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/*
* Copyright 2008 Ben Boeckel <MathStuf@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __POKEMODR_SPRITEMODEL__
#define __POKEMODR_SPRITEMODEL__
// Model includes
#include "ObjectModel.h"
// Forward declarations
namespace Pokemod
{
class Sprite;
}
namespace Pokemodr
{
class SpriteModel : public ObjectModel
{
Q_OBJECT
public:
SpriteModel(BaseModel* parent, Pokemod::Sprite* sprite);
~SpriteModel();
QVariant data(int role = Qt::DisplayRole) const;
bool setData(const QVariant& value, int role = Qt::EditRole);
public slots:
void deleteSelf();
};
}
#endif
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