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/////////////////////////////////////////////////////////////////////////////
// Name: pokemod/MapWildList.h
// Purpose: Define a list of species that can be found on the map
// Author: Ben Boeckel
// Modified by: Ben Boeckel
// Created: Tue Mar 20 19:18:23 2007
// Copyright: ©2007-2008 Ben Boeckel and Nerdy Productions
// Licence:
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program. If not, see <http://www.gnu.org/licenses/>.
/////////////////////////////////////////////////////////////////////////////
#ifndef __POKEMOD_MAPWILDLIST__
#define __POKEMOD_MAPWILDLIST__
#include <QDir>
#include <QList>
#include <QListIterator>
#include <QMap>
#include <QMapIterator>
#include <QMutableListIterator>
#include <QString>
#include <QStringList>
#include <QStringListIterator>
#include "../general/Exception.h"
#include "Object.h"
#include "Pokemod.h"
#include "Item.h"
#include "ItemEffect.h"
#include "MapWildListEncounter.h"
namespace PokeMod
{
class MapWildList : public Object
{
public:
enum
{
Grass = 0,
Surfing = 1,
Fishing = 2,
Dive = 3,
Headbutt = 4,
RockSmash = 5,
End = 6
};
static const char* ControlStr[End];
MapWildList(const Pokemod& par, const unsigned _id);
MapWildList(const Pokemod& par, const MapWildList& w, const unsigned _id);
MapWildList(const Pokemod& par, const QString& fname, const unsigned _id = UINT_MAX);
void load(const QString& fname, const unsigned _id = UINT_MAX) throw(Exception);
void save(const QString& map) const throw(Exception);
void setControl(const unsigned c) throw(BoundsException);
void setValue(const unsigned v);
void setTime(const unsigned ts, const bool t) throw(Exception);
void setScope(const unsigned s);
unsigned getControl() const;
int getValue() const;
bool getTime(const unsigned ts) const;
int getScope() const;
const MapWildListEncounter& getEncounter(const unsigned i) const throw(IndexException);
MapWildListEncounter& getEncounter(const unsigned i) throw(IndexException);
const MapWildListEncounter& getEncounterByID(const unsigned i) const throw(IndexException);
MapWildListEncounter& getEncounterByID(const unsigned i) throw(IndexException);
unsigned getEncounterIndex(const unsigned _id) const;
unsigned getEncounterCount() const;
MapWildListEncounter& newEncounter();
MapWildListEncounter& newEncounter(const QString& fname);
MapWildListEncounter& newEncounter(const MapWildListEncounter& w);
void deleteEncounter(const unsigned i) throw(IndexException);
MapWildList& operator=(const MapWildList& rhs);
private:
bool validate() const;
unsigned getNewId() const;
unsigned control;
unsigned value;
QList<unsigned> times;
unsigned scope;
QList<MapWildListEncounter> encounters;
};
}
#endif
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