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/////////////////////////////////////////////////////////////////////////////
// Name:        general/Ref.h
// Purpose:     Define references used globally
// Author:      Ben Boeckel
// Modified by: Ben Boeckel
// Created:     Thu Feb 15 10:21:05 2007
// Copyright:   ©2007-2008 Ben Boeckel and Nerdy Productions
// Licence:
//    This program is free software: you can redistribute it and/or modify
//    it under the terms of the GNU General Public License as published by
//    the Free Software Foundation, either version 3 of the License, or
//    (at your option) any later version.
//
//    This program is distributed in the hope that it will be useful,
//    but WITHOUT ANY WARRANTY; without even the implied warranty of
//    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//    GNU General Public License for more details.
//
//    You should have received a copy of the GNU General Public License along
//    with this program.  If not, see <http://www.gnu.org/licenses/>.
/////////////////////////////////////////////////////////////////////////////

#include "Ref.h"

const QStringList StatRBYStr = QStringList() << "HP", "Attack", "Defense", "Speed", "Special", "Special", "Accuracy", "Evasion";
const QStringList StatGSCStr = QStringList() << "HP", "Attack", "Defense", "Speed", "Special Attack", "Special Defense", "Accuracy", "Evasion";

const QStringList BattleMemberStr = QStringList() << "Player", "Enemy";

const QStringList WeatherStr = QStringList() << "Ice", "Rain", "Sun", "Sand", "All";

const QStringList DirectionStr = QStringList() << "Up", "Down", "Left", "Right", "None";

const QStringList RelativeStr = QStringList() << "Less", "Less or Equal", "Equal", "Greater or Equal", "Greater", "Not Equal";

const QStringList StatusStr = QStringList() << "Freeze", "Paralyze", "Sleep", "Poison", "Toxic Poison", "Burn", "Any";

const QStringList HMStr = QStringList() << "Cut" << "Fly" << "Surf" << "Strength" << "Flash" << "Whirlpool" << "Waterfall" << "Dive" << "Headbutt" << "Rock Smash" << "Defog" << "Rock Climb";