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/*
* Copyright 2008-2009 Ben Boeckel <MathStuf@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
// Header include
#include "CoinListItemUI.h"
// Sigmod includes
#include "../sigmod/CoinListItem.h"
#include "../sigmod/Item.h"
#include "../sigmod/Sigmod.h"
#include "../sigmod/Species.h"
// Qt includes
#include <QtGui/QButtonGroup>
Sigmodr::CoinListItemUI::CoinListItemUI(Sigmod::CoinListItem* item, QWidget* parent) :
ObjectUI(parent),
m_buttonGroup(new QButtonGroup(this)),
m_lastType(-1)
{
setupUi(this);
setObjects(item, new Sigmod::CoinListItem(*item));
}
Sigmodr::CoinListItemUI::~CoinListItemUI()
{
}
void Sigmodr::CoinListItemUI::initGui()
{
setTabOrder(varItem, varSpecies);
setTabOrder(varSpecies, varObject);
setTabOrder(varObject, varCost);
m_buttonGroup->addButton(varItem, Sigmod::CoinListItem::Item);
m_buttonGroup->addButton(varSpecies, Sigmod::CoinListItem::Species);
connect(m_buttonGroup, SIGNAL(buttonClicked(int)), this, SLOT(typeChanged(int)));
}
void Sigmodr::CoinListItemUI::setGui()
{
bool resetObjects = (qobject_cast<Sigmod::CoinListItem*>(modified())->type() != m_lastType);
m_buttonGroup->button(qobject_cast<Sigmod::CoinListItem*>(modified())->type())->setChecked(true);
m_lastType = qobject_cast<Sigmod::CoinListItem*>(modified())->type();
if (resetObjects)
{
const bool blocked = varObject->blockSignals(true);
varObject->clear();
if (qobject_cast<Sigmod::CoinListItem*>(modified())->type() == Sigmod::CoinListItem::Item)
{
for (int i = 0; i < sigmod()->itemCount(); ++i)
{
const Sigmod::Item* item = sigmod()->item(i);
varObject->addItem(item->name(), item->id());
}
}
else
{
for (int i = 0; i < sigmod()->speciesCount(); ++i)
{
const Sigmod::Species* species = sigmod()->species(i);
varObject->addItem(species->name(), species->id());
}
}
varObject->blockSignals(blocked);
}
varObject->setCurrentIndex(varObject->findData(qobject_cast<Sigmod::CoinListItem*>(modified())->object()));
varCost->setValue(qobject_cast<Sigmod::CoinListItem*>(modified())->cost());
}
void Sigmodr::CoinListItemUI::apply()
{
*qobject_cast<Sigmod::CoinListItem*>(original()) = *qobject_cast<Sigmod::CoinListItem*>(modified());
emit(changed(false));
}
void Sigmodr::CoinListItemUI::discard()
{
*qobject_cast<Sigmod::CoinListItem*>(modified()) = *qobject_cast<Sigmod::CoinListItem*>(original());
setGui();
emit(changed(false));
}
void Sigmodr::CoinListItemUI::typeChanged(const int type)
{
qobject_cast<Sigmod::CoinListItem*>(modified())->setType(Sigmod::CoinListItem::Type(type));
}
void Sigmodr::CoinListItemUI::on_varObject_activated(const int obey)
{
qobject_cast<Sigmod::CoinListItem*>(modified())->setObject(varObject->itemData(obey).toInt());
}
void Sigmodr::CoinListItemUI::on_varCost_valueChanged(const int cost)
{
qobject_cast<Sigmod::CoinListItem*>(modified())->setCost(cost);
}
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