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/////////////////////////////////////////////////////////////////////////////
// Name:        pokemod/CoinListObject.h
// Purpose:     Define an object that can be bought with gambling winnings
// Author:      Ben Boeckel
// Modified by: Ben Boeckel
// Created:     Wed Feb 28 21:21:23 2007
// Copyright:   ©2007-2008 Ben Boeckel and Nerdy Productions
// Licence:
//    This program is free software: you can redistribute it and/or modify
//    it under the terms of the GNU General Public License as published by
//    the Free Software Foundation, either version 3 of the License, or
//    (at your option) any later version.
//
//    This program is distributed in the hope that it will be useful,
//    but WITHOUT ANY WARRANTY; without even the implied warranty of
//    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//    GNU General Public License for more details.
//
//    You should have received a copy of the GNU General Public License along
//    with this program.  If not, see <http://www.gnu.org/licenses/>.
/////////////////////////////////////////////////////////////////////////////

#ifndef __POKEMOD_COINLISTOBJECT__
#define __POKEMOD_COINLISTOBJECT__

#include <QString>
#include <QStringList>
#include "../general/Exception.h"
#include "Object.h"

class Pokemod;

class CoinListObject : public Object
{
    public:
        enum
        {
            Item = 0,
            Pokemon = 1,
            End = 2
        };
        static const QStringList TypeStr;
        
        CoinListObject(const Pokemod& par, const unsigned _id);
        CoinListObject(const Pokemod& par, const CoinListObject& o, const unsigned _id = UINT_MAX);
        CoinListObject(const Pokemod& par, const QString& fname, const unsigned _id = UINT_MAX);
        
        void load(const QString& fname, const unsigned _id = UINT_MAX) throw(Exception);
        void save(const QString& coinList) const throw(Exception);
        
        void setType(const unsigned t) throw(BoundsException);
        void setObject(const unsigned o) throw(BoundsException);
        void setAmount(const unsigned a) throw(BoundsException);
        void setCost(const unsigned c);
        
        unsigned getType() const;
        unsigned getObject() const;
        unsigned getAmount() const;
        unsigned getCost() const;
        
        CoinListObject& operator=(const CoinListObject& o);
    private:
        bool validate() const;
        
        unsigned type;
        unsigned object;
        unsigned amount;
        unsigned cost;
};

#endif