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/*
* Copyright 2008 Ben Boeckel <MathStuf@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __POKESCRIPTING_SPRITEWRAPPER__
#define __POKESCRIPTING_SPRITEWRAPPER__
// Pokescripting includes
#include "ObjectWrapper.h"
// Pokemod includes
#include "../pokemod/Sprite.h"
namespace Pokescripting
{
class POKESCRIPTING_EXPORT SpriteWrapper : public ObjectWrapper
{
Q_OBJECT
public:
SpriteWrapper(const Pokemod::Sprite* sprite, QObject* parent);
public slots:
QString name() const;
QPixmap sprite() const;
private:
SpriteWrapper& operator=(const SpriteWrapper& rhs);
const Pokemod::Sprite* m_sprite;
};
inline SpriteWrapper::SpriteWrapper(const Pokemod::Sprite* sprite, QObject* parent) :
ObjectWrapper(sprite, parent),
m_sprite(sprite)
{
}
inline QString SpriteWrapper::name() const
{
return m_sprite->name();
}
inline QPixmap SpriteWrapper::sprite() const
{
return m_sprite->sprite();
}
}
#endif
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