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/*
* Copyright 2007-2008 Ben Boeckel <MathStuf@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
// Header include
#include "Team.h"
Sigbattle::Team::Team(Sigscript::SigmodWrapper* sigmod, QObject* parent) :
Containment(sigmod, parent)
{
// TODO: construct
}
// Team::Team(const PokeMod::Sigmod& par) :
// active(0),
// parent(par)
// {
// }
//
// void Team::AddItem(const unsigned i, const unsigned amt)
// {
// if (amt)
// items[i] = amt;
// }
//
// void Team::UseItem(const unsigned i)
// {
// if (items.contains(i) && (items[i] != UINT_MAX))
// {
// --items[i];
// if (!items[i])
// items.remove(i);
// }
// }
//
// void Team::AddMember(Member& p)
// {
// m_member.append(&p);
// }
//
// void Team::SwapMember(const unsigned a, const unsigned b)
// {
// if ((a < m_member.size()) && (b < m_member.size()))
// {
// Member* p = m_member[a];
// m_member[a] = m_member[b];
// m_member[b] = p;
// }
// }
//
// bool Team::SetActiveMember(const unsigned a)
// {
// if ((a < m_member.size()) && m_member[a]->CanFight())
// active = a;
// }
bool Sigbattle::Team::isMutable() const
{
return true;
}
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