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/////////////////////////////////////////////////////////////////////////////
// Name: Matrix.h
// Purpose: A 2D vector class
// Author: Ben Boeckel
// Modified by: Ben Boeckel
// Created: Sun Apr 8 12:51:20 2007
// Copyright: ©2007 Ben Boeckel and Nerdy Productions
// Licence:
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
/////////////////////////////////////////////////////////////////////////////
#ifndef __POKEMOD_MATRIX__
#define __POKEMOD_MATRIX__
#include <vector>
#include "Point.h"
#include "Xml.h"
namespace PokeMod
{
template<class T> class Matrix
{
public:
Matrix();
Matrix(unsigned w, unsigned h, T &d = T());
Matrix(XmlElement &xml);
void ImportXml(XmlElement &xml);
XmlElement ExportXml(const String &val);
void AddRow(T &d = T());
void AddCol(T &d = T());
bool InsertRow(unsigned pos, T &d = T());
bool InsertCol(unsigned pos, T &d = T());
bool DeleteRow(unsigned pos);
bool DeleteCol(unsigned pos);
bool Set(unsigned row, unsigned col, T &s);
T Get(unsigned row, unsigned col);
std::vector<T> GetRow(unsigned row);
std::vector<T> GetCol(unsigned col);
unsigned GetHeight();
unsigned GetWidth();
T operator[](Point &p);
std::vector<T> operator[](int col);
private:
std::vector< std::vector<T> > matrix;
unsigned height;
unsigned width;
};
}
#endif
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