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/*
 * Copyright 2007-2008 Ben Boeckel <MathStuf@gmail.com>
 * 
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 * 
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 * 
 * You should have received a copy of the GNU General Public License along
 * with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

// Header include
#include "ItemType.h"

// Pokemod includes
#include "Pokemod.h"

QStringList Pokemod::ItemType::CountStr = QStringList() << "Distinct" << "Total";

Pokemod::ItemType::ItemType(const ItemType& itemType) :
        Object("ItemType", itemType.parent(), itemType.id())
{
    *this = itemType;
}

Pokemod::ItemType::ItemType(const Pokemod* parent, const int id) :
        Object("ItemType", parent, id),
        m_name(""),
        m_computer(0),
        m_player(1),
        m_count(0)
{
}

Pokemod::ItemType::ItemType(const ItemType& itemType, const Pokemod* parent, const int id) :
        Object("ItemType", parent, id)
{
    *this = itemType;
}

Pokemod::ItemType::ItemType(const QDomElement& xml, const Pokemod* parent, const int id) :
        Object("ItemType", parent, id)
{
    load(xml, id);
}

void Pokemod::ItemType::validate()
{
    if (m_name.isEmpty())
        emit(error("Name is empty"));
    TEST(setPlayer, player);
    TEST(setCount, count);
}

void Pokemod::ItemType::load(const QDomElement& xml, int id)
{
    LOAD_ID();
    LOAD(QString, name);
    LOAD(int, computer);
    LOAD(int, player);
    LOAD(int, count);
}

QDomElement Pokemod::ItemType::save() const
{
    SAVE_CREATE();
    SAVE(QString, name);
    SAVE(int, computer);
    SAVE(int, player);
    SAVE(int, count);
    return xml;
}

void Pokemod::ItemType::setName(const QString& name)
{
    CHECK(name);
}

void Pokemod::ItemType::setComputer(const int computer)
{
    CHECK(computer);
}

void Pokemod::ItemType::setPlayer(const int player)
{
    if (!player)
    {
        emit(error(bounds("player")));
        return;
    }
    CHECK(player);
}

void Pokemod::ItemType::setCount(const int count)
{
    if (End <= count)
    {
        emit(error(bounds("count")));
        return;
    }
    CHECK(count);
}

QString Pokemod::ItemType::name() const
{
    return m_name;
}

int Pokemod::ItemType::computer() const
{
    return m_computer;
}

int Pokemod::ItemType::player() const
{
    return m_player;
}

int Pokemod::ItemType::count() const
{
    return m_count;
}

Pokemod::ItemType& Pokemod::ItemType::operator=(const ItemType& rhs)
{
    if (this == &rhs)
        return *this;
    COPY(name);
    COPY(computer);
    COPY(player);
    COPY(count);
    return *this;
}