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authorMichael Larabel <michael@phx-laptop.(none)>2008-08-30 17:16:03 -0400
committerMichael Larabel <michael@phx-laptop.(none)>2008-08-30 17:16:03 -0400
commitc2b1a9e82c7b658b2a7af9676fe95858a921023d (patch)
tree0a673bc1ef8cb4f20d13e413707daf93689d0fec /pts/test-profiles
parented11718924f45d88d368d833db9a6e1c02434098 (diff)
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pts: Change ResultTypes for FPS and Average FPS to Frames Per Second
Diffstat (limited to 'pts/test-profiles')
-rw-r--r--pts/test-profiles/doom3.xml2
-rw-r--r--pts/test-profiles/et.xml2
-rw-r--r--pts/test-profiles/etqw-demo.xml2
-rw-r--r--pts/test-profiles/etqw.xml2
-rw-r--r--pts/test-profiles/fgl-glxgears.xml2
-rw-r--r--pts/test-profiles/fract.xml2
-rw-r--r--pts/test-profiles/glmark.xml2
-rw-r--r--pts/test-profiles/lightsmark.xml2
-rw-r--r--pts/test-profiles/nexuiz.xml2
-rw-r--r--pts/test-profiles/norsetto-shadow.xml2
-rw-r--r--pts/test-profiles/openarena.xml2
-rw-r--r--pts/test-profiles/ppracer.xml2
-rw-r--r--pts/test-profiles/quake4.xml2
-rw-r--r--pts/test-profiles/tremulous.xml2
-rw-r--r--pts/test-profiles/unigine-islands.xml2
-rw-r--r--pts/test-profiles/unigine-sanctuary.xml2
-rw-r--r--pts/test-profiles/urbanterror.xml2
-rw-r--r--pts/test-profiles/ut2004-demo.xml2
-rw-r--r--pts/test-profiles/vdrift.xml2
-rw-r--r--pts/test-profiles/warsow.xml2
-rw-r--r--pts/test-profiles/xplane9.xml2
21 files changed, 21 insertions, 21 deletions
diff --git a/pts/test-profiles/doom3.xml b/pts/test-profiles/doom3.xml
index b7f4f05..f280af6 100644
--- a/pts/test-profiles/doom3.xml
+++ b/pts/test-profiles/doom3.xml
@@ -13,7 +13,7 @@
<Title>Doom 3</Title>
<Version>1.3.1</Version>
<TimesToRun>3</TimesToRun>
- <ResultScale>Average FPS</ResultScale>
+ <ResultScale>Frames Per Second</ResultScale>
<Proportion>HIB</Proportion>
<Description>This test calculates the average frame-rate within the Doom 3 game from id Software.</Description>
</TestInformation>
diff --git a/pts/test-profiles/et.xml b/pts/test-profiles/et.xml
index 8e7476f..bbde8a6 100644
--- a/pts/test-profiles/et.xml
+++ b/pts/test-profiles/et.xml
@@ -15,7 +15,7 @@
<Title>Enemy Territory</Title>
<Version>2.60</Version>
<TimesToRun>1</TimesToRun>
- <ResultScale>Average FPS</ResultScale>
+ <ResultScale>Frames Per Second</ResultScale>
<Proportion>HIB</Proportion>
<Description>Wolfenstein: Enemy Territory is a world War II era first person shooter that was released for free by Splash Damage using the id Tech 3 engine.</Description>
</TestInformation>
diff --git a/pts/test-profiles/etqw-demo.xml b/pts/test-profiles/etqw-demo.xml
index e4f8faf..84d10f0 100644
--- a/pts/test-profiles/etqw-demo.xml
+++ b/pts/test-profiles/etqw-demo.xml
@@ -15,7 +15,7 @@
<Title>ET: Quake Wars Demo</Title>
<Executable>etqw</Executable>
<TimesToRun>3</TimesToRun>
- <ResultScale>FPS</ResultScale>
+ <ResultScale>Frames Per Second</ResultScale>
<Proportion>HIB</Proportion>
<Description>This test calculates the average frame-rate within the demo for the game Enemy Territory: Quake Wars demo game.</Description>
<DownloadSize>660</DownloadSize>
diff --git a/pts/test-profiles/etqw.xml b/pts/test-profiles/etqw.xml
index 6b76fd5..a4b7a24 100644
--- a/pts/test-profiles/etqw.xml
+++ b/pts/test-profiles/etqw.xml
@@ -15,7 +15,7 @@
<Title>ET: Quake Wars</Title>
<Version>1.5</Version>
<TimesToRun>3</TimesToRun>
- <ResultScale>Average FPS</ResultScale>
+ <ResultScale>Frames Per Second</ResultScale>
<Proportion>HIB</Proportion>
<Description>This test calculates the average frame-rate within the Enemy Territory: Quake Wars game from id Software / Splash Damage.</Description>
</TestInformation>
diff --git a/pts/test-profiles/fgl-glxgears.xml b/pts/test-profiles/fgl-glxgears.xml
index 33177db..a6e116b 100644
--- a/pts/test-profiles/fgl-glxgears.xml
+++ b/pts/test-profiles/fgl-glxgears.xml
@@ -12,7 +12,7 @@
<Title>ATI fgl_glxgears</Title>
<Executable>fgl_glxgears</Executable>
<TimesToRun>5</TimesToRun>
- <ResultScale>FPS</ResultScale>
+ <ResultScale>Frames Per Second</ResultScale>
<Proportion>HIB</Proportion>
<Description>This test calculates the average frame-rate within the ATI fgl_glxgears test.</Description>
<Notes>This is a very poor benchmark.</Notes>
diff --git a/pts/test-profiles/fract.xml b/pts/test-profiles/fract.xml
index 2650fd9..86b4729 100644
--- a/pts/test-profiles/fract.xml
+++ b/pts/test-profiles/fract.xml
@@ -15,7 +15,7 @@
<Title>FRACT</Title>
<Version>1.07b</Version>
<TimesToRun>1</TimesToRun>
- <ResultScale>FPS</ResultScale>
+ <ResultScale>Frames Per Second</ResultScale>
<Proportion>HIB</Proportion>
<Description>This test uses the FRACT benchmark.</Description>
<ExternalDependencies>build-utilities, sdl-development</ExternalDependencies>
diff --git a/pts/test-profiles/glmark.xml b/pts/test-profiles/glmark.xml
index 55e3f88..c8caa1e 100644
--- a/pts/test-profiles/glmark.xml
+++ b/pts/test-profiles/glmark.xml
@@ -15,7 +15,7 @@
<Version>0.5.2</Version>
<ExternalDependencies>sdl-development, glut, build-utilities, glew</ExternalDependencies>
<TimesToRun>1</TimesToRun>
- <ResultScale>Average FPS</ResultScale>
+ <ResultScale>Frames Per Second</ResultScale>
<Proportion>HIB</Proportion>
<Description>This is a test of GLMark, an open-source OpenGL benchmark.</Description>
</TestInformation>
diff --git a/pts/test-profiles/lightsmark.xml b/pts/test-profiles/lightsmark.xml
index ba7f8af..69fc696 100644
--- a/pts/test-profiles/lightsmark.xml
+++ b/pts/test-profiles/lightsmark.xml
@@ -14,7 +14,7 @@
<Version>2008</Version>
<TimesToRun>1</TimesToRun>
<ExternalDependencies>glut, glew, freeimage</ExternalDependencies>
- <ResultScale>Average FPS</ResultScale>
+ <ResultScale>Frames Per Second</ResultScale>
<Proportion>HIB</Proportion>
<Description>This test calculates the average frame-rate within the Lightsmark 2008. Lightsmark is an OpenGL real-time global illumination and penumbra shadow benchmark.</Description>
</TestInformation>
diff --git a/pts/test-profiles/nexuiz.xml b/pts/test-profiles/nexuiz.xml
index ef97b53..3f09575 100644
--- a/pts/test-profiles/nexuiz.xml
+++ b/pts/test-profiles/nexuiz.xml
@@ -15,7 +15,7 @@
<Title>Nexuiz</Title>
<Version>2.4.2</Version>
<TimesToRun>3</TimesToRun>
- <ResultScale>Average FPS</ResultScale>
+ <ResultScale>Frames Per Second</ResultScale>
<Proportion>HIB</Proportion>
<Description>This is a benchmark of Nexuiz, a popular open-source first-person shooter. This game uses the DarkPlaces engine, which is a largely modified version of the Quake engine with extra features such as High Dynamic Range rendering and OpenGL 2.0 shaders.</Description>
</TestInformation>
diff --git a/pts/test-profiles/norsetto-shadow.xml b/pts/test-profiles/norsetto-shadow.xml
index d1d589c..3ad105f 100644
--- a/pts/test-profiles/norsetto-shadow.xml
+++ b/pts/test-profiles/norsetto-shadow.xml
@@ -12,7 +12,7 @@
<TestInformation>
<Title>Norsetto Shadow</Title>
<TimesToRun>2</TimesToRun>
- <ResultScale>Average FPS</ResultScale>
+ <ResultScale>Frames Per Second</ResultScale>
<Proportion>HIB</Proportion>
<Description>This is a test of Norsetto Shadow, which is a basic OpenGL demo.</Description>
<ExternalDependencies>build-utilities, glut</ExternalDependencies>
diff --git a/pts/test-profiles/openarena.xml b/pts/test-profiles/openarena.xml
index 0e169b8..60aa499 100644
--- a/pts/test-profiles/openarena.xml
+++ b/pts/test-profiles/openarena.xml
@@ -15,7 +15,7 @@
<Title>OpenArena</Title>
<Version>0.8.0</Version>
<TimesToRun>3</TimesToRun>
- <ResultScale>Average FPS</ResultScale>
+ <ResultScale>Frames Per Second</ResultScale>
<Proportion>HIB</Proportion>
<Description>This is a test of OpenArena, a popular open-source first-person shooter. This game is based upon ioquake3, which in turn uses the GPL version of id Software's Quake 3 engine.</Description>
</TestInformation>
diff --git a/pts/test-profiles/ppracer.xml b/pts/test-profiles/ppracer.xml
index c3afa63..e927183 100644
--- a/pts/test-profiles/ppracer.xml
+++ b/pts/test-profiles/ppracer.xml
@@ -16,7 +16,7 @@
<Version>0.5 Alpha</Version>
<ExternalDependencies>build-utilities, glut, sdl-development, libpng-development</ExternalDependencies>
<TimesToRun>3</TimesToRun>
- <ResultScale>Average FPS</ResultScale>
+ <ResultScale>Frames Per Second</ResultScale>
<Proportion>HIB</Proportion>
<Description>This test runs the open-source Planet Penguin Racer game as an OpenGL benchmark.</Description>
</TestInformation>
diff --git a/pts/test-profiles/quake4.xml b/pts/test-profiles/quake4.xml
index 0ca7dc4..6917b28 100644
--- a/pts/test-profiles/quake4.xml
+++ b/pts/test-profiles/quake4.xml
@@ -15,7 +15,7 @@
<Title>Quake 4</Title>
<Version>1.4.2</Version>
<TimesToRun>3</TimesToRun>
- <ResultScale>Average FPS</ResultScale>
+ <ResultScale>Frames Per Second</ResultScale>
<Proportion>HIB</Proportion>
<Description>This test calculates the average frame-rate within the Quake 4 game from id Software.</Description>
</TestInformation>
diff --git a/pts/test-profiles/tremulous.xml b/pts/test-profiles/tremulous.xml
index 6f25438..c7ea18a 100644
--- a/pts/test-profiles/tremulous.xml
+++ b/pts/test-profiles/tremulous.xml
@@ -15,7 +15,7 @@
<Title>Tremulous</Title>
<Version>1.1.0</Version>
<TimesToRun>3</TimesToRun>
- <ResultScale>Average FPS</ResultScale>
+ <ResultScale>Frames Per Second</ResultScale>
<Proportion>HIB</Proportion>
<Description>Tremulous is an open-source game that uses the ioquake3 engine. Tremulous is a combination of a first-person shooter and real-time strategy.</Description>
</TestInformation>
diff --git a/pts/test-profiles/unigine-islands.xml b/pts/test-profiles/unigine-islands.xml
index 687d4fc..f2fba2f 100644
--- a/pts/test-profiles/unigine-islands.xml
+++ b/pts/test-profiles/unigine-islands.xml
@@ -13,7 +13,7 @@
<TestInformation>
<Title>Unigine Islands</Title>
<TimesToRun>1</TimesToRun>
- <ResultScale>Average FPS</ResultScale>
+ <ResultScale>Frames Per Second</ResultScale>
<Proportion>HIB</Proportion>
<Description>This test calculates the average frame-rate within the Islands demo for the Unigine engine. This engine is very demanding on the system's graphics card.</Description>
</TestInformation>
diff --git a/pts/test-profiles/unigine-sanctuary.xml b/pts/test-profiles/unigine-sanctuary.xml
index 7bfc661..e3723ae 100644
--- a/pts/test-profiles/unigine-sanctuary.xml
+++ b/pts/test-profiles/unigine-sanctuary.xml
@@ -14,7 +14,7 @@
<Title>Unigine Sanctuary</Title>
<Version>4</Version>
<TimesToRun>1</TimesToRun>
- <ResultScale>Average FPS</ResultScale>
+ <ResultScale>Frames Per Second</ResultScale>
<Proportion>HIB</Proportion>
<Description>This test calculates the average frame-rate within the Sanctuary demo for the Unigine engine. This engine is very demanding on the system's graphics card.</Description>
</TestInformation>
diff --git a/pts/test-profiles/urbanterror.xml b/pts/test-profiles/urbanterror.xml
index 1edf304..e0963c7 100644
--- a/pts/test-profiles/urbanterror.xml
+++ b/pts/test-profiles/urbanterror.xml
@@ -15,7 +15,7 @@
<Title>Urban Terror</Title>
<Version>4.1</Version>
<TimesToRun>3</TimesToRun>
- <ResultScale>Average FPS</ResultScale>
+ <ResultScale>Frames Per Second</ResultScale>
<Proportion>HIB</Proportion>
<Description>Urban Terror is an open-source game that uses the ioquake3 engine. Urban Terror is a tactical first-person shooter.</Description>
</TestInformation>
diff --git a/pts/test-profiles/ut2004-demo.xml b/pts/test-profiles/ut2004-demo.xml
index e9f7ed5..618cd1b 100644
--- a/pts/test-profiles/ut2004-demo.xml
+++ b/pts/test-profiles/ut2004-demo.xml
@@ -14,7 +14,7 @@
<Version>3334</Version>
<TimesToRun>1</TimesToRun>
<ExternalDependencies>libstdcpp5</ExternalDependencies>
- <ResultScale>Average FPS</ResultScale>
+ <ResultScale>Frames Per Second</ResultScale>
<Proportion>HIB</Proportion>
<Description>This test calculates the average frame-rate within the Unreal Tournament 2004 game demo from Epic Games.</Description>
</TestInformation>
diff --git a/pts/test-profiles/vdrift.xml b/pts/test-profiles/vdrift.xml
index 8044e9b..c767a4b 100644
--- a/pts/test-profiles/vdrift.xml
+++ b/pts/test-profiles/vdrift.xml
@@ -13,7 +13,7 @@
<Title>vDrift</Title>
<Version>2008-08-05</Version>
<TimesToRun>3</TimesToRun>
- <ResultScale>Average FPS</ResultScale>
+ <ResultScale>Frames Per Second</ResultScale>
<ExternalDependencies>sdl-development, build-utilities, glew, jam, scons, vorbis-devel</ExternalDependencies>
<Proportion>HIB</Proportion>
<Description>This test calculates the average frame-rate within vDrift, which is an open-source drift racing game.</Description>
diff --git a/pts/test-profiles/warsow.xml b/pts/test-profiles/warsow.xml
index 659db80..72cf6f5 100644
--- a/pts/test-profiles/warsow.xml
+++ b/pts/test-profiles/warsow.xml
@@ -15,7 +15,7 @@
<Title>Warsow</Title>
<Version>0.42</Version>
<TimesToRun>1</TimesToRun>
- <ResultScale>Average FPS</ResultScale>
+ <ResultScale>Frames Per Second</ResultScale>
<ExternalDependencies>xorg-development</ExternalDependencies>
<Proportion>HIB</Proportion>
<Description>This is a benchmark of Warsow, a popular open-source first-person shooter. This game uses the QFusion engine.</Description>
diff --git a/pts/test-profiles/xplane9.xml b/pts/test-profiles/xplane9.xml
index 6024897..2b58dee 100644
--- a/pts/test-profiles/xplane9.xml
+++ b/pts/test-profiles/xplane9.xml
@@ -15,7 +15,7 @@
<Title>X-Plane</Title>
<Version>9.00</Version>
<TimesToRun>2</TimesToRun>
- <ResultScale>Average FPS</ResultScale>
+ <ResultScale>Frames Per Second</ResultScale>
<ExternalDependencies>openal-devel</ExternalDependencies>
<Proportion>HIB</Proportion>
<Description>This is a test of X-Plane, a realistic multi-platform flight simulator designed for personal computers. This is commercial closed-source software, but this X-Plane 9.0 benchmark has been kindly made available for free. X-Plane is the product of Austin Meyer and Laminar Research.</Description>