1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
|
/*
* Copyright 2008-2009 Ben Boeckel <MathStuf@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
// Header include
#include "ATBTimer.h"
// ATB includes
#include "ActionMap.h"
#include "ATBArena.h"
// Sigscript includes
#include <sigscript/GameWrapper.h>
#include <sigscript/RulesWrapper.h>
// Qt includes
#include <QtCore/QtConcurrentFilter>
#include <QtCore/QFuture>
#include <QtCore/QSignalMapper>
#include <QtCore/QTimerEvent>
using namespace Sigencore;
struct ATBTimer::TimerIncrementFunctor
{
TimerIncrementFunctor(ATBTimer* timer) :
m_timer(timer)
{
}
typedef bool result_type;
bool operator()(TeamMember* teamMember)
{
double factor = .1;
m_timer->m_arena->valueOfType("meter-factor", &factor);
if (!m_timer->m_actions.contains(teamMember))
{
m_timer->m_timers[teamMember] += teamMember->statValue(Sigmod::ST_Speed) * factor;
int threshold = 1000;
m_timer->m_arena->valueOfType("meter-threshold", &threshold);
if (threshold <= m_timer->m_timers[teamMember])
{
QFutureWatcher<TeamMember::Action>* watcher = new QFutureWatcher<TeamMember::Action>(m_timer);
TeamMember::RequestedAction action = requestDecision(teamMember);
watcher->setFuture(action.second);
m_timer->connect(watcher, SIGNAL(finished()), m_timer->m_actionMapper, SLOT(map()));
m_timer->connect(watcher, SIGNAL(finished()), SLOT(deleteLater()));
m_timer->m_actionMapper->setMapping(watcher, teamMember);
m_timer->m_actions.set(teamMember, action);
}
}
return false;
}
ATBTimer* m_timer;
};
ATBTimer::ATBTimer(ATBArena* arena, ActionMap& actions) :
QThread(arena),
m_arena(arena),
m_actionMapper(new QSignalMapper(this)),
m_actions(actions)
{
connect(m_actionMapper, SIGNAL(mapped(QObject*)), this, SLOT(actionReceived(QObject*)));
}
ATBTimer::~ATBTimer()
{
}
void ATBTimer::run()
{
startTimer(50);
exec();
}
void ATBTimer::timerEvent(QTimerEvent* event)
{
Q_UNUSED(event)
const QList<TeamMember*> active = m_arena->active(Arena::Fighters);
QtConcurrent::blockingFiltered(active, TimerIncrementFunctor(this));
}
void ATBTimer::actionReceived(QObject* object)
{
TeamMember* teamMember = qobject_cast<TeamMember*>(object);
if (teamMember)
emit(actionReady(teamMember));
}
|