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/*
* Copyright 2007-2008 Ben Boeckel <MathStuf@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __POKEMOD_MAPWILDLIST__
#define __POKEMOD_MAPWILDLIST__
// Pokemod includes
#include "Object.h"
#include "Script.h"
// Qt includes
#include <QList>
// Forward declarations
class Map;
class MapWildListEncounter;
class MapWildList : public Object
{
Q_OBJECT
public:
enum
{
Grass = 0,
Surfing = 1,
Fishing = 2,
Dive = 3,
Headbutt = 4,
RockSmash = 5,
End = 6
};
static const QStringList ControlStr;
MapWildList(const MapWildList& wildList);
MapWildList(const Map* parent, const int id);
MapWildList(const MapWildList& wildList, const Map* parent, const int id);
MapWildList(const QDomElement& xml, const Map* parent, const int id = INT_MAX);
~MapWildList();
void validate();
void load(const QDomElement& xml, int id = INT_MAX);
QDomElement save() const;
void setControl(const int control);
void setScript(const Script& script);
void setTime(const int time, const bool state);
int control() const;
Script script() const;
bool time(const int time) const;
const MapWildListEncounter* encounter(const int index) const;
MapWildListEncounter* encounter(const int index);
const MapWildListEncounter* encounterById(const int id) const;
MapWildListEncounter* encounterById(const int id);
int encounterIndex(const int id) const;
int encounterCount() const;
MapWildListEncounter* newEncounter();
MapWildListEncounter* newEncounter(const QDomElement& xml);
MapWildListEncounter* newEncounter(const MapWildListEncounter& encounter);
void deleteEncounter(const int index);
void deleteEncounterById(const int id);
MapWildList& operator=(const MapWildList& rhs);
private:
int newEncounterId() const;
MapWildListEncounter* newEncounter(MapWildListEncounter* encounter);
void clear();
int m_control;
Script m_script;
QList<int> m_time;
QList<MapWildListEncounter*> m_encounters;
};
#endif
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