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/*
 * Copyright 2008 Ben Boeckel <MathStuf@gmail.com>
 * 
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 * 
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 * 
 * You should have received a copy of the GNU General Public License along
 * with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

// Header include
#include "SoundGroupModel.h"

// Model includes
#include "SoundModel.h"

// Pokemod includes
#include "../../pokemod/Pokemod.h"

SoundGroupModel::SoundGroupModel(BaseModel* parent, Pokemod* pokemod) :
        GroupModel(parent, pokemod, "Sounds")
{
    setupData();
}

SoundGroupModel::~SoundGroupModel()
{
}

bool SoundGroupModel::insertRows(const int rows)
{
    for (int i = 0; i < rows; ++i)
        m_objects.append(new SoundModel(this, static_cast<Pokemod*>(m_object)->newSound()));
    return true;
}

bool SoundGroupModel::removeRows(const int position, const int rows)
{
    for (int i = 0; i < rows; ++i)
    {
        static_cast<Pokemod*>(m_object)->deleteSound(position);
        delete m_objects[position];
        m_objects.removeAt(position);
    }
    return true;
}

void SoundGroupModel::setupData()
{
    Pokemod* pokemod = static_cast<Pokemod*>(m_object);
    for (int i = 0; i < pokemod->soundCount(); ++i)
        m_objects.append(new SoundModel(this, pokemod->sound(i)));
}