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/*
* Copyright 2008 Ben Boeckel <MathStuf@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __POKEMODR_MAPEFFECTUI__
#define __POKEMODR_MAPEFFECTUI__
// PokeModr includes
#include "ObjectUI.h"
// Form include
#include "ui_mapeffect.h"
// Forward declarations
class MapEffect;
class MapEffectUI : public ObjectUI, private Ui::formMapEffect
{
Q_OBJECT
public:
MapEffectUI(MapEffect* effect, QWidget* parent);
~MapEffectUI();
public slots:
void apply();
void discard();
protected slots:
void on_varName_textChanged(const QString& name);
void on_varCoordinate_valueChanged(const Point& coordinate);
void on_varSkin_pressed();
void on_varScript_valueChanged(const Script& script);
void on_varIsGhost_clicked(const bool isGhost);
private slots:
void refreshGui();
void setGui();
};
#endif
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