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/*
* Copyright 2008 Ben Boeckel <MathStuf@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
// Header include
#include "MapTrainerGroupModel.h"
// Model includes
#include "MapTrainerModel.h"
// Map includes
#include "../../pokemod/Map.h"
MapTrainerGroupModel::MapTrainerGroupModel(BaseModel* parent, Map* map) :
GroupModel(parent, map, "Trainers")
{
setupData();
}
MapTrainerGroupModel::~MapTrainerGroupModel()
{
}
bool MapTrainerGroupModel::insertRows(const int rows)
{
for (int i = 0; i < rows; ++i)
m_objects.append(new MapTrainerModel(this, static_cast<Map*>(m_object)->newTrainer()));
return true;
}
bool MapTrainerGroupModel::removeRows(const int position, const int rows)
{
for (int i = 0; i < rows; ++i)
{
static_cast<Map*>(m_object)->deleteTrainer(position);
delete m_objects[position];
m_objects.removeAt(position);
}
return true;
}
void MapTrainerGroupModel::setupData()
{
Map* map = static_cast<Map*>(m_object);
for (int i = 0; i < map->trainerCount(); ++i)
m_objects.append(new MapTrainerModel(this, map->trainer(i)));
}
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