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/*
* Copyright 2008-2009 Ben Boeckel <MathStuf@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
// Header include
#include "SoundWrapper.h"
// Sigscript includes
#include "GameWrapper.h"
// Qt includes
#include <QtCore/QBuffer>
// Phonon includes
#include <Phonon/MediaObject>
#include <Phonon/MediaSource>
using namespace Sigmod;
using namespace Sigscript;
SoundWrapper* SoundWrapper::create(const Sound* sound, GameWrapper* parent)
{
Signature sig = Signature(parent, Subsignature(sound->className(), sound->id()));
if (!m_instances.contains(sig))
m_instances[sig] = new SoundWrapper(sound, parent);
return qobject_cast<SoundWrapper*>(m_instances[sig]);
}
SoundWrapper::SoundWrapper(const Sound* sound, GameWrapper* parent) :
ObjectWrapper(sound, parent),
m_sound(sound)
{
}
Sound::Type SoundWrapper::type(const QString& name) const
{
if (name == "Sound Effect")
return Sound::SoundEffect;
else if (name == "Music")
return Sound::Music;
return QVariant(-1).value<Sound::Type>();
}
QString SoundWrapper::name() const
{
return m_sound->name();
}
Sound::Type SoundWrapper::type() const
{
return m_sound->type();
}
Phonon::MediaObject* SoundWrapper::audio()
{
Phonon::MediaObject* media = new Phonon::MediaObject(this);
QBuffer* buffer = new QBuffer(media);
buffer->setData(m_sound->data());
media->setCurrentSource(buffer);
return media;
}
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