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/////////////////////////////////////////////////////////////////////////////
// Name: pokemod/SpeciesItem.h
// Purpose: Define an item that a species can be found with in the wild
// Author: Ben Boeckel
// Modified by: Ben Boeckel
// Created: Tue Mar 20 18:40:28 2007
// Copyright: ©2007-2008 Ben Boeckel and Nerdy Productions
// Licence:
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program. If not, see <http://www.gnu.org/licenses/>.
/////////////////////////////////////////////////////////////////////////////
#ifndef __POKEMOD_SPECIESITEM__
#define __POKEMOD_SPECIESITEM__
#include <QString>
#include <Exception.h>
#include "Object.h"
class Pokemod;
class SpeciesItem : public Object
{
public:
SpeciesItem(const Pokemod* par, const int _id);
SpeciesItem(const Pokemod* par, const SpeciesItem& i, const int _id);
SpeciesItem(const Pokemod* par, const QString& fname, const int _id = -1);
void load(const QString& fname, const int _id = -1) throw(Exception);
void save(const QString& species) const throw(Exception);
void setItem(const int i) throw(BoundsException);
void setWeight(const int w) throw(BoundsException);
int getItem() const;
int getWeight() const;
SpeciesItem& operator=(const SpeciesItem& rhs);
private:
bool validate() const;
int item;
int weight;
};
#endif
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