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# Keyboard selection and configuration spoke class
#
# Copyright (C) 2011-2012 Red Hat, Inc.
#
# This copyrighted material is made available to anyone wishing to use,
# modify, copy, or redistribute it subject to the terms and conditions of
# the GNU General Public License v.2, or (at your option) any later version.
# This program is distributed in the hope that it will be useful, but WITHOUT
# ANY WARRANTY expressed or implied, including the implied warranties of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General
# Public License for more details. You should have received a copy of the
# GNU General Public License along with this program; if not, write to the
# Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
# 02110-1301, USA. Any Red Hat trademarks that are incorporated in the
# source code or documentation are not subject to the GNU General Public
# License and may only be used or replicated with the express permission of
# Red Hat, Inc.
#
# Red Hat Author(s): Chris Lumens <clumens@redhat.com>
# Vratislav Podzimek <vpodzime@redhat.com>
#
import gettext
_ = lambda x: gettext.ldgettext("anaconda", x)
N_ = lambda x: x
from gi.repository import GLib, AnacondaWidgets, Gkbd
from pyanaconda.ui.gui import UIObject
from pyanaconda.ui.gui.spokes import NormalSpoke
from pyanaconda.ui.gui.categories.localization import LocalizationCategory
from pyanaconda.ui.gui.utils import enlightbox
from pyanaconda import keyboard
__all__ = ["KeyboardSpoke"]
def _show_layout(column, renderer, model, itr, wrapper):
value = wrapper.name_to_show_str[model[itr][0]]
renderer.set_property("text", value)
class AddLayoutDialog(UIObject):
builderObjects = ["addLayoutDialog", "newLayoutStore", "newLayoutStoreFilter"]
mainWidgetName = "addLayoutDialog"
uiFile = "spokes/keyboard.ui"
def __init__(self, *args):
UIObject.__init__(self, *args)
self._xkl_wrapper = keyboard.XklWrapper.get_instance()
def matches_entry(self, model, itr, user_data=None):
value = model[itr][0]
value = self._xkl_wrapper.name_to_show_str[value]
entry_text = self._entry.get_text()
if entry_text is not None:
entry_text = entry_text.lower()
entry_text_words = entry_text.split()
else:
return False
try:
if value:
value = value.lower()
for word in entry_text_words:
value.index(word)
return True
return False
except ValueError as valerr:
return False
def refresh(self):
self._treeModelFilter = self.builder.get_object("newLayoutStoreFilter")
self._treeModelFilter.set_visible_func(self.matches_entry, None)
self._entry = self.builder.get_object("addLayoutEntry")
self._entry.grab_focus()
def initialize(self):
# We want to store layouts' names but show layouts as
# 'language (description)'.
layoutColumn = self.builder.get_object("newLayoutColumn")
layoutRenderer = self.builder.get_object("newLayoutRenderer")
layoutColumn.set_cell_data_func(layoutRenderer, _show_layout,
self._xkl_wrapper)
self._store = self.builder.get_object("newLayoutStore")
for layout in self._xkl_wrapper.get_available_layouts():
self._addLayout(self._store, layout)
def run(self):
rc = self.window.run()
self.window.destroy()
return rc
@property
def chosen_layouts(self):
return self._chosen_layouts
def on_confirm_add_clicked(self, *args):
treeview = self.builder.get_object("newLayoutView")
selection = treeview.get_selection()
(store, pathlist) = selection.get_selected_rows()
self._chosen_layouts = []
for path in pathlist:
itr = store.get_iter(path)
self._chosen_layouts.append(store[itr][0])
def on_cancel_clicked(self, *args):
print "CANCELING"
def on_entry_changed(self, *args):
self._treeModelFilter.refilter()
def on_entry_icon_clicked(self, *args):
self._entry.set_text("")
def _addLayout(self, store, name):
store.append([name])
class KeyboardSpoke(NormalSpoke):
builderObjects = ["addedLayoutStore", "keyboardWindow",
"addImage", "removeImage", "upImage", "downImage", "previewImage"]
mainWidgetName = "keyboardWindow"
uiFile = "spokes/keyboard.ui"
category = LocalizationCategory
icon = "input-keyboard-symbolic"
title = N_("KEYBOARD")
def __init__(self, *args):
NormalSpoke.__init__(self, *args)
self._remove_last_attempt = False
self._xkl_wrapper = keyboard.XklWrapper.get_instance()
def apply(self):
# Clear and repopulate self.data with actual values
self.data.keyboard.layouts_list = list()
itr = self._store.get_iter_first()
while itr:
self.data.keyboard.layouts_list.append(self._store[itr][0])
itr = self._store.iter_next(itr)
# FIXME: Set the keyboard layout here, too.
@property
def completed(self):
# The keyboard spoke is always completed, as it does not require you do
# anything. There's always a default selected.
return True
@property
def status(self):
# We don't need to check that self._store is empty, because that isn't allowed.
return self._xkl_wrapper.name_to_show_str[self._store[0][0]]
def initialize(self):
NormalSpoke.initialize(self)
# We want to store layouts' names but show layouts as
# 'language (description)'.
layoutColumn = self.builder.get_object("layoutColumn")
layoutRenderer = self.builder.get_object("layoutRenderer")
layoutColumn.set_cell_data_func(layoutRenderer, _show_layout,
self._xkl_wrapper)
self._store = self.builder.get_object("addedLayoutStore")
self._add_data_layouts()
def refresh(self):
NormalSpoke.refresh(self)
# Clear and repopulate addedLayoutStore with values from self.data
self._store.clear()
self._add_data_layouts()
self._upButton = self.builder.get_object("upButton")
self._downButton = self.builder.get_object("downButton")
self._removeButton = self.builder.get_object("removeLayoutButton")
self._previewButton = self.builder.get_object("previewButton")
# Start with no buttons enabled, since nothing is selected.
self._upButton.set_sensitive(False)
self._downButton.set_sensitive(False)
self._removeButton.set_sensitive(False)
self._previewButton.set_sensitive(False)
def _addLayout(self, store, name):
store.append([name])
self._xkl_wrapper.add_layout(name)
def _removeLayout(self, store, itr):
"""
Remove the layout specified by store iterator from the store and
X runtime configuration.
"""
self._xkl_wrapper.remove_layout(store[itr][0])
store.remove(itr)
# Signal handlers.
def on_add_clicked(self, button):
dialog = AddLayoutDialog(self.data)
dialog.refresh()
dialog.initialize()
with enlightbox(self.window, dialog.window):
response = dialog.run()
if response == 1:
duplicates = set()
itr = self._store.get_iter_first()
while itr:
item = self._store[itr][0]
if item in dialog.chosen_layouts:
duplicates.add(item)
itr = self._store.iter_next(itr)
for layout in dialog.chosen_layouts:
if layout not in duplicates:
self._addLayout(self._store, layout)
if self._remove_last_attempt:
itr = self._store.get_iter_first()
self._removeLayout(self._store, itr)
self._remove_last_attempt = False
def on_remove_clicked(self, button):
selection = self.builder.get_object("layoutSelection")
if not selection.count_selected_rows():
return
(store, itr) = selection.get_selected()
itr2 = store.get_iter_first()
#if the first item is selected, try to select the next one
if store[itr][0] == store[itr2][0]:
itr2 = store.iter_next(itr2)
if itr2: #next one existing
selection.select_iter(itr2)
self._removeLayout(store, itr)
return
#nothing left, run AddLayout dialog to replace the current layout
#add it to GLib.idle to make sure the underlaying gui is correctly
#redrawn
self._remove_last_attempt = True
add_button = self.builder.get_object("addLayoutButton")
GLib.idle_add(self.on_add_clicked, add_button)
return
#the selected item is not the first, select the previous one
#XXX: there is no model.iter_previous() so we have to find it this way
itr3 = store.iter_next(itr2) #look-ahead iterator
while itr3 and (store[itr3][0] != store[itr][0]):
itr2 = store.iter_next(itr2)
itr3 = store.iter_next(itr3)
self._removeLayout(store, itr)
selection.select_iter(itr2)
def on_up_clicked(self, button):
selection = self.builder.get_object("layoutSelection")
if not selection.count_selected_rows():
return
(store, cur) = selection.get_selected()
prev = cur.copy()
if not store.iter_previous(prev):
return
store.swap(cur, prev)
selection.emit("changed")
def on_down_clicked(self, button):
selection = self.builder.get_object("layoutSelection")
if not selection.count_selected_rows():
return
(store, cur) = selection.get_selected()
nxt = store.iter_next(cur)
if not nxt:
return
store.swap(cur, nxt)
selection.emit("changed")
def on_preview_clicked(self, button):
selection = self.builder.get_object("layoutSelection")
(store, cur) = selection.get_selected()
layout_row = store[cur]
if not layout_row:
return
dialog = Gkbd.KeyboardDrawing.dialog_new()
Gkbd.KeyboardDrawing.dialog_set_layout(dialog, self._xkl_wrapper.configreg,
layout_row[0])
with enlightbox(self.window, dialog):
dialog.show_all()
dialog.run()
def on_selection_changed(self, selection, *args):
# We don't have to worry about multiple rows being selected in this
# function, because that's disabled by the widget.
if not selection.count_selected_rows():
self._upButton.set_sensitive(False)
self._downButton.set_sensitive(False)
self._removeButton.set_sensitive(False)
self._previewButton.set_sensitive(False)
return
(store, selected) = selection.get_selected_rows()
# If something's selected, always enable the remove and preview buttons.
self._removeButton.set_sensitive(True)
self._previewButton.set_sensitive(True)
# Disable the Up button if the top row's selected, and disable the
# Down button if the bottom row's selected.
if selected[0].get_indices() == [0]:
self._upButton.set_sensitive(False)
self._downButton.set_sensitive(True)
elif selected[0].get_indices() == [len(store)-1]:
self._upButton.set_sensitive(True)
self._downButton.set_sensitive(False)
else:
self._upButton.set_sensitive(True)
self._downButton.set_sensitive(True)
def _add_data_layouts(self):
if self.data.keyboard.layouts_list:
for layout in self.data.keyboard.layouts_list:
self._addLayout(self._store, layout)
else:
self._addLayout(self._store, "us")
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