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Diffstat (limited to 'include/asm-x86/string_32.h')
-rw-r--r--include/asm-x86/string_32.h323
1 files changed, 188 insertions, 135 deletions
diff --git a/include/asm-x86/string_32.h b/include/asm-x86/string_32.h
index b49369ad9a6..193578cd1fd 100644
--- a/include/asm-x86/string_32.h
+++ b/include/asm-x86/string_32.h
@@ -29,81 +29,116 @@ extern char *strchr(const char *s, int c);
#define __HAVE_ARCH_STRLEN
extern size_t strlen(const char *s);
-static __always_inline void * __memcpy(void * to, const void * from, size_t n)
+static __always_inline void *__memcpy(void *to, const void *from, size_t n)
{
-int d0, d1, d2;
-__asm__ __volatile__(
- "rep ; movsl\n\t"
- "movl %4,%%ecx\n\t"
- "andl $3,%%ecx\n\t"
- "jz 1f\n\t"
- "rep ; movsb\n\t"
- "1:"
- : "=&c" (d0), "=&D" (d1), "=&S" (d2)
- : "0" (n/4), "g" (n), "1" ((long) to), "2" ((long) from)
- : "memory");
-return (to);
+ int d0, d1, d2;
+ asm volatile("rep ; movsl\n\t"
+ "movl %4,%%ecx\n\t"
+ "andl $3,%%ecx\n\t"
+ "jz 1f\n\t"
+ "rep ; movsb\n\t"
+ "1:"
+ : "=&c" (d0), "=&D" (d1), "=&S" (d2)
+ : "0" (n / 4), "g" (n), "1" ((long)to), "2" ((long)from)
+ : "memory");
+ return to;
}
/*
* This looks ugly, but the compiler can optimize it totally,
* as the count is constant.
*/
-static __always_inline void * __constant_memcpy(void * to, const void * from, size_t n)
+static __always_inline void *__constant_memcpy(void *to, const void *from,
+ size_t n)
{
long esi, edi;
- if (!n) return to;
-#if 1 /* want to do small copies with non-string ops? */
+ if (!n)
+ return to;
+
switch (n) {
- case 1: *(char*)to = *(char*)from; return to;
- case 2: *(short*)to = *(short*)from; return to;
- case 4: *(int*)to = *(int*)from; return to;
-#if 1 /* including those doable with two moves? */
- case 3: *(short*)to = *(short*)from;
- *((char*)to+2) = *((char*)from+2); return to;
- case 5: *(int*)to = *(int*)from;
- *((char*)to+4) = *((char*)from+4); return to;
- case 6: *(int*)to = *(int*)from;
- *((short*)to+2) = *((short*)from+2); return to;
- case 8: *(int*)to = *(int*)from;
- *((int*)to+1) = *((int*)from+1); return to;
-#endif
+ case 1:
+ *(char *)to = *(char *)from;
+ return to;
+ case 2:
+ *(short *)to = *(short *)from;
+ return to;
+ case 4:
+ *(int *)to = *(int *)from;
+ return to;
+
+ case 3:
+ *(short *)to = *(short *)from;
+ *((char *)to + 2) = *((char *)from + 2);
+ return to;
+ case 5:
+ *(int *)to = *(int *)from;
+ *((char *)to + 4) = *((char *)from + 4);
+ return to;
+ case 6:
+ *(int *)to = *(int *)from;
+ *((short *)to + 2) = *((short *)from + 2);
+ return to;
+ case 8:
+ *(int *)to = *(int *)from;
+ *((int *)to + 1) = *((int *)from + 1);
+ return to;
}
-#endif
- esi = (long) from;
- edi = (long) to;
- if (n >= 5*4) {
+
+ esi = (long)from;
+ edi = (long)to;
+ if (n >= 5 * 4) {
/* large block: use rep prefix */
int ecx;
- __asm__ __volatile__(
- "rep ; movsl"
- : "=&c" (ecx), "=&D" (edi), "=&S" (esi)
- : "0" (n/4), "1" (edi),"2" (esi)
- : "memory"
+ asm volatile("rep ; movsl"
+ : "=&c" (ecx), "=&D" (edi), "=&S" (esi)
+ : "0" (n / 4), "1" (edi), "2" (esi)
+ : "memory"
);
} else {
/* small block: don't clobber ecx + smaller code */
- if (n >= 4*4) __asm__ __volatile__("movsl"
- :"=&D"(edi),"=&S"(esi):"0"(edi),"1"(esi):"memory");
- if (n >= 3*4) __asm__ __volatile__("movsl"
- :"=&D"(edi),"=&S"(esi):"0"(edi),"1"(esi):"memory");
- if (n >= 2*4) __asm__ __volatile__("movsl"
- :"=&D"(edi),"=&S"(esi):"0"(edi),"1"(esi):"memory");
- if (n >= 1*4) __asm__ __volatile__("movsl"
- :"=&D"(edi),"=&S"(esi):"0"(edi),"1"(esi):"memory");
+ if (n >= 4 * 4)
+ asm volatile("movsl"
+ : "=&D"(edi), "=&S"(esi)
+ : "0"(edi), "1"(esi)
+ : "memory");
+ if (n >= 3 * 4)
+ asm volatile("movsl"
+ : "=&D"(edi), "=&S"(esi)
+ : "0"(edi), "1"(esi)
+ : "memory");
+ if (n >= 2 * 4)
+ asm volatile("movsl"
+ : "=&D"(edi), "=&S"(esi)
+ : "0"(edi), "1"(esi)
+ : "memory");
+ if (n >= 1 * 4)
+ asm volatile("movsl"
+ : "=&D"(edi), "=&S"(esi)
+ : "0"(edi), "1"(esi)
+ : "memory");
}
switch (n % 4) {
/* tail */
- case 0: return to;
- case 1: __asm__ __volatile__("movsb"
- :"=&D"(edi),"=&S"(esi):"0"(edi),"1"(esi):"memory");
- return to;
- case 2: __asm__ __volatile__("movsw"
- :"=&D"(edi),"=&S"(esi):"0"(edi),"1"(esi):"memory");
- return to;
- default: __asm__ __volatile__("movsw\n\tmovsb"
- :"=&D"(edi),"=&S"(esi):"0"(edi),"1"(esi):"memory");
- return to;
+ case 0:
+ return to;
+ case 1:
+ asm volatile("movsb"
+ : "=&D"(edi), "=&S"(esi)
+ : "0"(edi), "1"(esi)
+ : "memory");
+ return to;
+ case 2:
+ asm volatile("movsw"
+ : "=&D"(edi), "=&S"(esi)
+ : "0"(edi), "1"(esi)
+ : "memory");
+ return to;
+ default:
+ asm volatile("movsw\n\tmovsb"
+ : "=&D"(edi), "=&S"(esi)
+ : "0"(edi), "1"(esi)
+ : "memory");
+ return to;
}
}
@@ -117,87 +152,86 @@ static __always_inline void * __constant_memcpy(void * to, const void * from, si
* This CPU favours 3DNow strongly (eg AMD Athlon)
*/
-static inline void * __constant_memcpy3d(void * to, const void * from, size_t len)
+static inline void *__constant_memcpy3d(void *to, const void *from, size_t len)
{
if (len < 512)
return __constant_memcpy(to, from, len);
return _mmx_memcpy(to, from, len);
}
-static __inline__ void *__memcpy3d(void *to, const void *from, size_t len)
+static inline void *__memcpy3d(void *to, const void *from, size_t len)
{
if (len < 512)
return __memcpy(to, from, len);
return _mmx_memcpy(to, from, len);
}
-#define memcpy(t, f, n) \
-(__builtin_constant_p(n) ? \
- __constant_memcpy3d((t),(f),(n)) : \
- __memcpy3d((t),(f),(n)))
+#define memcpy(t, f, n) \
+ (__builtin_constant_p((n)) \
+ ? __constant_memcpy3d((t), (f), (n)) \
+ : __memcpy3d((t), (f), (n)))
#else
/*
* No 3D Now!
*/
-
-#define memcpy(t, f, n) \
-(__builtin_constant_p(n) ? \
- __constant_memcpy((t),(f),(n)) : \
- __memcpy((t),(f),(n)))
+
+#define memcpy(t, f, n) \
+ (__builtin_constant_p((n)) \
+ ? __constant_memcpy((t), (f), (n)) \
+ : __memcpy((t), (f), (n)))
#endif
#define __HAVE_ARCH_MEMMOVE
-void *memmove(void * dest,const void * src, size_t n);
+void *memmove(void *dest, const void *src, size_t n);
#define memcmp __builtin_memcmp
#define __HAVE_ARCH_MEMCHR
-extern void *memchr(const void * cs,int c,size_t count);
+extern void *memchr(const void *cs, int c, size_t count);
-static inline void * __memset_generic(void * s, char c,size_t count)
+static inline void *__memset_generic(void *s, char c, size_t count)
{
-int d0, d1;
-__asm__ __volatile__(
- "rep\n\t"
- "stosb"
- : "=&c" (d0), "=&D" (d1)
- :"a" (c),"1" (s),"0" (count)
- :"memory");
-return s;
+ int d0, d1;
+ asm volatile("rep\n\t"
+ "stosb"
+ : "=&c" (d0), "=&D" (d1)
+ : "a" (c), "1" (s), "0" (count)
+ : "memory");
+ return s;
}
/* we might want to write optimized versions of these later */
-#define __constant_count_memset(s,c,count) __memset_generic((s),(c),(count))
+#define __constant_count_memset(s, c, count) __memset_generic((s), (c), (count))
/*
- * memset(x,0,y) is a reasonably common thing to do, so we want to fill
+ * memset(x, 0, y) is a reasonably common thing to do, so we want to fill
* things 32 bits at a time even when we don't know the size of the
* area at compile-time..
*/
-static __always_inline void * __constant_c_memset(void * s, unsigned long c, size_t count)
+static __always_inline
+void *__constant_c_memset(void *s, unsigned long c, size_t count)
{
-int d0, d1;
-__asm__ __volatile__(
- "rep ; stosl\n\t"
- "testb $2,%b3\n\t"
- "je 1f\n\t"
- "stosw\n"
- "1:\ttestb $1,%b3\n\t"
- "je 2f\n\t"
- "stosb\n"
- "2:"
- :"=&c" (d0), "=&D" (d1)
- :"a" (c), "q" (count), "0" (count/4), "1" ((long) s)
- :"memory");
-return (s);
+ int d0, d1;
+ asm volatile("rep ; stosl\n\t"
+ "testb $2,%b3\n\t"
+ "je 1f\n\t"
+ "stosw\n"
+ "1:\ttestb $1,%b3\n\t"
+ "je 2f\n\t"
+ "stosb\n"
+ "2:"
+ : "=&c" (d0), "=&D" (d1)
+ : "a" (c), "q" (count), "0" (count/4), "1" ((long)s)
+ : "memory");
+ return s;
}
/* Added by Gertjan van Wingerde to make minix and sysv module work */
#define __HAVE_ARCH_STRNLEN
-extern size_t strnlen(const char * s, size_t count);
+extern size_t strnlen(const char *s, size_t count);
/* end of additional stuff */
#define __HAVE_ARCH_STRSTR
@@ -207,66 +241,85 @@ extern char *strstr(const char *cs, const char *ct);
* This looks horribly ugly, but the compiler can optimize it totally,
* as we by now know that both pattern and count is constant..
*/
-static __always_inline void * __constant_c_and_count_memset(void * s, unsigned long pattern, size_t count)
+static __always_inline
+void *__constant_c_and_count_memset(void *s, unsigned long pattern,
+ size_t count)
{
switch (count) {
+ case 0:
+ return s;
+ case 1:
+ *(unsigned char *)s = pattern & 0xff;
+ return s;
+ case 2:
+ *(unsigned short *)s = pattern & 0xffff;
+ return s;
+ case 3:
+ *(unsigned short *)s = pattern & 0xffff;
+ *((unsigned char *)s + 2) = pattern & 0xff;
+ return s;
+ case 4:
+ *(unsigned long *)s = pattern;
+ return s;
+ }
+
+#define COMMON(x) \
+ asm volatile("rep ; stosl" \
+ x \
+ : "=&c" (d0), "=&D" (d1) \
+ : "a" (eax), "0" (count/4), "1" ((long)s) \
+ : "memory")
+
+ {
+ int d0, d1;
+#if __GNUC__ == 4 && __GNUC_MINOR__ == 0
+ /* Workaround for broken gcc 4.0 */
+ register unsigned long eax asm("%eax") = pattern;
+#else
+ unsigned long eax = pattern;
+#endif
+
+ switch (count % 4) {
case 0:
+ COMMON("");
return s;
case 1:
- *(unsigned char *)s = pattern & 0xff;
+ COMMON("\n\tstosb");
return s;
case 2:
- *(unsigned short *)s = pattern & 0xffff;
+ COMMON("\n\tstosw");
return s;
- case 3:
- *(unsigned short *)s = pattern & 0xffff;
- *(2+(unsigned char *)s) = pattern & 0xff;
- return s;
- case 4:
- *(unsigned long *)s = pattern;
+ default:
+ COMMON("\n\tstosw\n\tstosb");
return s;
+ }
}
-#define COMMON(x) \
-__asm__ __volatile__( \
- "rep ; stosl" \
- x \
- : "=&c" (d0), "=&D" (d1) \
- : "a" (pattern),"0" (count/4),"1" ((long) s) \
- : "memory")
-{
- int d0, d1;
- switch (count % 4) {
- case 0: COMMON(""); return s;
- case 1: COMMON("\n\tstosb"); return s;
- case 2: COMMON("\n\tstosw"); return s;
- default: COMMON("\n\tstosw\n\tstosb"); return s;
- }
-}
-
+
#undef COMMON
}
-#define __constant_c_x_memset(s, c, count) \
-(__builtin_constant_p(count) ? \
- __constant_c_and_count_memset((s),(c),(count)) : \
- __constant_c_memset((s),(c),(count)))
+#define __constant_c_x_memset(s, c, count) \
+ (__builtin_constant_p(count) \
+ ? __constant_c_and_count_memset((s), (c), (count)) \
+ : __constant_c_memset((s), (c), (count)))
-#define __memset(s, c, count) \
-(__builtin_constant_p(count) ? \
- __constant_count_memset((s),(c),(count)) : \
- __memset_generic((s),(c),(count)))
+#define __memset(s, c, count) \
+ (__builtin_constant_p(count) \
+ ? __constant_count_memset((s), (c), (count)) \
+ : __memset_generic((s), (c), (count)))
#define __HAVE_ARCH_MEMSET
-#define memset(s, c, count) \
-(__builtin_constant_p(c) ? \
- __constant_c_x_memset((s),(0x01010101UL*(unsigned char)(c)),(count)) : \
- __memset((s),(c),(count)))
+#define memset(s, c, count) \
+ (__builtin_constant_p(c) \
+ ? __constant_c_x_memset((s), (0x01010101UL * (unsigned char)(c)), \
+ (count)) \
+ : __memset((s), (c), (count)))
/*
* find the first occurrence of byte 'c', or 1 past the area if none
*/
#define __HAVE_ARCH_MEMSCAN
-extern void *memscan(void * addr, int c, size_t size);
+extern void *memscan(void *addr, int c, size_t size);
#endif /* __KERNEL__ */