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/*
* Copyright 2008 Ben Boeckel <MathStuf@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __POKEMODR_NATUREUI__
#define __POKEMODR_NATUREUI__
// Pokemod includes
#include <Nature.h>
// PokeModr includes
#include "ObjectUI.h"
// Form include
#include "ui_nature.h"
class NatureUI : public ObjectUI, private Ui::formNature
{
Q_OBJECT
public:
NatureUI(Nature* nature, QWidget* parent);
~NatureUI()
{
delete m_nature_mod;
}
public slots:
void on_buttonApply_clicked();
void on_buttonDiscard_clicked();
void on_varName_textChanged(const QString& name);
void on_varStat_currentIndexChanged();
void on_varStatMultiplier_valueChanged(const Fraction& statMultiplier);
void on_varWeight_valueChanged(const int weight);
private:
void refreshGui();
void setGui();
Nature* m_nature;
Nature* m_nature_mod;
};
#endif
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