- *
- *
- * @param[in] ci Collection object.
- * @param[in] subcollection Name of the sub collection to extract
- * item from. If NULL, the top level collection
- * is used. One can use "foo!bar!baz"
- * notation to identify the sub collection.
- * @param[in] disposition Constant that controls how the relative
- * position of the item to extract is determined.
- * For more information see \ref dispvalues
- * "disposition constants".
- * @param[in] refprop Name of the property to relate to.
- * This can be used to specify that function
- * should extract next item after the item
- * with this name. Leave NULL if the
- * disposition you are using does not
- * relate to an item in the collection.
- * @param[in] idx Index of the property to extract.
- * Useful for multi-value properties where
- * several properties have same name in a row.
- * @param[in] type Type filter. Only the item of the matching
- * type will be used. It can be a bit mask of
- * more than one type. Use 0 if you do not
- * need to filter by type.
- * @param[out] ret_ref Variable will receive the value of the
- * pointer to the extracted item.
- *
- * @return 0 - Item was successfully extracted.
- * @return ENOMEM - No memory.
- * @return EINVAL - The value of some of the arguments is invalid.
- * @return ENOENT - Sub collection is not found.
- * The position can't be determined. For example
- * extracting next item after item with name "foo"
- * will cause this error if item "foo" is the last
- * item in the collection. There are other cases
- * when this error can be returned but the common
- * theme is that something was not found.
- * @return ENOSYS Unknown disposition value.
- */
-int col_extract_item(struct collection_item *ci,
- const char *subcollection,
- int disposition,
- const char *refprop,
- int idx,
- int type,
- struct collection_item **ret_ref);
-
-/**
- * @brief Extract item from the current collection.
- *
- * Function is similar to the \ref col_extract_item.
- * It acts exactly the same as \ref col_extract_item when the
- * subcollection parameter of the \ref col_extract_item is set to NULL.
- *
- * @param[in] ci Collection object.
- * @param[in] disposition Constant that controls how the relative
- * position of the item to extract is determined.
- * For more information see \ref dispvalues
- * "disposition constants".
- * @param[in] refprop Name of the property to relate to.
- * This can be used to specify that function
- * should extract next item after the item
- * with this name. Leave NULL if the
- * disposition you are using does not
- * relate to an item in the collection.
- * @param[in] idx Index of the property to extract.
- * Useful for multi-value properties where
- * several properties have same name in a row.
- * @param[in] type Type filter. Only the item of the matching
- * type will be used. It can be a bit mask of
- * more than one type. Use 0 if you do not
- * need to filter by type.
- * @param[out] ret_ref Variable will receive the value of the
- * pointer to the extracted item.
- *
- * @return 0 - Item was successfully extracted.
- * @return ENOMEM - No memory.
- * @return EINVAL - The value of some of the arguments is invalid.
- * @return ENOENT - Sub collection is not found.
- * The position can't be determined. For example
- * extracting next item after item with name "foo"
- * will cause this error if item "foo" is the last
- * item in the collection. There are other cases
- * when this error can be returned but the common
- * theme is that something was not found.
- * @return ENOSYS Unknown disposition value.
- */
-int col_extract_item_from_current(struct collection_item *ci,
- int disposition,
- const char *refprop,
- int idx,
- int type,
- struct collection_item **ret_ref);
-
-/**
- * @brief Remove item from the collection.
- *
- * Function internally calls \ref col_extract_item and then
- * \ref col_delete_item for the extracted item.
- *
- * Function is similar to \ref col_delete_property function
- * but allows more specific information about what item (property)
- * to remove.
- *
- * The header will not be considered for deletion.
- *
- * @param[in] ci Collection object.
- * @param[in] subcollection Name of the sub collection to remove
- * item from. If NULL, the top level collection
- * is used. One can use "foo!bar!baz"
- * notation to identify the sub collection.
- * @param[in] disposition Constant that controls how the relative
- * position of the item to remove is determined.
- * For more information see \ref dispvalues
- * "disposition constants".
- * @param[in] refprop Name of the property to relate to.
- * This can be used to specify that function
- * should remove next item after the item
- * with this name. Leave NULL if the
- * disposition you are using does not
- * relate to an item in the collection.
- * @param[in] idx Index of the property to remove.
- * Useful for multi-value properties where
- * several properties have same name in a row.
- * @param[in] type Type filter. Only the item of the matching
- * type will be used. It can be a bit mask of
- * more than one type. Use 0 if you do not
- * need to filter by type.
- *
- * @return 0 - Item was successfully removed.
- * @return ENOMEM - No memory.
- * @return EINVAL - The value of some of the arguments is invalid.
- * @return ENOENT - Sub collection is not found.
- * The position can't be determined. For example
- * deleting next item after item with name "foo"
- * will cause this error if item "foo" is the last
- * item in the collection. There are other cases
- * when this error can be returned but the common
- * theme is that something was not found.
- * @return ENOSYS Unknown disposition value.
- */
-int col_remove_item(struct collection_item *ci,
- const char *subcollection,
- int disposition,
- const char *refprop,
- int idx,
- int type);
-
-
-/**
- * @brief Remove item from the current collection.
- *
- * Function is similar to the \ref col_remove_item.
- * It acts exactly the same as \ref col_remove_item when the
- * subcollection parameter of the \ref col_remove_item is set to NULL.
- *
- * @param[in] ci Collection object.
- * @param[in] disposition Constant that controls how the relative
- * position of the item to remove is determined.
- * For more information see \ref dispvalues
- * "disposition constants".
- * @param[in] refprop Name of the property to relate to.
- * This can be used to specify that function
- * should remove next item after the item
- * with this name. Leave NULL if the
- * disposition you are using does not
- * relate to an item in the collection.
- * @param[in] idx Index of the property to remove.
- * Useful for multi-value properties where
- * several properties have same name in a row.
- * @param[in] type Type filter. Only the item of the matching
- * type will be used. It can be a bit mask of
- * more than one type. Use 0 if you do not
- * need to filter by type.
- *
- * @return 0 - Item was successfully removed.
- * @return ENOMEM - No memory.
- * @return EINVAL - The value of some of the arguments is invalid.
- * @return ENOENT - Sub collection is not found.
- * The position can't be determined. For example
- * deleting next item after item with name "foo"
- * will cause this error if item "foo" is the last
- * item in the collection. There are other cases
- * when this error can be returned but the common
- * theme is that something was not found.
- * @return ENOSYS Unknown disposition value.
- */
-int col_remove_item_from_current(struct collection_item *ci,
- int disposition,
- const char *refprop,
- int idx,
- int type);
-
-/**
- * @brief Insert item to the collection.
- *
- * <b>WARNING:</b> Only use this function to insert items
- * that were extracted using \ref col_extract_item or
- * \ref col_extract_item_from_current.
- * <b>NEVER</b> use it with items that were returned by:
- * - \ref col_get_item
- * - \ref addproperty "add property" functions
- * - \ref addprop_withref "add property with reference" functions
- * - \ref insertproperty "instert property" functions.
- *
- * The fundamental difference is that when you extracted item
- * using col_extract_item() it stops to be managed by a collection.
- * With such item you can:
- * - a) Insert this item into another (or same) collection
- * - b) Get item information using corresponding item management functions.
- * - c) Destroy item using col_delete_item().
- *
- * You are required to do either a) or c) with such item.
- *
- * @param[in] ci Collection object.
- * @param[in] subcollection Name of the sub collection to insert
- * item into. If NULL, the top level collection
- * is used. One can use "foo!bar!baz"
- * notation to identify the sub collection.
- * @param[in] item Item to insert.
- * @param[in] disposition Constant that controls where to insert
- * the item.
- * For more information see \ref dispvalues
- * "disposition constants".
- * @param[in] refprop Name of the property to relate to.
- * This can be used to specify that function
- * should insert the item after the item
- * with this name. Leave NULL if the
- * disposition you are using does not
- * relate to an item in the collection.
- * @param[in] idx Index of the property to insert.
- * Useful for multi-value properties where
- * several properties have same name in a row.
- * @param[in] flags Flags that control naming issues.
- * See \ref insflags "insert flags"
- * for more details.
- *
- * @return 0 - Item was successfully extracted.
- * @return ENOMEM - No memory.
- * @return EINVAL - The value of some of the arguments is invalid.
- * @return ENOENT - Sub collection is not found.
- * The position can't be determined. For example
- * extracting next item after item with name "foo"
- * will cause this error if item "foo" is the last
- * item in the collection. There are other cases
- * when this error can be returned but the common
- * theme is that something was not found.
- * @return ENOSYS Unknown disposition value.
- * @return EEXIST If duplicate name/type checking is turned on
- * and duplicate name/type is detected.
- *
- */
-int col_insert_item(struct collection_item *ci,
- const char *subcollection,
- struct collection_item *item,
- int disposition,
- const char *refprop,
- int idx,
- unsigned flags);
-
-/**
- * @brief Insert item to the current collection.
- *
- * Function is equivalent to \ref col_insert_item with
- * subcollection parameter equal NULL.
- *
- * @param[in] ci Collection object.
- * @param[in] item Item to insert.
- * @param[in] disposition Constant that controls where to insert
- * the item.
- * For more information see \ref dispvalues
- * "disposition constants".
- * @param[in] refprop Name of the property to relate to.
- * This can be used to specify that function
- * should insert the item after the item
- * with this name. Leave NULL if the
- * disposition you are using does not
- * relate to an item in the collection.
- * @param[in] idx Index of the property to insert.
- * Useful for multi-value properties where
- * several properties have same name in a row.
- * @param[in] flags Flags that control naming issues.
- * See \ref insflags "insert flags"
- * for more details.
- *
- * @return 0 - Item was successfully extracted.
- * @return ENOMEM - No memory.
- * @return EINVAL - The value of some of the arguments is invalid.
- * @return ENOENT - Sub collection is not found.
- * The position can't be determined. For example
- * extracting next item after item with name "foo"
- * will cause this error if item "foo" is the last
- * item in the collection. There are other cases
- * when this error can be returned but the common
- * theme is that something was not found.
- * @return ENOSYS Unknown disposition value.
- * @return EEXIST If duplicate name/type checking is turned on
- * and duplicate name/type is detected.
- *
- */
-int col_insert_item_into_current(struct collection_item *ci,
- struct collection_item *item,
- int disposition,
- const char *refprop,
- int idx,
- unsigned flags);
-
-
-
-/**
- * @brief Delete extracted item.
- *
- * <b>NEVER</b> use this function to delete an item
- * that was not previously extracted from the collection.
- *
- * There is currently no function to create an item aside and
- * then insert it into the collection so the col_delete_item
- * has only one use. In future this may change.
- *
- * @param[in] item Item to delete.
- *
- */
-void col_delete_item(struct collection_item *item);
-
-/**
- * @}
- */
-
-
-/**
- * @defgroup iterfunc Iterator interface
- *
- * The functions in this section allow iterating
- * through a collection in a loop where the caller
- * implements the loop. It is different from the search and
- * traverse functions described in other sections because those
- * functions implement the loop themselves and call provided
- * callback in a specific situation.
- *
- * @{
- */
-
-/**
- * @brief Bind iterator to a collection.
- *
- * This function creates an iterator object and binds it to the collection.
- *
- * @param[out] iterator Newly created iterator object.
- * @param[in] ci Collection to iterate.
- * @param[in] mode_flags Flags define how to traverse the collection.
- * For more information see \ref traverseconst
- * "constants defining traverse modes".
- *
- * @return 0 - Iterator was created successfully.
- * @return ENOMEM - No memory.
- * @return EINVAL - The value of some of the arguments is invalid.
- *
- */
-int col_bind_iterator(struct collection_iterator **iterator,
- struct collection_item *ci,
- int mode_flags);
-
-/**
- * @brief Unbind the iterator from the collection.
- *
- * @param[in] iterator Iterator object to free.
- */
-void col_unbind_iterator(struct collection_iterator *iterator);
-
-/**
- * @brief Iterate collection.
- *
- * Advance to next item in the collection. After the iterator is
- * bound it does not point to any item in the collection.
- * Use this function in the loop to step through all items
- * in the collection. See unit test for code examples.
- *
- * @param[in] iterator Iterator object to use.
- * @param[out] item Pointer to the collection item.
- * Do not destroy or alter this pointer
- * in any ways. To access the internals
- * of the item use \ref getitem "item management"
- * functions.
- * The value of the item will be set to NULL if
- * the end of the collection is reached.
- *
- * @return 0 - Item was successfully retrieved.
- * @return EINVAL - The value of some of the arguments is invalid.
- */
-int col_iterate_collection(struct collection_iterator *iterator,
- struct collection_item **item);
-
-/**
- * @brief Move up
- *
- * Stop processing this sub collection and move to the next item in the
- * collection some levels up.
- *
- * @param[in] iterator Iterator object to use.
- * @param[in] level Indicates how many levels up you want to jump.
- * If 0 - call is a no op.
- * If the depth is less then requested level
- * the iterator will get to the 0 level and
- * next call to \ref col_iterate_collection
- * will return NULL item.
- *
- * @return 0 - Iterator was successfully repositioned.
- * @return EINVAL - The value of some of the arguments is invalid.
- */
-int col_iterate_up(struct collection_iterator *iterator, unsigned level);
-
-/**
- * @brief Get current depth
- *
- * How deep are we relative to the top level?
- * This function will report depth that in some cases might look
- * misleading. The reason is that traverse flags affect the internal
- * level we are on at each moment.
- * For example the default traverse behavior is to show
- * references to the sub collections.
- * So when the item reference is returned the
- * depth automatically adjusted to level inside the sub collection.
- * So if function is called in this situation the level returned will
- * denote the level inside collection.
- * Now imagine that this collection is empty so the attempt to read
- * element will push you automatically one level up (in absence of the
- * \ref COL_TRAVERSE_END flag). If in this situation you encounter another
- * collection the reference will be returned and level automatically
- * adjusted to level inside the collection.
- * The point is that the level is reliable only after
- * a data item was returned.
- * To avoid this ambiguity another function \ref col_get_item_depth
- * was introduced.
- *
- * @param[in] iterator Iterator object to use.
- * @param[in] depth The variable will receive the depth
- * the iterator is on. The value is 0
- * if the iterator is on the top level.
- *
- * @return 0 - Success.
- * @return EINVAL - The value of some of the arguments is invalid.
- */
-int col_get_iterator_depth(struct collection_iterator *iterator, int *depth);
-
-/**
- * @brief Get depth of the last returned item.
- *
- * @param[in] iterator Iterator object to use.
- * @param[in] depth The variable will receive the depth
- * the iterator is on.
- * Item from the top level will have
- * depth equal to 0. The value of 0
- * will also be returned if no item
- * was read so far.
- *
- * @return 0 - Success.
- * @return EINVAL - The value of some of the arguments is invalid.
- */
-int col_get_item_depth(struct collection_iterator *iterator, int *depth);
-
-/**
- * @brief Pin iterator
- *
- * Pins down the iterator to loop around current point.
- *
- * This feature allows some search optimization.
- * The idea is to be able to put a 'pin'
- * into a specific place while iterating
- * the collection and make this place a new
- * "wrap around" place for the collection.
- * This means that next time you
- * iterate this collection you will start
- * iterating from the next item and
- * the item you got before setting pin will be
- * the last in your iteration cycle.
- *
- * Here is the example:
- *
- * Assume you have two collections that you need
- * to compare and perform some action on collection
- * 1 based on the presence of the item in collection 2.
- * - Collection1 = A, B, C, D, E, F
- * - Collection2 = A, C, F
- *
- * The usual approach is to try A from collection 1
- * against A, B, C from collection 2. "A" will be found
- * right away. But to find "F" it has to be compared
- * to "A" and "C" first. The fact that the collections
- * are to some extent ordered can in some cases
- * help to reduce the number of comparisons.
- * If we found "C" in the list we can put a "pin"
- * into the collection there causing the iterator
- * to warp at this "pin" point. Since "D" and "E"
- * are not in the second collection we will have
- * to make same amount of comparisons in traditional
- * or "pinned" case to not find them.
- * To find "F" in pinned case there will be just one
- * comparison.
- * - Traditional case = 1 + 3 + 2 + 3 + 3 + 3 = 15
- * - Pinned case = 1 + 3 + 1 + 3 + 3 + 1 = 12
- *
- * It is a 20% comparison reduction.
- *
- * @param[in] iterator Iterator object to use.
- *
- * @return 0 - Success.
- * @return EINVAL - The value of the argument is invalid.
- */
-void col_pin_iterator(struct collection_iterator *iterator);
-
-/**
- * @brief Rewind iterator
- *
- * Rewinds iterator to the current pin point which is by
- * default the beginning of the collection until changed by
- * \ref col_pin_iterator function.
- *
- * @param[in] iterator Iterator object to use.
- *
- * @return 0 - Success.
- * @return EINVAL - The value of the argument is invalid.
- */
-void col_rewind_iterator(struct collection_iterator *iterator);
-
-
-/**
- * @}
- */
-
-/**
- * @}
- */
-
-#endif