blob: 9a04078989490c17eb6cd9e69c4e441411e09855 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
|
/////////////////////////////////////////////////////////////////////////////
// Name: pokemod/Item.h
// Purpose: Define an item
// Author: Ben Boeckel
// Modified by: Ben Boeckel
// Created: Tue Mar 20 18:16:29 2007
// Copyright: ©2007-2008 Ben Boeckel and Nerdy Productions
// Licence:
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program. If not, see <http://www.gnu.org/licenses/>.
/////////////////////////////////////////////////////////////////////////////
#ifndef __POKEMOD_ITEM__
#define __POKEMOD_ITEM__
#include <QList>
#include <QString>
#include <Exception.h>
#include "Object.h"
#include "ItemEffect.h"
class Pokemod;
class Item : public Object
{
public:
Item(const Pokemod* par, const int _id);
Item(const Pokemod* par, const Item& i, const int _id);
Item(const Pokemod* par, const QString& fname, const int _id = -1);
void load(const QString& fname, const int _id = -1) throw(Exception);
void save() const throw(Exception);
void setName(const QString& n);
void setSellable(const bool s);
void setType(const int t) throw(BoundsException);
void setPrice(const int p) throw(BoundsException);
void setDescription(const QString& d);
QString getName() const;
bool getSellable() const;
int getType() const;
int getPrice() const;
QString getDescription() const;
const ItemEffect* getEffect(const int i) const throw(IndexException);
ItemEffect* getEffect(const int i) throw(IndexException);
const ItemEffect* getEffectByID(const int i) const throw(IndexException);
ItemEffect* getEffectByID(const int i) throw(IndexException);
int getEffectIndex(const int _id) const;
int getEffectCount() const;
ItemEffect* newEffect();
ItemEffect* newEffect(const QString& fname);
ItemEffect* newEffect(const ItemEffect& e);
void deleteEffect(const int i) throw(IndexException);
Item& operator=(const Item& rhs);
private:
bool validate() const;
int getNewId() const;
QString name;
bool sellable;
int type;
int price;
QString description;
QList<ItemEffect> effects;
};
#endif
|