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/*
* Copyright 2007-2009 Ben Boeckel <MathStuf@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* \file sigmod/MapWildListEncounter.cpp
*/
// Header include
#include "MapWildListEncounter.h"
// Sigmod includes
#include "Game.h"
#include "Macros.h"
#include "MapWildList.h"
#include "Rules.h"
#include "Species.h"
using namespace Sigmod;
MapWildListEncounter::MapWildListEncounter(const MapWildListEncounter& encounter) :
Object(encounter.parent(), encounter.id())
{
*this = encounter;
}
MapWildListEncounter::MapWildListEncounter(const MapWildList* parent, const int id) :
Object(parent, id),
m_species(INT_MAX),
m_level(1),
m_weight(1)
{
}
MapWildListEncounter::MapWildListEncounter(const MapWildListEncounter& encounter, const MapWildList* parent, const int id) :
Object(parent, id)
{
*this = encounter;
}
MapWildListEncounter::MapWildListEncounter(const QDomElement& xml, const MapWildList* parent, const int id) :
Object(parent, id)
{
LOAD_ID();
load(xml);
}
void MapWildListEncounter::validate()
{
TEST_BEGIN();
TEST(species);
TEST(level);
TEST(weight);
TEST_END();
}
void MapWildListEncounter::load(const QDomElement& xml)
{
LOAD_BEGIN();
LOAD(species);
LOAD(level);
LOAD(weight);
}
QDomElement MapWildListEncounter::save() const
{
SAVE_CREATE();
SAVE(species);
SAVE(level);
SAVE(weight);
return xml;
}
SETTER(MapWildListEncounter, int, Species, species)
SETTER(MapWildListEncounter, int, Level, level)
SETTER(MapWildListEncounter, int, Weight, weight)
GETTER(MapWildListEncounter, int, species)
GETTER(MapWildListEncounter, int, level)
GETTER(MapWildListEncounter, int, weight)
CHECK_INDEX(MapWildListEncounter, int, species, game(), species)
CHECK_BOUNDS(MapWildListEncounter, int, level, 1, game()->rules()->maxLevel())
CHECK_BOUNDS(MapWildListEncounter, int, weight, 1, INT_MAX)
MapWildListEncounter& MapWildListEncounter::operator=(const MapWildListEncounter& rhs)
{
if (this == &rhs)
return *this;
COPY(species);
COPY(level);
COPY(weight);
return *this;
}
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