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/*
* Copyright 2007-2008 Ben Boeckel <MathStuf@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef SIGBATTLE_BOT
#define SIGBATTLE_BOT
// Sigbattle includes
#include "Player.h"
// Standard library includes
#include <climits>
// Forward declarations
namespace Sigmod
{
class MapTrainer;
}
namespace Sigbattle
{
class Arena;
class GhostBot;
class SIGBATTLE_EXPORT Bot : public Player
{
Q_OBJECT
public:
Bot(const Sigmod::MapTrainer& trainer);
public slots:
signals:
protected:
protected slots:
private:
long alphaBeta(const Arena& arena, const int trainerClass, const long alpha = LONG_MIN, const long beta = LONG_MAX);
QList<GhostBot*> m_enemies;
};
}
#endif
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