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path: root/sigmod/CoinList.cpp
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/*
 * Copyright 2007-2008 Ben Boeckel <MathStuf@gmail.com>
 * 
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 * 
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 * 
 * You should have received a copy of the GNU General Public License along
 * with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

// Header include
#include "CoinList.h"

// Sigmod includes
#include "CoinListItem.h"
#include "Macros.h"
#include "Sigmod.h"

// Qt includes
#include <QtCore/QSet>

Sigmod::CoinList::CoinList(const CoinList& coinList) :
        Object(coinList.parent(), coinList.id())
{
    *this = coinList;
}

Sigmod::CoinList::CoinList(const Sigmod* parent, const int id) :
        Object(parent, id),
        m_name(""),
        m_script("", "")
{
}

Sigmod::CoinList::CoinList(const CoinList& coinList, const Sigmod* parent, const int id) :
        Object(parent, id)
{
    *this = coinList;
}

Sigmod::CoinList::CoinList(const QDomElement& xml, const Sigmod* parent, const int id) :
        Object(parent, id)
{
    LOAD_ID();
    load(xml);
}

Sigmod::CoinList::~CoinList()
{
    clear();
}

void Sigmod::CoinList::validate()
{
    TEST_BEGIN();
    if (m_name.isEmpty())
        emit(error("Name is empty"));
    if (!itemCount())
        emit(error("There are no items"));
    QSet<int> idChecker;
    QSet<int> itemChecker;
    QSet<int> speciesChecker;
    TEST_SUB_BEGIN(CoinListItem, items);
        TEST_SUB("item", id);
        if (object->type() == CoinListItem::Item)
        {
            TEST_SUB_RAW(item, "item item", object);
        }
        else if (object->type() == CoinListItem::Species)
        {
            TEST_SUB_RAW(species, "item species", object);
        }
    TEST_SUB_END();
    TEST_END();
}

void Sigmod::CoinList::load(const QDomElement& xml)
{
    LOAD_BEGIN();
    LOAD(name);
    LOAD(script);
    LOAD_SUB(newItem, CoinListItem);
}

QDomElement Sigmod::CoinList::save() const
{
    SAVE_CREATE();
    SAVE(name);
    SAVE(script);
    SAVE_SUB(CoinListItem, items);
    return xml;
}

void Sigmod::CoinList::setName(const QString& name)
{
    CHECK(name);
}

void Sigmod::CoinList::setScript(const Sigcore::Script& script)
{
    CHECK(script);
}

QString Sigmod::CoinList::name() const
{
    return m_name;
}

Sigcore::Script Sigmod::CoinList::script() const
{
    return m_script;
}

const Sigmod::CoinListItem* Sigmod::CoinList::item(const int index) const
{
    if (index < itemCount())
        return m_items.at(index);
    return NULL;
}

Sigmod::CoinListItem* Sigmod::CoinList::item(const int index)
{
    if (index < itemCount())
        return m_items[index];
    return NULL;
}

const Sigmod::CoinListItem* Sigmod::CoinList::itemById(const int id) const
{
    return item(itemIndex(id));
}

Sigmod::CoinListItem* Sigmod::CoinList::itemById(const int id)
{
    return item(itemIndex(id));
}

int Sigmod::CoinList::itemIndex(const int id) const
{
    for (int i = 0; i < itemCount(); ++i)
    {
        if (m_items[i]->id() == id)
            return i;
    }
    return INT_MAX;
}

int Sigmod::CoinList::itemCount() const
{
    return m_items.size();
}

Sigmod::CoinListItem* Sigmod::CoinList::newItem()
{
    return newItem(new CoinListItem(this, itemId()));
}

Sigmod::CoinListItem* Sigmod::CoinList::newItem(const QDomElement& xml)
{
    return newItem(new CoinListItem(xml, this, itemId()));
}

Sigmod::CoinListItem* Sigmod::CoinList::newItem(const CoinListItem& item)
{
    return newItem(new CoinListItem(item, this, itemId()));
}

Sigmod::CoinListItem* Sigmod::CoinList::newItem(CoinListItem* item)
{
    m_items.append(item);
    return item;
}

void Sigmod::CoinList::deleteItem(const int index)
{
    if (index < itemCount())
    {
        delete m_items[index];
        m_items.removeAt(index);
    }
}

void Sigmod::CoinList::deleteItemById(const int id)
{
    deleteItem(itemIndex(id));
}

int Sigmod::CoinList::itemId() const
{
    int i = 0;
    while ((i < itemCount()) && (itemIndex(i) != INT_MAX))
        ++i;
    return i;
}

Sigmod::CoinList& Sigmod::CoinList::operator=(const CoinList& rhs)
{
    if (this == &rhs)
        return *this;
    clear();
    COPY(name);
    COPY(script);
    COPY_SUB(CoinListItem, items);
    return *this;
}

void Sigmod::CoinList::clear()
{
    qDeleteAll(m_items);
    m_items.clear();
}