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/////////////////////////////////////////////////////////////////////////////
// Name:        pokemod/SpeciesMove.cpp
// Purpose:     Define a move that a species can learn
// Author:      Ben Boeckel
// Modified by: Ben Boeckel
// Created:     Tue Mar 20 18:45:29 2007
// Copyright:   ©2007-2008 Ben Boeckel and Nerdy Productions
// Licence:
//    This program is free software: you can redistribute it and/or modify
//    it under the terms of the GNU General Public License as published by
//    the Free Software Foundation, either version 3 of the License, or
//    (at your option) any later version.
//
//    This program is distributed in the hope that it will be useful,
//    but WITHOUT ANY WARRANTY; without even the implied warranty of
//    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//    GNU General Public License for more details.
//
//    You should have received a copy of the GNU General Public License along
//    with this program.  If not, see <http://www.gnu.org/licenses/>.
/////////////////////////////////////////////////////////////////////////////

#include "SpeciesMove.h"

PokeMod::SpeciesMove::SpeciesMove(const Pokemod& par, const unsigned _id) :
        Object(par, _id),
        move(UINT_MAX),
        level(0),
        wild(0)
{
}

PokeMod::SpeciesMove::SpeciesMove(const Pokemod& par, const SpeciesMove& m, const unsigned _id) :
        Object(par, _id)
{
    *this = m;
}

PokeMod::SpeciesMove::SpeciesMove(const Pokemod& par, const QString& fname, const unsigned _id) :
        Object(par, _id)
{
    load(fname, _id);
}

bool PokeMod::SpeciesMove::validate() const
{
    bool valid = true;
    pokemod.validationMsg(QString("------Move with id %1---").arg(id), Pokemod::V_Msg);
    if (pokemod.getMoveIndex(move) == UINT_MAX)
    {
        pokemod.validationMsg("Invalid move");
        valid = false;
    }
    if (level < pokemod.getRules().getMaxLevel())
    {
        pokemod.validationMsg("Invalid level");
        valid = false;
    }
    if (wild < pokemod.getRules().getMaxLevel())
    {
        pokemod.validationMsg("Invalid wild level");
        valid = false;
    }
    return valid;
}

void PokeMod::SpeciesMove::load(const QString& fname, const unsigned _id) throw(Exception)
{
    Ini ini(fname);
    if (_id == UINT_MAX)
        ini.getValue("id", id);
    else
        id = _id;
    ini.getValue("move", move);
    ini.getValue("level", level, 0);
    ini.getValue("wild", wild, 0);
}

void PokeMod::SpeciesMove::save(const QString& species) const throw(Exception)
{
    Ini ini;
    ini.addField("id", id);
    ini.addField("move", move);
    ini.addField("level", level);
    ini.addField("wild", wild);
    ini.save(QString("%1/species/%2/move/%3.pini").arg(pokemod.getPath()).arg(species).arg(id));
}

void PokeMod::SpeciesMove::setMove(const unsigned m) throw(BoundsException)
{
    if (pokemod.getMoveIndex(m) == UINT_MAX)
        throw(BoundsException("SpeciesMove", "move"));
    move = m;
}

void PokeMod::SpeciesMove::setLevel(const unsigned l) throw(BoundsException)
{
    if (pokemod.getRules().getMaxLevel() <= l)
        throw(BoundsException("SpeciesMove", "level"));
    level = l;
}

void PokeMod::SpeciesMove::setWild(const unsigned w) throw(BoundsException)
{
    if (pokemod.getRules().getMaxLevel() <= w)
        throw(BoundsException("SpeciesMove", "wild"));
    wild = w;
}

unsigned PokeMod::SpeciesMove::getMove() const
{
    return move;
}

unsigned PokeMod::SpeciesMove::getLevel() const
{
    return level;
}

unsigned PokeMod::SpeciesMove::getWild() const
{
    return wild;
}

PokeMod::SpeciesMove& PokeMod::SpeciesMove::operator=(const SpeciesMove& rhs)
{
    if (this == &rhs)
        return *this;
    move = rhs.move;
    level = rhs.level;
    wild = rhs.wild;
    return *this;
}