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Sigma Game Engine - Highly scriptable strategy/RPG game engine
Ben Boeckel
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path:
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/
sigscript
/
RulesWrapper.cpp
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Author
Age
Files
Lines
*
Removed useATB and allowSwitchStyle from Rules (to be handled by arena plugins)
Ben Boeckel
2009-02-28
1
-11
/
+0
*
Fixed up sigscript namespacing in sources
Ben Boeckel
2009-02-24
1
-25
/
+28
*
Moved SigmodWrapper to GameWrapper
Ben Boeckel
2009-02-24
1
-3
/
+3
*
Fixed sigscript includes (forward declare where possible)
Ben Boeckel
2009-02-23
1
-0
/
+3
*
Fixing up Rules widget and reworked ATB in rules
Ben Boeckel
2009-01-21
1
-9
/
+3
*
Merged CHECK macro branch
Ben Boeckel
2008-12-29
1
-30
/
+15
*
Rules no longer needs hardCash value; scripts can control it
Ben Boeckel
2008-11-25
1
-5
/
+0
*
[FIX] Signature is fixed in Sigscript
Ben Boeckel
2008-10-16
1
-3
/
+4
*
[FIX] Added single player option to Sigmod
Ben Boeckel
2008-10-06
1
-15
/
+15
*
[FIX] Removed *_End defines
Ben Boeckel
2008-09-25
1
-0
/
+14
*
[FIX] Added a static poll method to Fraction
Ben Boeckel
2008-09-07
1
-26
/
+26
*
[FIX] Spelling mistake in sigscript classes
Ben Boeckel
2008-09-07
1
-3
/
+3
*
[FIX] Renamed everything (in use) away from Poké- prefixes
Ben Boeckel
2008-09-06
1
-27
/
+27
*
[FIX] Moving stuff for the move to the new name, Sigma Game Engine (sigen for...
Ben Boeckel
2008-09-05
1
-0
/
+176