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/*
* Copyright 2008-2009 Ben Boeckel <MathStuf@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
// Header include
#include "CoinListWrapper.h"
// Sigscript includes
#include "CoinListItemWrapper.h"
#include "GameWrapper.h"
// Sigmod includes
#include <sigmod/CoinList.h>
using namespace Sigcore;
using namespace Sigmod;
using namespace Sigscript;
CoinListWrapper* CoinListWrapper::create(const CoinList* coinList, GameWrapper* parent)
{
Signature sig = Signature(parent, Subsignature(coinList->className(), coinList->id()));
if (!m_instances.contains(sig))
m_instances[sig] = new CoinListWrapper(coinList, parent);
return qobject_cast<CoinListWrapper*>(m_instances[sig]);
}
CoinListWrapper::CoinListWrapper(const CoinList* coinList, GameWrapper* parent) :
ObjectWrapper(coinList, parent),
m_coinList(coinList)
{
}
QString CoinListWrapper::name() const
{
return m_coinList->name();
}
Script CoinListWrapper::script() const
{
return m_coinList->script();
}
CoinListItemWrapper* CoinListWrapper::item(const int index)
{
return CoinListItemWrapper::create(m_coinList->item(index), this);
}
int CoinListWrapper::itemCount() const
{
return m_coinList->itemCount();
}
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