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/////////////////////////////////////////////////////////////////////////////
// Name: pokemod/Point.cpp
// Purpose: Define a coordinate point for use in a PokéMod
// Author: Ben Boeckel
// Modified by: Ben Boeckel
// Created: Sun Apr 8 13:46:11 2007
// Copyright: ©2007 Nerdy Productions
// Licence:
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
/////////////////////////////////////////////////////////////////////////////
#include "Point.h"
void PokeGen::PokeMod::Point::ImportIni(Ini &ini)
{
LogImportStart("Point");
ini.GetValue("x", x, 0);
ini.GetValue("y", y, 0);
Log(String("Point Import: Imported (%u, %u)", x, y), PM_DEBUG_INFO);
}
void PokeGen::PokeMod::Point::ExportIni(std::ofstream &fout, const String &val) const
{
Log(String("Point Export: Starting (%u, %u) as %s", x, y, val.c_str()), PM_DEBUG_INFO);
Ini exPoint(val);
exPoint.AddField("x", x);
exPoint.AddField("y", y);
exPoint.Export(fout);
Log(String("Point Export: Finished (%u, %u) as %s", x, y, val.c_str()), PM_DEBUG_INFO);
}
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