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/*
* Copyright 2008 Ben Boeckel <MathStuf@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __POKEMODR_ITEMTYPEUI__
#define __POKEMODR_ITEMTYPEUI__
// Pokemodr includes
#include "ObjectUI.h"
// Form include
#include "ui_itemtype.h"
// Forward declarations
namespace Pokemod
{
class ItemType;
}
namespace Pokemodr
{
class ItemTypeUI : public ObjectUI, private Ui::formItemType
{
Q_OBJECT
public:
ItemTypeUI(Pokemod::ItemType* itemType, QWidget* parent);
~ItemTypeUI();
public slots:
void apply();
void discard();
protected slots:
void on_varName_textChanged(const QString& name);
void on_varComputer_valueChanged(const int computer);
void on_varPlayer_valueChanged(const int player);
void on_varCount_currentIndexChanged(const int count);
private slots:
void initGui();
void setGui();
};
}
#endif
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