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/////////////////////////////////////////////////////////////////////////////
// Name: pokegen/ObjectUI.h
// Purpose: Generic UI form handling
// Author: Ben Boeckel
// Modified by: Ben Boeckel
// Created: Thu Jan 24 16:15:40 2008
// Copyright: ©2007-2008 Ben Boeckel and Nerdy Productions
// Licence:
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program. If not, see <http://www.gnu.org/licenses/>.
/////////////////////////////////////////////////////////////////////////////
#ifndef __POKEMODR_OBJECTUI__
#define __POKEMODR_OBJECTUI__
#include <ktoolbar.h>
#include <QObject>
#include <QWidget>
#include <Object.h>
#define DBL_PREC 15
class ObjectUI : public QWidget
{
Q_OBJECT
public:
ObjectUI(QWidget* parent) :
QWidget(parent),
obj(NULL),
obj_mod(NULL)
{
connect(this, SIGNAL(changed(bool)), parent->parent()->parent()->parent(), SLOT(setChangedTitle(bool)));
connect(this, SIGNAL(changed(bool)), SLOT(setChanged(bool)));
}
virtual ~ObjectUI()
{
}
// virtual KToolBar getToolbar(QWidget* parent) = 0;
const Object* getOriginal() const
{
return obj;
}
Object* getOriginal()
{
return obj;
}
const Object* getModified() const
{
return obj_mod;
}
Object* getModified()
{
return obj_mod;
}
signals:
void changed(bool);
public slots:
void setChanged(const bool c)
{
isChanged = c;
}
protected:
void setObjects(Object* orig, Object* mod)
{
obj = orig;
obj_mod = mod;
}
virtual void setGui() = 0;
bool isChanged;
Object* obj;
Object* obj_mod;
};
#endif
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