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/*
* This file is part of rasdaman community.
*
* Rasdaman community is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Rasdaman community is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with rasdaman community.  If not, see <http://www.gnu.org/licenses/>.
*
* Copyright 2003, 2004, 2005, 2006, 2007, 2008, 2009 Peter Baumann /
rasdaman GmbH.
*
* For more information please see <http://www.rasdaman.org>
* or contact Peter Baumann via <baumann@rasdaman.com>.
/
/**
 * SOURCE: rasmgr_localsrv.hh
 *
 * MODULE: rasmgr
 * CLASS:  LocalServer, LocalServerManager
 *
 * PURPOSE:
 *   management of rasserver executables
 *    
 * COMMENTS:
 *  		None
 *
*/

#ifndef RASMGR_LOCALSRV_HH
#define RASMGR_LOCALSRV_HH

#include "rasmgr.hh"


class LocalServer
  {
    public:
      LocalServer();
      void  init(const char*,pid_t);
      const char* getName();
      pid_t getPID();
      bool  isValid();
    private: 
      char  serverName[30];
      pid_t serverPid;
      bool  valid;
   };	  
   
class LocalServerManager
  {
    public:
      LocalServerManager();
      ~LocalServerManager();
      bool startNewServer(const char* commandline);
      int  countStartedServers();
      bool sendTerminateSignal(const char *serverName);
      bool killServer(const char *serverName);
      
      LocalServer& operator[](int);
      LocalServer& operator[](const char* srvName);
      
      void childSignalIn(); //only signal calls this
      void cleanChild();
    private:
      void reportDeadServer(LocalServer &);
      bool  wasSignal;
      std::list<LocalServer> srvList;      
      LocalServer       protElem;

   };
   
extern LocalServerManager localServerManager;
#endif