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/////////////////////////////////////////////////////////////////////////////
// Name:        Matrix.h
// Purpose:     A 2D vector class
// Author:      Ben Boeckel
// Modified by: Ben Boeckel
// Created:     Sun Apr 8 12:51:20 2007
// Copyright:   ©2007 Ben Boeckel and Nerdy Productions
// Licence:
//    This program is free software; you can redistribute it and/or modify
//    it under the terms of the GNU General Public License as published by
//    the Free Software Foundation; either version 2 of the License, or
//    (at your option) any later version.
//
//    This program is distributed in the hope that it will be useful,
//    but WITHOUT ANY WARRANTY; without even the implied warranty of
//    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//    GNU General Public License for more details.
//
//    You should have received a copy of the GNU General Public License along
//    with this program; if not, write to the Free Software Foundation, Inc.,
//    51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
/////////////////////////////////////////////////////////////////////////////

#ifndef __POKEMOD_MATRIX__
#define __POKEMOD_MATRIX__

#include <vector>
#include "Point.h"
#include "Xml.h"

namespace PokeMod
{
   template<class T> class Matrix
   {
      public:
         Matrix();
         Matrix(unsigned w, unsigned h, T &d = T());
         Matrix(XmlElement &xml);
         
         void ImportXml(XmlElement &xml);
         XmlElement ExportXml(const String &val);
         
         void AddRow(T &d = T());
         void AddCol(T &d = T());
         bool InsertRow(unsigned pos, T &d = T());
         bool InsertCol(unsigned pos, T &d = T());
         bool DeleteRow(unsigned pos);
         bool DeleteCol(unsigned pos);
         
         bool Set(unsigned row, unsigned col, T &s);
         
         T Get(unsigned row, unsigned col);
         std::vector<T> GetRow(unsigned row);
         std::vector<T> GetCol(unsigned col);
         unsigned GetHeight();
         unsigned GetWidth();
         
         T operator[](Point &p);
         std::vector<T> operator[](int col);
      private:
         std::vector< std::vector<T> > matrix;
         unsigned height;
         unsigned width;
   };
}

#endif