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/////////////////////////////////////////////////////////////////////////////
// Name:        pokegen/SpeciesMoveUI.h
// Purpose:     SpeciesMove UI form handling
// Author:      Ben Boeckel
// Modified by: Ben Boeckel
// Created:     Mon Feb 18 18:12:16 2008
// Copyright:   ©2007-2008 Ben Boeckel and Nerdy Productions
// Licence:
//    This program is free software: you can redistribute it and/or modify
//    it under the terms of the GNU General Public License as published by
//    the Free Software Foundation, either version 3 of the License, or
//    (at your option) any later version.
//
//    This program is distributed in the hope that it will be useful,
//    but WITHOUT ANY WARRANTY; without even the implied warranty of
//    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//    GNU General Public License for more details.
//
//    You should have received a copy of the GNU General Public License along
//    with this program.  If not, see <http://www.gnu.org/licenses/>.
/////////////////////////////////////////////////////////////////////////////

#ifndef __POKEMODR_SPECIESMOVEUI__
#define __POKEMODR_SPECIESMOVEUI__

#include <ktoolbar.h>

#include <SpeciesMove.h>

#include "ObjectUI.h"

#include "ui_speciesmove.h"

class SpeciesMoveUI : public ObjectUI, private Ui::formSpeciesMove
{
    Q_OBJECT
    
    public:
        SpeciesMoveUI(SpeciesMove* s, QWidget* parent);
        ~SpeciesMoveUI()
        {
            delete speciesMove_mod;
        }
        
//         KToolbar getToolbar(QWidget* parent);
    public slots:
        void on_buttonApply_clicked();
        void on_buttonDiscard_clicked();
        void on_varMove_currentIndexChanged(const int m);
        void on_varLevel_valueChanged(const int l);
        void on_varWildLevel_valueChanged(const int w);
    private:
        void setGui();
        
        SpeciesMove* speciesMove;
        SpeciesMove* speciesMove_mod;
};

#endif