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Sigma Game Engine - Highly scriptable strategy/RPG game engine
Ben Boeckel
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path:
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sigtools
/
PluginLoader.h
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Author
Age
Files
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*
Fix prototype for plugin query
Ben Boeckel
2009-07-19
1
-1
/
+1
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*
Add a query for plugins that have given extensions
Ben Boeckel
2009-06-06
1
-0
/
+1
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*
Add extensionto PluginLoader
Ben Boeckel
2009-06-06
1
-0
/
+1
|
*
Update PluginLoader to handle clients, not players
Ben Boeckel
2009-03-28
1
-3
/
+3
|
*
Add support for PlayerPlugin in PluginLoader
Ben Boeckel
2009-03-28
1
-0
/
+2
|
*
Fix up includes for PluginLoader
Ben Boeckel
2009-03-28
1
-6
/
+0
|
*
Change names of loading functions
Ben Boeckel
2009-03-27
1
-2
/
+2
|
*
Don't hand out pointers to the plugin factories
Ben Boeckel
2009-03-27
1
-3
/
+2
|
*
Use shared pointers for Games
Ben Boeckel
2009-03-27
1
-2
/
+4
|
*
Add Sigmod support to PluginLoading and the Model
Ben Boeckel
2009-03-26
1
-0
/
+6
|
*
Use PluginBase in storage in PluginLoader
Ben Boeckel
2009-03-26
1
-0
/
+2
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*
Switch from the Interfaces to Plugins namespace
Ben Boeckel
2009-03-26
1
-3
/
+3
|
*
Add functions to load plugins so that parenting is preserved for the plugin ↵
Ben Boeckel
2009-03-25
1
-0
/
+60
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