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/////////////////////////////////////////////////////////////////////////////
// Name: pokegen/NatureUI.cpp
// Purpose: Nature UI form handling
// Author: Ben Boeckel
// Modified by: Ben Boeckel
// Created: Fri Jan 25 15:19:04 2008
// Copyright: ©2007-2008 Ben Boeckel and Nerdy Productions
// Licence:
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program. If not, see <http://www.gnu.org/licenses/>.
/////////////////////////////////////////////////////////////////////////////
#include <QMetaObject>
#include <QStringList>
#include <BugCatcher.h>
#include <Exception.h>
#include <Ref.h>
#include <Pokemod.h>
#include "NatureUI.h"
NatureUI::NatureUI(Nature* n, QWidget* parent) :
ObjectUI(parent),
nature(n),
nature_mod(new Nature(n->getPokemod(), *n, n->getId()))
{
setupUi(this);
QMetaObject::connectSlotsByName(this);
setObjects(nature, nature_mod);
const bool isSplit = nature->getPokemod()->getRules()->getSpecialSplit();
varStat->addItems((isSplit ? StatRBYStr : StatGSCStr).mid(0, isSplit ? ST_End_RBY : ST_End_GSC));
setGui();
}
// KToolbar NatureUI::getToolbar(QWidget* parent)
// {
// }
void NatureUI::setGui()
{
varName->setText(nature_mod->getName());
varStatMultiplierNum->setValue(nature_mod->getStat(varStat->currentIndex()).getNum());
varStatMultiplierDenom->setValue(nature_mod->getStat(varStat->currentIndex()).getDenom());
varStatMultiplierNum->setMaximum(nature_mod->getStat(varStat->currentIndex()).getDenom());
varStatMultiplier->setText(QString::number(nature_mod->getStat(varStat->currentIndex()), 'g', DBL_PREC));
varWeight->setValue(nature_mod->getWeight());
}
void NatureUI::on_buttonApply_clicked()
{
*nature = *nature_mod;
emit(setChanged(false));
}
void NatureUI::on_buttonDiscard_clicked()
{
*nature_mod = *nature;
emit(setChanged(false));
setGui();
}
void NatureUI::on_varName_textChanged(const QString& n)
{
nature_mod->setName(n);
emit(setChanged(true));
}
void NatureUI::on_varStatMultiplier_currentIndexChanged()
{
emit(setChanged(true));
setGui();
}
void NatureUI::on_varStatMultiplierNum_valueChanged(const int s)
{
try
{
nature_mod->setStatNum(varStat->currentIndex(), s);
emit(setChanged(true));
}
catch (Exception& e)
{
BugCatcher::report(e);
}
setGui();
}
void NatureUI::on_varStatMultiplierDenom_valueChanged(const int s)
{
try
{
nature_mod->setStatDenom(varStat->currentIndex(), s);
emit(setChanged(true));
}
catch (Exception& e)
{
BugCatcher::report(e);
}
setGui();
}
void NatureUI::on_varWeight_valueChanged(const int w)
{
try
{
nature_mod->setWeight(w);
emit(setChanged(true));
}
catch (BoundsException& e)
{
BugCatcher::report(e);
setGui();
}
}
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