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/////////////////////////////////////////////////////////////////////////////
// Name:        pokemod/Item.h
// Purpose:     Define an item
// Author:      Ben Boeckel
// Modified by: Ben Boeckel
// Created:     Tue Mar 20 18:16:29 2007
// Copyright:   ©2007-2008 Ben Boeckel and Nerdy Productions
// Licence:
//    This program is free software: you can redistribute it and/or modify
//    it under the terms of the GNU General Public License as published by
//    the Free Software Foundation, either version 3 of the License, or
//    (at your option) any later version.
//
//    This program is distributed in the hope that it will be useful,
//    but WITHOUT ANY WARRANTY; without even the implied warranty of
//    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//    GNU General Public License for more details.
//
//    You should have received a copy of the GNU General Public License along
//    with this program.  If not, see <http://www.gnu.org/licenses/>.
/////////////////////////////////////////////////////////////////////////////

#ifndef __POKEMOD_ITEM__
#define __POKEMOD_ITEM__

#include <QList>
#include <QString>

#include <Exception.h>

#include "Object.h"
#include "ItemEffect.h"

class Pokemod;

class Item : public Object
{
    public:
        Item(const Pokemod* par, const int _id);
        Item(const Pokemod* par, const Item& i, const int _id);
        Item(const Pokemod* par, const QString& fname, const int _id = -1);
        
        void load(const QString& fname, const int _id = -1) throw(Exception);
        void save() const throw(Exception);
        
        void setName(const QString& n);
        void setSellable(const bool s);
        void setType(const int t) throw(BoundsException);
        void setPrice(const int p) throw(BoundsException);
        void setDescription(const QString& d);
        
        QString getName() const;
        bool getSellable() const;
        int getType() const;
        int getPrice() const;
        QString getDescription() const;
        
        const ItemEffect* getEffect(const int i) const throw(IndexException);
        ItemEffect* getEffect(const int i) throw(IndexException);
        const ItemEffect* getEffectByID(const int i) const throw(IndexException);
        ItemEffect* getEffectByID(const int i) throw(IndexException);
        int getEffectIndex(const int _id) const;
        int getEffectCount() const;
        ItemEffect* newEffect();
        ItemEffect* newEffect(const QString& fname);
        ItemEffect* newEffect(const ItemEffect& e);
        void deleteEffect(const int i) throw(IndexException);
        
        Item& operator=(const Item& rhs);
    private:
        bool validate() const;
        int getNewId() const;
        
        QString name;
        bool sellable;
        int type;
        int price;
        QString description;
        
        QList<ItemEffect> effects;
};

#endif