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/*
 * Copyright 2007-2008 Ben Boeckel <MathStuf@gmail.com>
 * 
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 * 
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 * 
 * You should have received a copy of the GNU General Public License along
 * with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

// Header include
#include "Team.h"

Sigbattle::Team::Team(Sigscript::SigmodWrapper* sigmod, QObject* parent) :
        Containment(sigmod, parent)
{
    // TODO: construct
}

// Team::Team(const PokeMod::Sigmod& par) :
//         active(0),
//         parent(par)
// {
// }
// 
// void Team::AddItem(const unsigned i, const unsigned amt)
// {
//     if (amt)
//         items[i] = amt;
// }
// 
// void Team::UseItem(const unsigned i)
// {
//     if (items.contains(i) && (items[i] != UINT_MAX))
//     {
//         --items[i];
//         if (!items[i])
//             items.remove(i);
//     }
// }
// 
// void Team::AddMember(Member& p)
// {
//     m_member.append(&p);
// }
// 
// void Team::SwapMember(const unsigned a, const unsigned b)
// {
//     if ((a < m_member.size()) && (b < m_member.size()))
//     {
//         Member* p = m_member[a];
//         m_member[a] = m_member[b];
//         m_member[b] = p;
//     }
// }
// 
// bool Team::SetActiveMember(const unsigned a)
// {
//     if ((a < m_member.size()) && m_member[a]->CanFight())
//         active = a;
// }

bool Sigbattle::Team::isMutable() const
{
    return true;
}