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/*
* Copyright 2008-2009 Ben Boeckel <MathStuf@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef SIGSCRIPT_ABILITYWRAPPER
#define SIGSCRIPT_ABILITYWRAPPER
// Sigscript includes
#include "ObjectWrapper.h"
// Sigcore includes
#include <sigcore/Script.h>
// Forward declarations
namespace Sigmod
{
class Ability;
}
namespace Sigscript
{
class SIGSCRIPT_EXPORT AbilityWrapper : public ObjectWrapper
{
Q_OBJECT
public:
static AbilityWrapper* create(const Sigmod::Ability* ability, GameWrapper* parent);
Q_SCRIPTABLE QString name() const;
Q_SCRIPTABLE int priority() const;
Q_SCRIPTABLE QString description() const;
Q_SCRIPTABLE Sigcore::Script battleScript() const;
Q_SCRIPTABLE Sigcore::Script worldScript() const;
Q_SCRIPTABLE Sigcore::Script priorityScript() const;
private:
AbilityWrapper(const Sigmod::Ability* ability, GameWrapper* parent);
AbilityWrapper& operator=(const AbilityWrapper& rhs);
const Sigmod::Ability* m_ability;
};
}
Q_DECLARE_METATYPE(Sigscript::AbilityWrapper*)
#endif
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