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/*
 * Copyright 2007-2008 Ben Boeckel <MathStuf@gmail.com>
 * 
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 * 
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 * 
 * You should have received a copy of the GNU General Public License along
 * with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#ifndef __POKEMOD_MAPWILDLIST__
#define __POKEMOD_MAPWILDLIST__

// Pokemod includes
#include "Object.h"
#include "Script.h"

// Qt includes
#include <QList>

// Forward declarations
class Map;
class MapWildListEncounter;

class MapWildList : public Object
{
    Q_OBJECT
    
    public:
        enum
        {
            Grass = 0,
            Surfing = 1,
            Fishing = 2,
            Dive = 3,
            Headbutt = 4,
            RockSmash = 5,
            End = 6
        };
        static const QStringList ControlStr;
        
        MapWildList(const MapWildList& wildList);
        MapWildList(const Map* parent, const int id);
        MapWildList(const MapWildList& wildList, const Map* parent, const int id);
        MapWildList(const QDomElement& xml, const Map* parent, const int id = INT_MAX);
        ~MapWildList();
        
        void validate();
        
        void load(const QDomElement& xml, int id = INT_MAX);
        QDomElement save() const;
        
        void setControl(const int control);
        void setScript(const Script& script);
        void setTime(const int time, const bool state);
        
        int control() const;
        Script script() const;
        bool time(const int time) const;
        
        const MapWildListEncounter* encounter(const int index) const;
        MapWildListEncounter* encounter(const int index);
        const MapWildListEncounter* encounterById(const int id) const;
        MapWildListEncounter* encounterById(const int id);
        int encounterIndex(const int id) const;
        int encounterCount() const;
        MapWildListEncounter* newEncounter();
        MapWildListEncounter* newEncounter(const QDomElement& xml);
        MapWildListEncounter* newEncounter(const MapWildListEncounter& encounter);
        void deleteEncounter(const int index);
        void deleteEncounterById(const int id);
        
        MapWildList& operator=(const MapWildList& rhs);
    private:
        int newEncounterId() const;
        MapWildListEncounter* newEncounter(MapWildListEncounter* encounter);
        
        void clear();
        
        int m_control;
        Script m_script;
        QList<int> m_time;
        
        QList<MapWildListEncounter*> m_encounters;
};

#endif