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/*
* Copyright 2007-2008 Ben Boeckel <MathStuf@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __POKEMOD_SPECIESMOVE__
#define __POKEMOD_SPECIESMOVE__
// Pokemod includes
#include "Object.h"
// Forward declarations
class Species;
class SpeciesMove : public Object
{
Q_OBJECT
public:
SpeciesMove(const SpeciesMove& move);
SpeciesMove(const Species* parent, const int id);
SpeciesMove(const SpeciesMove& move, const Species* parent, const int id);
SpeciesMove(const QDomElement& xml, const Species* parent, const int id = INT_MAX);
void validate();
void load(const QDomElement& xml, int id = INT_MAX);
QDomElement save() const;
void setMove(const int move);
void setLevel(const int level);
void setWild(const int wild);
int move() const;
int level() const;
int wild() const;
SpeciesMove& operator=(const SpeciesMove& rhs);
private:
int m_move;
int m_level;
int m_wild;
};
#endif
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