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* Renamed CoinListObject to CoinListItem and added documentation for itBen Boeckel2008-12-076-38/+38
* Fixed the exporting with the librariesBen Boeckel2008-11-301-14/+1
* Rules no longer needs hardCash value; scripts can control itBen Boeckel2008-11-252-6/+0
* Removed the amount variable from CoinListObjectBen Boeckel2008-11-252-8/+0
* Removed old LINK_INTERFACE_LIBRARIES linesBen Boeckel2008-11-251-1/+0
* Added exports to install targets for libraries and preliminary install target...Ben Boeckel2008-11-251-0/+15
* Fixed up the linking of the librariesBen Boeckel2008-11-251-0/+6
* [FIX] Starting the sigworld libraryBen Boeckel2008-11-093-1/+9
* [FIX] No more asserts in sigmodBen Boeckel2008-11-0811-33/+155
* [FIX] Defined the *_IMPORT defines for librariesBen Boeckel2008-11-021-0/+1
* [FIX] Adding subdirectories is done smarter now (no hard dependencies just to...Ben Boeckel2008-10-312-31/+68
* [FIX] Cross compiles againBen Boeckel2008-10-171-0/+1
* [FIX] Moved Hat, Fraction, Matrix, and Script to sigcoreBen Boeckel2008-10-1737-77/+84
* [FIX] Signature is fixed in SigscriptBen Boeckel2008-10-1635-103/+137
* [FIX] Sprite no longer stores a QImage, but a QByteArrayBen Boeckel2008-10-132-3/+8
* [FIX] Now using KDE4_* macros in CMakeBen Boeckel2008-10-131-21/+18
* [FIX] Reordered sections in class declarationsBen Boeckel2008-10-111-10/+8
* [FIX] Started documenting SigmodBen Boeckel2008-10-063-8/+2
* [FIX] Added single player option to SigmodBen Boeckel2008-10-0616-39/+45
* [FIX] Removed *_End definesBen Boeckel2008-09-258-0/+44
* [FIX] Include guard stripped of __Ben Boeckel2008-09-1537-74/+74
* [ADD] Added qmake back for Windows buildsBen Boeckel2008-09-101-0/+101
* [FIX] Added a static poll method to FractionBen Boeckel2008-09-0716-70/+111
* [FIX] Spelling mistake in sigscript classesBen Boeckel2008-09-0735-102/+102
* [FIX] Fixed some things in the ATBTimerBen Boeckel2008-09-071-2/+2
* [FIX] Renamed everything (in use) away from Poké- prefixesBen Boeckel2008-09-0675-1358/+1358
* [FIX] Moving stuff for the move to the new name, Sigma Game Engine (sigen for...Ben Boeckel2008-09-0575-0/+5139