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/////////////////////////////////////////////////////////////////////////////
// Name:        pokemod/Point.cpp
// Purpose:     Define a coordinate point for use in a PokéMod
// Author:      Ben Boeckel
// Modified by: Ben Boeckel
// Created:     Sun Apr 8 13:46:11 2007
// Copyright:   ©2007 Nerdy Productions
// Licence:
//    This program is free software; you can redistribute it and/or modify
//    it under the terms of the GNU General Public License as published by
//    the Free Software Foundation; either version 2 of the License, or
//    (at your option) any later version.
//
//    This program is distributed in the hope that it will be useful,
//    but WITHOUT ANY WARRANTY; without even the implied warranty of
//    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//    GNU General Public License for more details.
//
//    You should have received a copy of the GNU General Public License along
//    with this program; if not, write to the Free Software Foundation, Inc.,
//    51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
/////////////////////////////////////////////////////////////////////////////

#include "Point.h"

void PokeGen::PokeMod::Point::ImportIni(Ini &ini)
{
   LogImportStart("Point");
   ini.GetValue("x", x, 0);
   ini.GetValue("y", y, 0);
   Log(String("Point Import: Imported (%u, %u)", x, y), PM_DEBUG_INFO);
   
}

void PokeGen::PokeMod::Point::ExportIni(std::ofstream &fout, const String &val) const
{
   Log(String("Point Export: Starting (%u, %u) as %s", x, y, val.c_str()), PM_DEBUG_INFO);
   Ini exPoint(val);
   exPoint.AddField("x", x);
   exPoint.AddField("y", y);
   exPoint.Export(fout);
   Log(String("Point Export: Finished (%u, %u) as %s", x, y, val.c_str()), PM_DEBUG_INFO);
}