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/*
* Copyright 2007-2008 Ben Boeckel <MathStuf@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef SIGBATTLE_PLAYER
#define SIGBATTLE_PLAYER
// Sigbattle includes
#include "Global.h"
#include "Team.h"
#include "TeamMember.h"
// Qt includes
#include <QtCore/QObject>
// Forward declarations
namespace Sigmod
{
class Sigmod;
}
namespace Sigbattle
{
class Team;
class SIGBATTLE_EXPORT Player : public Team
{
Q_OBJECT
public:
Player(Sigscript::SigmodWrapper* sigmod, QObject* parent);
void enterArena(Arena* arena);
QList<TeamMember*> active();
void switchOut(TeamMember* oldActive, TeamMember* newActive);
int money() const;
signals:
public slots:
void exitArena();
void giveMoney(const int amount);
void takeMoney(const int amount);
virtual TeamMember::Action requestAction(const TeamMember* teamMember) const = 0;
protected slots:
protected:
QList<TeamMember*> m_active;
Arena* m_arena;
int m_money;
};
}
Q_DECLARE_METATYPE(Sigbattle::Player*)
#endif
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