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/////////////////////////////////////////////////////////////////////////////
// Name: pokegen/BadgeUI.h
// Purpose: Badge UI form handling
// Author: Ben Boeckel
// Modified by: Ben Boeckel
// Created: Sun Jan 27 12:52:44 2008
// Copyright: ©2007-2008 Ben Boeckel and Nerdy Productions
// Licence:
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program. If not, see <http://www.gnu.org/licenses/>.
/////////////////////////////////////////////////////////////////////////////
#ifndef __POKEMODR_BADGEUI__
#define __POKEMODR_BADGEUI__
#include <ktoolbar.h>
#include <QString>
#include "../pokemod/Badge.h"
#include "../pokemod/Pokemod.h"
#include "ObjectUI.h"
#include "ui_badge.h"
class BadgeUI : public ObjectUI, private Ui::formBadge
{
Q_OBJECT
public:
BadgeUI(Badge* b, QWidget* parent);
~BadgeUI()
{
delete badge_mod;
}
// KToolbar getToolbar(QWidget* parent);
public slots:
void on_buttonApply_clicked();
void on_buttonDiscard_clicked();
void on_varName_textChanged(const QString& n);
void on_varObey_valueChanged(const int o);
void on_varFace_pressed();
void on_varBadge_pressed();
void on_varStat_currentIndexChanged(const int s);
void on_varMultiplierNum_valueChanged(const int m);
void on_varMultiplierDenom_valueChanged(const int m);
void on_varHMs_itemSelectionChanged();
private:
void setGui();
int curStat;
Badge* badge;
Badge* badge_mod;
};
#endif
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