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* Only add the rect if it doesn't collide with some polygonBen Boeckel2009-04-271-3/+20
* Use QPointF since the correct position isn't always on a pixelBen Boeckel2009-04-271-2/+2
* Determine whether the point is between betterBen Boeckel2009-04-271-2/+2
* Also search the last edgeBen Boeckel2009-04-271-2/+2
* Include the vertex if it is where the two polygons touch diagonallyBen Boeckel2009-04-261-0/+2
* Remove data about the collision once we use itBen Boeckel2009-04-261-0/+1
* Quit if we can't make a polygon with what we have leftBen Boeckel2009-04-261-0/+2
* The polygon is useless if it doesnt have at least 4 verticesBen Boeckel2009-04-261-1/+2
* Replace old (useless) case with when the edge gets cut shortBen Boeckel2009-04-261-2/+2
* Fix up when to delete when the polygons share a vertexBen Boeckel2009-04-261-1/+2
* Move between test out to a functionBen Boeckel2009-04-261-7/+6
* Move turn direction finding code out to a functionBen Boeckel2009-04-262-18/+22
* The widgets need to be set as well as the rangesBen Boeckel2009-04-261-1/+1
* Update merging the polygons to use the flags and not fail for one caseBen Boeckel2009-04-231-8/+27
* Fix up findCollision and data structure with flagsBen Boeckel2009-04-231-19/+33
* Swap the data after messing with the collision pointBen Boeckel2009-04-231-3/+3
* Append the polygon, not itselfBen Boeckel2009-04-231-1/+1
* Fix the code that finds unfit areas between rectanglesBen Boeckel2009-04-231-10/+22
* Don't process a rectangle if it already existsBen Boeckel2009-04-231-0/+2
* Add rectangles as QRectF and change the internal queue to use them as wellBen Boeckel2009-04-232-3/+3
* Use drand48() instead of qrand() since it's more fairBen Boeckel2009-04-231-0/+1
* Simplify (and fix) conditional when finding the outermost pointBen Boeckel2009-04-221-3/+1
* Fix finalize() to merge the rectangles in the mappingBen Boeckel2009-04-221-18/+39
* Correct the QPoint comparison functionBen Boeckel2009-04-221-2/+2
* Since some outlines are "holes", the contains() check failsBen Boeckel2009-04-221-2/+0
* Move mergePolygons out of the class and find the outlinesBen Boeckel2009-04-222-7/+57
* Add function to find the outermost point of the polygonsBen Boeckel2009-04-221-0/+21
* Add algorithm to find where two polygons touch each otherBen Boeckel2009-04-221-0/+38
* Move clser method out of WorldPlacementBen Boeckel2009-04-222-12/+11
* Move the touches method out of WorldPlacementBen Boeckel2009-04-222-16/+15
* Connect up the common widgetBen Boeckel2009-04-221-0/+9
* Add the common widget fileBen Boeckel2009-04-222-0/+110
* Add base code for the common editing thingsBen Boeckel2009-04-221-0/+28
* Add slots for editing the valuesBen Boeckel2009-04-222-1/+89
* Update the item when the path is restrokedBen Boeckel2009-04-221-0/+1
* Add a way to get the current shape and an editing widget for itBen Boeckel2009-04-222-0/+12
* Initialize THe points vector if it's a Poly*Ben Boeckel2009-04-221-0/+6
* Files are new in 2009Ben Boeckel2009-04-192-2/+2
* Add hover/select feedbackBen Boeckel2009-04-191-2/+19
* Fix default thickness for the shapeBen Boeckel2009-04-191-2/+2
* Add ShapeItem class to handle shapes for the effect/warp areasBen Boeckel2009-04-193-0/+248
* Notify of the layout changing when adding/deletingBen Boeckel2009-04-191-0/+2
* Call base method for deletion of childrenBen Boeckel2009-04-1930-90/+30
* Add base code for removal of childrenBen Boeckel2009-04-194-0/+16
* Add how the model changed in signals and slots for notification of changesBen Boeckel2009-04-196-17/+32
* Make WorldMapItem checking staticBen Boeckel2009-04-111-1/+1
* Disable WorldPlacement usageBen Boeckel2009-04-111-13/+13
* Find the closest spot to a point codeBen Boeckel2009-04-042-3/+38
* Use best as a rectBen Boeckel2009-04-041-2/+2
* Reorganize source fileBen Boeckel2009-04-041-40/+40