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/*
* Copyright 2008 Ben Boeckel <MathStuf@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __POKESCRIPTING_POKEMODWRAPPER__
#define __POKESCRIPTING_POKEMODWRAPPER__
// Pokescripting includes
#include "ObjectWrapper.h"
// Pokemod includes
#include "../pokemod/Hat.h"
#include "../pokemod/Pokemod.h"
namespace Pokescripting
{
// Forward declarations
class AbilityWrapper;
class AuthorWrapper;
class BadgeWrapper;
class CoinListWrapper;
class EggGroupWrapper;
class GlobalScriptWrapper;
class ItemWrapper;
class ItemTypeWrapper;
class MapWrapper;
class MapWarpWrapper;
class MoveWrapper;
class NatureWrapper;
class RulesWrapper;
class SkinWrapper;
class SoundWrapper;
class SpeciesWrapper;
class SpriteWrapper;
class StatusWrapper;
class StoreWrapper;
class TileWrapper;
class TimeWrapper;
class TrainerWrapper;
class TypeWrapper;
class WeatherWrapper;
class POKESCRIPTING_EXPORT PokemodWrapper : public ObjectWrapper
{
Q_OBJECT
public:
PokemodWrapper(const Pokemod::Pokemod* pokemod);
Pokemod::Hat<NatureWrapper*> natureHat();
AbilityWrapper* ability(const int id);
AuthorWrapper* author(const int id);
BadgeWrapper* badge(const int id);
CoinListWrapper* coinList(const int id);
EggGroupWrapper* eggGroup(const int id);
GlobalScriptWrapper* globalScript(const int id);
ItemWrapper* item(const int id);
ItemTypeWrapper* itemType(const int id);
MapWrapper* map(const int id);
MoveWrapper* move(const int id);
NatureWrapper* nature(const int id);
SkinWrapper* skin(const int id);
SoundWrapper* sound(const int id);
SpeciesWrapper* species(const int id);
SpriteWrapper* sprite(const int id);
StatusWrapper* status(const int id);
StoreWrapper* store(const int id);
TileWrapper* tile(const int id);
TimeWrapper* time(const int id);
TrainerWrapper* trainer(const int id);
TypeWrapper* type(const int id);
WeatherWrapper* weather(const int id);
Q_SCRIPTABLE Pokemod::Stat stat(const QString& name) const;
Q_SCRIPTABLE Pokemod::Direction direction(const QString& direction) const;
Q_SCRIPTABLE QString title() const;
Q_SCRIPTABLE QString version() const;
Q_SCRIPTABLE QString description() const;
Q_SCRIPTABLE MapWarpWrapper* startWarp();
Q_SCRIPTABLE Pokemod::Fraction effectiveness(const TypeWrapper* attacker, const TypeWrapper* defender) const;
Q_SCRIPTABLE RulesWrapper* rules();
Q_SCRIPTABLE AbilityWrapper* ability(const QString& name);
Q_SCRIPTABLE AuthorWrapper* author(const QString& name);
Q_SCRIPTABLE BadgeWrapper* badge(const QString& name);
Q_SCRIPTABLE CoinListWrapper* coinList(const QString& name);
Q_SCRIPTABLE EggGroupWrapper* eggGroup(const QString& name);
Q_SCRIPTABLE GlobalScriptWrapper* globalScript(const QString& name);
Q_SCRIPTABLE ItemWrapper* item(const QString& name);
Q_SCRIPTABLE ItemTypeWrapper* itemType(const QString& name);
Q_SCRIPTABLE MapWrapper* map(const QString& name);
Q_SCRIPTABLE MoveWrapper* move(const QString& name);
Q_SCRIPTABLE NatureWrapper* nature(const QString& name);
Q_SCRIPTABLE SkinWrapper* skin(const QString& name);
Q_SCRIPTABLE SoundWrapper* sound(const QString& name);
Q_SCRIPTABLE SpeciesWrapper* species(const QString& name);
Q_SCRIPTABLE SpriteWrapper* sprite(const QString& name);
Q_SCRIPTABLE StatusWrapper* status(const QString& name);
Q_SCRIPTABLE StoreWrapper* store(const QString& name);
Q_SCRIPTABLE TileWrapper* tile(const QString& name);
Q_SCRIPTABLE TimeWrapper* time(const QString& name);
Q_SCRIPTABLE TrainerWrapper* trainer(const QString& name);
Q_SCRIPTABLE TypeWrapper* type(const QString& name);
Q_SCRIPTABLE WeatherWrapper* weather(const QString& name);
private:
PokemodWrapper& operator=(const PokemodWrapper& rhs);
const Pokemod::Pokemod* m_pokemod;
};
}
Q_DECLARE_METATYPE(Pokescripting::PokemodWrapper*)
#endif
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