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/*
* Copyright 2007-2008 Ben Boeckel <MathStuf@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
// Header include
#include "MapTrainerTeamMember.h"
// Pokemod includes
#include "Item.h"
#include "MapTrainer.h"
#include "Pokemod.h"
#include "Rules.h"
#include "Species.h"
// Qt includes
#include <QSet>
MapTrainerTeamMember::MapTrainerTeamMember(const MapTrainerTeamMember& teamMember) :
Object("MapTrainerTeamMember", teamMember.parent(), teamMember.id())
{
*this = teamMember;
}
MapTrainerTeamMember::MapTrainerTeamMember(const MapTrainer* parent, const int id) :
Object("MapTrainerTeamMember", parent, id),
m_species(INT_MAX),
m_level(INT_MAX),
m_nature(INT_MAX)
{
}
MapTrainerTeamMember::MapTrainerTeamMember(const MapTrainerTeamMember& teamMember, const MapTrainer* parent, const int id) :
Object("MapTrainerTeamMember", parent, id)
{
*this = teamMember;
}
MapTrainerTeamMember::MapTrainerTeamMember(const QDomElement& xml, const MapTrainer* parent, const int id) :
Object("MapTrainerTeamMember", parent, id)
{
load(xml, id);
}
void MapTrainerTeamMember::validate()
{
TEST(setSpecies, species);
TEST(setLevel, level);
if (m_item.size() <= static_cast<const Pokemod*>(pokemod())->rules()->holdItems())
{
TEST_LIST(setItem, item);
}
else
emit(error("Too many held items"));
if (static_cast<const Pokemod*>(pokemod())->rules()->natureAllowed())
{
TEST(setNature, nature);
}
}
void MapTrainerTeamMember::load(const QDomElement& xml, int id)
{
LOAD_ID();
LOAD(int, species);
LOAD(int, level);
LOAD(int, nature);
LOAD_LIST(int, item)
}
QDomElement MapTrainerTeamMember::save() const
{
SAVE_CREATE();
SAVE(int, species);
SAVE(int, level);
SAVE(int, nature);
SAVE_LIST(int, item);
return xml;
}
void MapTrainerTeamMember::setSpecies(const int species)
{
if (static_cast<const Pokemod*>(pokemod())->speciesIndex(species) == INT_MAX)
{
emit(error(bounds("species")));
return;
}
m_species = species;
emit(changed());
}
void MapTrainerTeamMember::setLevel(const int level)
{
if (static_cast<const Pokemod*>(pokemod())->rules()->maxLevel() < level)
{
emit(error(bounds("level")));
return;
}
m_level = level;
emit(changed());
}
void MapTrainerTeamMember::setItem(const int item, const bool state)
{
if (static_cast<const Pokemod*>(pokemod())->itemIndex(item) == INT_MAX)
{
emit(error(bounds("item")));
return;
}
if (state)
{
if (!m_item.contains(item))
{
m_item.append(item);
emit(changed());
}
}
else
{
m_item.removeAll(item);
emit(changed());
}
}
void MapTrainerTeamMember::setNature(const int nature)
{
if (!static_cast<const Pokemod*>(pokemod())->rules()->natureAllowed() || (static_cast<const Pokemod*>(pokemod())->natureIndex(nature) == INT_MAX))
{
emit(error(bounds("nature")));
return;
}
m_nature = nature;
emit(changed());
}
int MapTrainerTeamMember::species() const
{
return m_species;
}
int MapTrainerTeamMember::level() const
{
return m_level;
}
int MapTrainerTeamMember::nature() const
{
return m_nature;
}
bool MapTrainerTeamMember::item(const int item) const
{
return m_item.contains(item);
}
MapTrainerTeamMember& MapTrainerTeamMember::operator=(const MapTrainerTeamMember& rhs)
{
if (this == &rhs)
return *this;
COPY(species);
COPY(level);
COPY(nature);
COPY(item);
return *this;
}
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